mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-29 02:55:36 -05:00
54 lines
1.6 KiB
Text
54 lines
1.6 KiB
Text
varying vec4 xlv_FOG;
|
|
attribute vec4 TANGENT;
|
|
uniform vec4 unity_Scale;
|
|
uniform vec3 _WorldSpaceCameraPos;
|
|
uniform mat4 _Object2World;
|
|
uniform vec4 _MainTex_ST;
|
|
uniform vec4 _BumpMap_ST;
|
|
void main ()
|
|
{
|
|
vec4 tmpvar_1;
|
|
tmpvar_1 = (gl_ModelViewProjectionMatrix * gl_Vertex);
|
|
vec3 tmpvar_2;
|
|
tmpvar_2 = (((gl_Normal.yzx * TANGENT.zxy) - (gl_Normal.zxy * TANGENT.yzx)) * TANGENT.w);
|
|
mat3 tmpvar_3;
|
|
tmpvar_3[0].x = TANGENT.x;
|
|
tmpvar_3[0].y = tmpvar_2.x;
|
|
tmpvar_3[0].z = gl_Normal.x;
|
|
tmpvar_3[1].x = TANGENT.y;
|
|
tmpvar_3[1].y = tmpvar_2.y;
|
|
tmpvar_3[1].z = gl_Normal.y;
|
|
tmpvar_3[2].x = TANGENT.z;
|
|
tmpvar_3[2].y = tmpvar_2.z;
|
|
tmpvar_3[2].z = gl_Normal.z;
|
|
gl_Position = tmpvar_1;
|
|
vec4 tmpvar_4;
|
|
tmpvar_4.yzw = vec3(0.0, 0.0, 0.0);
|
|
tmpvar_4.x = tmpvar_1.z;
|
|
xlv_FOG = tmpvar_4;
|
|
vec4 tmpvar_5;
|
|
tmpvar_5.zw = vec2(0.0, 0.0);
|
|
tmpvar_5.xy = ((gl_MultiTexCoord0.xy * _MainTex_ST.xy) + _MainTex_ST.zw);
|
|
gl_TexCoord[0] = tmpvar_5;
|
|
vec4 tmpvar_6;
|
|
tmpvar_6.zw = vec2(0.0, 0.0);
|
|
tmpvar_6.xy = ((gl_MultiTexCoord0.xy * _BumpMap_ST.xy) + _BumpMap_ST.zw);
|
|
gl_TexCoord[1] = tmpvar_6;
|
|
vec4 tmpvar_7;
|
|
tmpvar_7.w = 0.0;
|
|
tmpvar_7.xyz = ((_Object2World * gl_Vertex).xyz - _WorldSpaceCameraPos);
|
|
gl_TexCoord[2] = tmpvar_7;
|
|
vec4 tmpvar_8;
|
|
tmpvar_8.w = 0.0;
|
|
tmpvar_8.xyz = (tmpvar_3 * (_Object2World[0].xyz * unity_Scale.w));
|
|
gl_TexCoord[3] = tmpvar_8;
|
|
vec4 tmpvar_9;
|
|
tmpvar_9.w = 0.0;
|
|
tmpvar_9.xyz = (tmpvar_3 * (_Object2World[1].xyz * unity_Scale.w));
|
|
gl_TexCoord[4] = tmpvar_9;
|
|
vec4 tmpvar_10;
|
|
tmpvar_10.w = 0.0;
|
|
tmpvar_10.xyz = (tmpvar_3 * (_Object2World[2].xyz * unity_Scale.w));
|
|
gl_TexCoord[5] = tmpvar_10;
|
|
}
|
|
|