mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-29 02:55:36 -05:00
849 lines
26 KiB
C++
849 lines
26 KiB
C++
/*
|
|
* Copyright 2013 Jeremie Roy. All rights reserved.
|
|
* License: http://www.opensource.org/licenses/BSD-2-Clause
|
|
*/
|
|
|
|
#include <bx/bx.h>
|
|
#include <bgfx.h>
|
|
|
|
#include <stddef.h> // offsetof
|
|
#include <memory.h> // memcpy
|
|
#include <wchar.h> // wcslen
|
|
|
|
#include "text_buffer_manager.h"
|
|
#include "utf8.h"
|
|
#include "../cube_atlas.h"
|
|
|
|
#include "vs_font_basic.bin.h"
|
|
#include "fs_font_basic.bin.h"
|
|
#include "vs_font_distance_field.bin.h"
|
|
#include "fs_font_distance_field.bin.h"
|
|
#include "vs_font_distance_field_subpixel.bin.h"
|
|
#include "fs_font_distance_field_subpixel.bin.h"
|
|
|
|
#define MAX_TEXT_BUFFER_COUNT 64
|
|
#define MAX_BUFFERED_CHARACTERS 8192
|
|
|
|
class TextBuffer
|
|
{
|
|
public:
|
|
|
|
/// TextBuffer is bound to a fontManager for glyph retrieval
|
|
/// @remark the ownership of the manager is not taken
|
|
TextBuffer(FontManager* _fontManager);
|
|
~TextBuffer();
|
|
|
|
void setStyle(uint32_t _flags = STYLE_NORMAL)
|
|
{
|
|
m_styleFlags = _flags;
|
|
}
|
|
void setTextColor(uint32_t _rgba = 0x000000FF)
|
|
{
|
|
m_textColor = toABGR(_rgba);
|
|
}
|
|
void setBackgroundColor(uint32_t _rgba = 0x000000FF)
|
|
{
|
|
m_backgroundColor = toABGR(_rgba);
|
|
}
|
|
|
|
void setOverlineColor(uint32_t _rgba = 0x000000FF)
|
|
{
|
|
m_overlineColor = toABGR(_rgba);
|
|
}
|
|
void setUnderlineColor(uint32_t _rgba = 0x000000FF)
|
|
{
|
|
m_underlineColor = toABGR(_rgba);
|
|
}
|
|
void setStrikeThroughColor(uint32_t _rgba = 0x000000FF)
|
|
{
|
|
m_strikeThroughColor = toABGR(_rgba);
|
|
}
|
|
|
|
void setPenPosition(float _x, float _y)
|
|
{
|
|
m_penX = _x; m_penY = _y;
|
|
}
|
|
|
|
/// return the size of the text
|
|
//Rectangle measureText(FontHandle _fontHandle, const char * _string);
|
|
//Rectangle measureText(FontHandle _fontHandle, const wchar_t * _string);
|
|
|
|
/// append an ASCII/utf-8 string to the buffer using current pen position and color
|
|
void appendText(FontHandle _fontHandle, const char* _string);
|
|
|
|
/// append a wide char unicode string to the buffer using current pen position and color
|
|
void appendText(FontHandle _fontHandle, const wchar_t* _string);
|
|
|
|
/// append a whole face of the atlas cube, mostly used for debugging and visualizing atlas
|
|
void appendAtlasFace(uint16_t _faceIndex);
|
|
|
|
/// Clear the text buffer and reset its state (pen/color)
|
|
void clearTextBuffer();
|
|
|
|
/// get pointer to the vertex buffer to submit it to the graphic card
|
|
const uint8_t* getVertexBuffer()
|
|
{
|
|
return (uint8_t*) m_vertexBuffer;
|
|
}
|
|
/// number of vertex in the vertex buffer
|
|
uint32_t getVertexCount()
|
|
{
|
|
return m_vertexCount;
|
|
}
|
|
/// size in bytes of a vertex
|
|
uint32_t getVertexSize()
