bgfx/3rdparty/glsl-optimizer/tests/fragment/opt-copyprop-struct-out.txt
2014-10-11 12:32:43 -07:00

10 lines
147 B
Text

varying float var;
void main ()
{
gl_FragColor = vec4(abs(var));
}
// stats: 1 alu 0 tex 0 flow
// inputs: 1
// #0: var (high float) 1x1 [-1]