mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-28 10:35:43 -05:00
210 lines
9.7 KiB
C
210 lines
9.7 KiB
C
// Mini memory editor for ImGui (to embed in your game/tools)
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// v0.10
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//
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// You can adjust the keyboard repeat delay/rate in ImGuiIO.
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// The code assume a mono-space font for simplicity! If you don't use the default font, use ImGui::PushFont()/PopFont() to switch to a mono-space font before caling this.
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//
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// Usage:
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// static MemoryEditor memory_editor; // save your state somewhere
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// memory_editor.Draw("Memory Editor", mem_block, mem_block_size, (size_t)mem_block); // run
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//
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// TODO: better resizing policy (ImGui doesn't have flexible window resizing constraints yet)
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struct MemoryEditor
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{
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bool Open;
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bool AllowEdits;
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int Rows;
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int DataEditingAddr;
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bool DataEditingTakeFocus;
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char DataInput[32];
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char AddrInput[32];
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MemoryEditor()
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{
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Open = true;
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Rows = 16;
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DataEditingAddr = -1;
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DataEditingTakeFocus = false;
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strcpy(DataInput, "");
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strcpy(AddrInput, "");
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AllowEdits = true;
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}
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void Draw(const char* title, unsigned char* mem_data, int mem_size, size_t base_display_addr = 0)
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{
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if (ImGui::Begin(title, &Open))
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{
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ImGui::BeginChild("##scrolling", ImVec2(0, -ImGui::GetItemsLineHeightWithSpacing()));
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ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0,0));
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ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0,0));
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int addr_digits_count = 0;
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for (int n = base_display_addr + mem_size - 1; n > 0; n >>= 4)
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addr_digits_count++;
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float glyph_width = ImGui::CalcTextSize("F").x;
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float cell_width = glyph_width * 3; // "FF " we include trailing space in the width to easily catch clicks everywhere
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float line_height = ImGui::GetTextLineHeight();
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int line_total_count = (int)((mem_size + Rows-1) / Rows);
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ImGuiListClipper clipper(line_total_count, line_height);
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int visible_start_addr = clipper.DisplayStart * Rows;
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int visible_end_addr = clipper.DisplayEnd * Rows;
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bool data_next = false;
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if (!AllowEdits || DataEditingAddr >= mem_size)
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DataEditingAddr = -1;
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int data_editing_addr_backup = DataEditingAddr;
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if (DataEditingAddr != -1)
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{
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if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_UpArrow)) && DataEditingAddr >= Rows) { DataEditingAddr -= Rows; DataEditingTakeFocus = true; }
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else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_DownArrow)) && DataEditingAddr < mem_size - Rows) { DataEditingAddr += Rows; DataEditingTakeFocus = true; }
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else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_LeftArrow)) && DataEditingAddr > 0) { DataEditingAddr -= 1; DataEditingTakeFocus = true; }
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else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_RightArrow)) && DataEditingAddr < mem_size - 1) { DataEditingAddr += 1; DataEditingTakeFocus = true; }
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}
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if ((DataEditingAddr / Rows) != (data_editing_addr_backup / Rows))
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{
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// Track cursor movements
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float scroll_offset = ((DataEditingAddr / Rows) - (data_editing_addr_backup / Rows)) * line_height;
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bool scroll_desired = (scroll_offset < 0.0f && DataEditingAddr < visible_start_addr + Rows*2) || (scroll_offset > 0.0f && DataEditingAddr > visible_end_addr - Rows*2);
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if (scroll_desired)
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ImGui::SetScrollY(ImGui::GetScrollY() + scroll_offset);
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}
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bool draw_separator = true;
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for (int line_i = clipper.DisplayStart; line_i < clipper.DisplayEnd; line_i++) // display only visible items
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{
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int addr = line_i * Rows;
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ImGui::Text("%0*X: ", addr_digits_count, base_display_addr+addr);
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ImGui::SameLine();
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// Draw Hexadecimal
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float line_start_x = ImGui::GetCursorPosX();
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for (int n = 0; n < Rows && addr < mem_size; n++, addr++)
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{
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ImGui::SameLine(line_start_x + cell_width * n);
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if (DataEditingAddr == addr)
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{
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// Display text input on current byte
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ImGui::PushID(addr);
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struct FuncHolder
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{
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// FIXME: We should have a way to retrieve the text edit cursor position more easily in the API, this is rather tedious.
