entry
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SDL: Fixed crash when loading gamecontrollerdb.
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2016-02-04 22:54:40 -08:00 |
font
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Tools cleanup.
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2016-01-30 16:15:25 -08:00 |
imgui
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NanoVG: Added ability to pass custom allocator.
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2016-02-07 18:58:17 -08:00 |
nanovg
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Manually merged PR #676.
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2016-02-08 12:53:19 -08:00 |
aviwriter.h
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Improved reader/writer error handling.
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2016-01-31 16:00:02 -08:00 |
bgfx_utils.cpp
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Fixed mesh loading.
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2016-02-06 13:41:58 -08:00 |
bgfx_utils.h
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Happy New Year!
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2016-01-01 00:11:04 -08:00 |
bounds.cpp
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Happy New Year!
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2016-01-01 00:11:04 -08:00 |
bounds.h
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Happy New Year!
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2016-01-01 00:11:04 -08:00 |
camera.cpp
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Happy New Year!
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2016-01-01 00:11:04 -08:00 |
camera.h
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Happy New Year!
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2016-01-01 00:11:04 -08:00 |
common.h
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Happy New Year!
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2016-01-01 00:11:04 -08:00 |
common.sh
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Happy New Year!
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2016-01-01 00:11:04 -08:00 |
cube_atlas.cpp
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Happy New Year!
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2016-01-01 00:11:04 -08:00 |
cube_atlas.h
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Happy New Year!
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2016-01-01 00:11:04 -08:00 |
packrect.h
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Happy New Year!
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2016-01-01 00:11:04 -08:00 |