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202 lines
7.2 KiB
C++
202 lines
7.2 KiB
C++
/* Copyright 2013 Jeremie Roy. All rights reserved.
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* License: http://www.opensource.org/licenses/BSD-2-Clause
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*/
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#pragma once
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#include <bgfx.h>
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#include <bx/handlealloc.h>
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class Atlas;
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enum FontType
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{
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FONT_TYPE_ALPHA = 0x00000100 , // L8
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//FONT_TYPE_LCD = 0x00000200, // BGRA8
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//FONT_TYPE_RGBA = 0x00000300, // BGRA8
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FONT_TYPE_DISTANCE = 0x00000400, // L8
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FONT_TYPE_DISTANCE_SUBPIXEL = 0x00000500 // L8
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};
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struct FontInfo
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{
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//the font height in pixel
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uint16_t m_pixelSize;
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/// Rendering type used for the font
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int16_t m_fontType;
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/// The pixel extents above the baseline in pixels (typically positive)
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float m_ascender;
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/// The extents below the baseline in pixels (typically negative)
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float m_descender;
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/// The spacing in pixels between one row's descent and the next row's ascent
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float m_lineGap;
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/// The thickness of the under/hover/striketrough line in pixels
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float m_underline_thickness;
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/// The position of the underline relatively to the baseline
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float m_underline_position;
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//scale to apply to glyph data
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float m_scale;
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};
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// Glyph metrics:
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// --------------
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//
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// xmin xmax
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// | |
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// |<-------- width -------->|
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// | |
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// | +-------------------------+----------------- ymax
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// | | ggggggggg ggggg | ^ ^
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// | | g:::::::::ggg::::g | | |
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// | | g:::::::::::::::::g | | |
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// | | g::::::ggggg::::::gg | | |
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// | | g:::::g g:::::g | | |
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// offset_x -|-------->| g:::::g g:::::g | offset_y |
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// | | g:::::g g:::::g | | |
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// | | g::::::g g:::::g | | |
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// | | g:::::::ggggg:::::g | | |
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// | | g::::::::::::::::g | | height
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// | | gg::::::::::::::g | | |
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// baseline ---*---------|---- gggggggg::::::g-----*-------- |
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// / | | g:::::g | |
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// origin | | gggggg g:::::g | |
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// | | g:::::gg gg:::::g | |
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// | | g::::::ggg:::::::g | |
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// | | gg:::::::::::::g | |
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// | | ggg::::::ggg | |
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// | | gggggg | v
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// | +-------------------------+----------------- ymin
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// | |
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// |------------- advance_x ---------->|
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/// Unicode value of a character
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typedef int32_t CodePoint_t;
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/// A structure that describe a glyph.
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struct GlyphInfo
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{
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/// Index for faster retrieval
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int32_t m_glyphIndex;
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/// Glyph's width in pixels.
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float m_width;
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/// Glyph's height in pixels.
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float m_height;
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/// Glyph's left offset in pixels
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float m_offset_x;
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/// Glyph's top offset in pixels
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/// Remember that this is the distance from the baseline to the top-most
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/// glyph scan line, upwards y coordinates being positive.
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float m_offset_y;
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/// For horizontal text layouts, this is the unscaled horizontal distance in pixels
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/// used to increment the pen position when the glyph is drawn as part of a string of text.
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float m_advance_x;
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/// For vertical text layouts, this is the unscaled vertical distance in pixels
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/// used to increment the pen position when the glyph is drawn as part of a string of text.
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float m_advance_y;
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/// region index in the atlas storing textures
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uint16_t m_regionIndex;
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///32 bits alignment
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int16_t m_padding;
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};
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BGFX_HANDLE(TrueTypeHandle);
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BGFX_HANDLE(FontHandle);
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class FontManager
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{
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public:
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/// create the font manager using an external cube atlas (doesn't take ownership of the atlas)
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FontManager(Atlas* _atlas);
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/// create the font manager and create the texture cube as BGRA8 with linear filtering
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FontManager(uint32_t _textureSideWidth = 512);
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~FontManager();
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/// retrieve the atlas used by the font manager (e.g. to add stuff to it)
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Atlas* getAtlas() { return m_atlas; }
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/// load a TrueType font from a file path
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/// @return invalid handle if the loading fail
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TrueTypeHandle loadTrueTypeFromFile(const char* _fontPath);
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/// load a TrueType font from a given buffer.
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/// the buffer is copied and thus can be freed or reused after this call
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/// @return invalid handle if the loading fail
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TrueTypeHandle loadTrueTypeFromMemory(const uint8_t* _buffer, uint32_t _size);
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/// unload a TrueType font (free font memory) but keep loaded glyphs
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void unloadTrueType(TrueTypeHandle _handle);
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/// return a font whose height is a fixed pixel size
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FontHandle createFontByPixelSize(TrueTypeHandle _handle, uint32_t _typefaceIndex, uint32_t _pixelSize, FontType _fontType = FONT_TYPE_ALPHA);
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/// return a scaled child font whose height is a fixed pixel size
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FontHandle createScaledFontToPixelSize(FontHandle _baseFontHandle, uint32_t _pixelSize);
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/// load a baked font (the set of glyph is fixed)
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/// @return INVALID_HANDLE if the loading fail
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FontHandle loadBakedFontFromFile(const char* _imagePath, const char* _descriptorPath);
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/// load a baked font (the set of glyph is fixed)
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/// @return INVALID_HANDLE if the loading fail
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FontHandle loadBakedFontFromMemory(const uint8_t* _imageBuffer, uint32_t _imageSize, const uint8_t* _descriptorBuffer, uint32_t _descriptorSize);
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/// destroy a font (truetype or baked)
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void destroyFont(FontHandle _handle);
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/// Preload a set of glyphs from a TrueType file
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/// @return true if every glyph could be preloaded, false otherwise
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/// if the Font is a baked font, this only do validation on the characters
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bool preloadGlyph(FontHandle _handle, const wchar_t* _string);
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/// Preload a single glyph, return true on success
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bool preloadGlyph(FontHandle _handle, CodePoint_t _character);
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/// bake a font to disk (the set of preloaded glyph)
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/// @return true if the baking succeed, false otherwise
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bool saveBakedFont(FontHandle _handle, const char* _fontDirectory, const char* _fontName );
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/// return the font descriptor of a font
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/// @remark the handle is required to be valid
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const FontInfo& getFontInfo(FontHandle _handle);
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/// Return the rendering informations about the glyph region
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/// Load the glyph from a TrueType font if possible
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/// @return true if the Glyph is available
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bool getGlyphInfo(FontHandle _handle, CodePoint_t _codePoint, GlyphInfo& _outInfo);
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GlyphInfo& getBlackGlyph(){ return m_blackGlyph; }
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class TrueTypeFont; //public to shut off Intellisense warning
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private:
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struct CachedFont;
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struct CachedFile
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{
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uint8_t* buffer;
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uint32_t bufferSize;
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};
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void init();
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bool addBitmap(GlyphInfo& _glyphInfo, const uint8_t* _data);
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bool m_ownAtlas;
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Atlas* m_atlas;
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bx::HandleAlloc m_fontHandles;
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CachedFont* m_cachedFonts;
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bx::HandleAlloc m_filesHandles;
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CachedFile* m_cachedFiles;
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GlyphInfo m_blackGlyph;
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//temporary buffer to raster glyph
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uint8_t* m_buffer;
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};
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