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static int Callback(ImGuiTextEditCallbackData* data)
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{
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int* p_cursor_pos = (int*)data->UserData;
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if (!data->HasSelection())
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*p_cursor_pos = data->CursorPos;
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return 0;
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}
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};
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int cursor_pos = -1;
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bool data_write = false;
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if (DataEditingTakeFocus)
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{
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ImGui::SetKeyboardFocusHere();
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sprintf(AddrInput, "%0*X", addr_digits_count, base_display_addr+addr);
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sprintf(DataInput, "%02X", mem_data[addr]);
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}
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ImGui::PushItemWidth(ImGui::CalcTextSize("FF").x);
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ImGuiInputTextFlags flags = ImGuiInputTextFlags_CharsHexadecimal|ImGuiInputTextFlags_EnterReturnsTrue|ImGuiInputTextFlags_AutoSelectAll|ImGuiInputTextFlags_NoHorizontalScroll|ImGuiInputTextFlags_AlwaysInsertMode|ImGuiInputTextFlags_CallbackAlways;
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if (ImGui::InputText("##data", DataInput, 32, flags, FuncHolder::Callback, &cursor_pos))
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data_write = data_next = true;
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else if (!DataEditingTakeFocus && !ImGui::IsItemActive())
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DataEditingAddr = -1;
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DataEditingTakeFocus = false;
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ImGui::PopItemWidth();
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if (cursor_pos >= 2)
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data_write = data_next = true;
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if (data_write)
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{
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int data;
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if (sscanf(DataInput, "%X", &data) == 1)
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mem_data[addr] = (unsigned char)data;
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}
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ImGui::PopID();
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}
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else
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{
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ImGui::Text("%02X ", mem_data[addr]);
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if (AllowEdits && ImGui::IsItemHovered() && ImGui::IsMouseClicked(0))
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{
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DataEditingTakeFocus = true;
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DataEditingAddr = addr;
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}
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}
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}
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ImGui::SameLine(line_start_x + cell_width * Rows + glyph_width * 2);
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if (draw_separator)
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{
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ImVec2 screen_pos = ImGui::GetCursorScreenPos();
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ImGui::GetWindowDrawList()->AddLine(ImVec2(screen_pos.x - glyph_width, screen_pos.y - 9999), ImVec2(screen_pos.x - glyph_width, screen_pos.y + 9999), ImColor(ImGui::GetStyle().Colors[ImGuiCol_Border]));
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draw_separator = false;
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}
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// Draw ASCII values
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addr = line_i * Rows;
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for (int n = 0; n < Rows && addr < mem_size; n++, addr++)
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{
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if (n > 0) ImGui::SameLine();
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int c = mem_data[addr];
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ImGui::Text("%c", (c >= 32 && c < 128) ? c : '.');
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}
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}
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clipper.End();
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ImGui::PopStyleVar(2);
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ImGui::EndChild();
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if (data_next && DataEditingAddr < mem_size)
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{
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DataEditingAddr = DataEditingAddr + 1;
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DataEditingTakeFocus = true;
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}
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ImGui::Separator();
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ImGui::AlignFirstTextHeightToWidgets();
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ImGui::PushItemWidth(50);
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ImGui::PushAllowKeyboardFocus(false);
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int rows_backup = Rows;
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if (ImGui::DragInt("##rows", &Rows, 0.2f, 4, 32, "%.0f rows"))
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{
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ImVec2 new_window_size = ImGui::GetWindowSize();
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new_window_size.x += (Rows - rows_backup) * (cell_width + glyph_width);
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ImGui::SetWindowSize(new_window_size);
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}
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ImGui::PopAllowKeyboardFocus();
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ImGui::PopItemWidth();
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ImGui::SameLine();
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ImGui::Text("Range %0*X..%0*X", addr_digits_count, (int)base_display_addr, addr_digits_count, (int)base_display_addr+mem_size-1);
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ImGui::SameLine();
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ImGui::PushItemWidth(70);
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if (ImGui::InputText("##addr", AddrInput, 32, ImGuiInputTextFlags_CharsHexadecimal | ImGuiInputTextFlags_EnterReturnsTrue))
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{
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int goto_addr;
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if (sscanf(AddrInput, "%X", &goto_addr) == 1)
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{
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goto_addr -= base_display_addr;
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if (goto_addr >= 0 && goto_addr < mem_size)
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{
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ImGui::BeginChild("##scrolling");
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ImGui::SetScrollFromPosY(ImGui::GetCursorStartPos().y + (goto_addr / Rows) * ImGui::GetTextLineHeight());
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ImGui::EndChild();
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DataEditingAddr = goto_addr;
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DataEditingTakeFocus = true;
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}
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}
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}
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ImGui::PopItemWidth();
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}
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ImGui::End();
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}
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};
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