mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-29 02:55:36 -05:00
22 lines
583 B
Text
22 lines
583 B
Text
uniform vec4 _Color;
|
|
uniform sampler2D _MainTex;
|
|
uniform samplerCube _ToonShade;
|
|
void main ()
|
|
{
|
|
vec4 col_1;
|
|
col_1 = (_Color * texture2D (_MainTex, gl_TexCoord[0].xy));
|
|
vec4 tmpvar_2;
|
|
tmpvar_2.xyz = ((2.0 * textureCube (_ToonShade, gl_TexCoord[1].xyz).xyz) * col_1.xyz);
|
|
tmpvar_2.w = col_1.w;
|
|
gl_FragData[0] = tmpvar_2;
|
|
}
|
|
|
|
|
|
// stats: 3 alu 2 tex 0 flow
|
|
// inputs: 1
|
|
// #0: gl_TexCoord (high float) 4x1 [2] loc 4
|
|
// uniforms: 1 (total size: 0)
|
|
// #0: _Color (high float) 4x1 [-1]
|
|
// textures: 2
|
|
// #0: _MainTex (high 2d) 0x0 [-1]
|
|
// #1: _ToonShade (high cube) 0x0 [-1]
|