bgfx/3rdparty/glsl-optimizer/tests/vertex/bug-varying-const-out.txt
2014-02-10 23:06:13 -08:00

12 lines
190 B
Text

varying vec4 var4;
varying float var1;
varying vec4 var4ok;
void main ()
{
var4 = vec4(0.0, 0.0, 0.0, 0.0);
var1 = 0.5;
var4ok = gl_Vertex;
}
// inputs: 1, stats: 2 alu 0 tex 0 flow