|
|
{
|
|
return sizeof(TextVertex);
|
|
}
|
|
|
|
/// get a pointer to the index buffer to submit it to the graphic
|
|
const uint16_t* getIndexBuffer()
|
|
{
|
|
return m_indexBuffer;
|
|
}
|
|
/// number of index in the index buffer
|
|
uint32_t getIndexCount()
|
|
{
|
|
return m_indexCount;
|
|
}
|
|
/// size in bytes of an index
|
|
uint32_t getIndexSize()
|
|
{
|
|
return sizeof(uint16_t);
|
|
}
|
|
|
|
uint32_t getTextColor()
|
|
{
|
|
return toABGR(m_textColor);
|
|
}
|
|
|
|
TextRectangle getRectangle() const
|
|
{
|
|
return m_rectangle;
|
|
}
|
|
|
|
private:
|
|
void appendGlyph(CodePoint _codePoint, const FontInfo& _font, const GlyphInfo& _glyphInfo);
|
|
void verticalCenterLastLine(float _txtDecalY, float _top, float _bottom);
|
|
uint32_t toABGR(uint32_t _rgba)
|
|
{
|
|
return ( ( (_rgba >> 0) & 0xff) << 24) |
|
|
( ( (_rgba >> 8) & 0xff) << 16) |
|
|
( ( (_rgba >> 16) & 0xff) << 8) |
|
|
( ( (_rgba >> 24) & 0xff) << 0);
|
|
}
|
|
|
|
uint32_t m_styleFlags;
|
|
|
|
// color states
|
|
uint32_t m_textColor;
|
|
|
|
uint32_t m_backgroundColor;
|
|
uint32_t m_overlineColor;
|
|
uint32_t m_underlineColor;
|
|
uint32_t m_strikeThroughColor;
|
|
|
|
//position states
|
|
float m_penX;
|
|
float m_penY;
|
|
|
|
float m_originX;
|
|
float m_originY;
|
|
|
|
float m_lineAscender;
|
|
float m_lineDescender;
|
|
float m_lineGap;
|
|
|
|
TextRectangle m_rectangle;
|
|
|
|
///
|
|
FontManager* m_fontManager;
|
|
|
|
void setVertex(uint32_t _i, float _x, float _y, uint32_t _rgba, uint8_t _style = STYLE_NORMAL)
|
|
{
|
|
m_vertexBuffer[_i].x = _x;
|
|
m_vertexBuffer[_i].y = _y;
|
|
m_vertexBuffer[_i].rgba = _rgba;
|
|
m_styleBuffer[_i] = _style;
|
|
}
|
|
|
|
struct TextVertex
|
|
{
|
|
float x, y;
|
|
int16_t u, v, w, t;
|
|
uint32_t rgba;
|
|
};
|
|
|
|
TextVertex* m_vertexBuffer;
|
|
uint16_t* m_indexBuffer;
|
|
uint8_t* m_styleBuffer;
|
|
|
|
uint32_t m_vertexCount;
|
|
uint32_t m_indexCount;
|
|
uint32_t m_lineStartIndex;
|
|
};
|
|
|
|
TextBuffer::TextBuffer(FontManager* _fontManager)
|
|
: m_styleFlags(STYLE_NORMAL)
|
|
, m_textColor(0xffffffff)
|
|
, m_backgroundColor(0xffffffff)
|
|
, m_overlineColor(0xffffffff)
|
|
, m_underlineColor(0xffffffff)
|
|
, m_strikeThroughColor(0xffffffff)
|
|
, m_penX(0)
|
|
, m_penY(0)
|
|
, m_originX(0)
|
|
, m_originY(0)
|
|
, m_lineAscender(0)
|
|
, m_lineDescender(0)
|
|
, m_lineGap(0)
|
|
, m_fontManager(_fontManager)
|
|
, m_vertexBuffer(new TextVertex[MAX_BUFFERED_CHARACTERS * 4])
|
|
, m_indexBuffer(new uint16_t[MAX_BUFFERED_CHARACTERS * 6])
|
|
, m_styleBuffer(new uint8_t[MAX_BUFFERED_CHARACTERS * 4])
|
|
, m_vertexCount(0)
|
|
, m_indexCount(0)
|
|
, m_lineStartIndex(0)
|
|
{
|
|
m_rectangle.width = 0;
|
|
m_rectangle.height = 0;
|
|
}
|
|
|
|
TextBuffer::~TextBuffer()
|
|
{
|
|
delete[] m_vertexBuffer;
|
|
delete[] m_indexBuffer;
|
|
}
|
|
|
|
void TextBuffer::appendText(FontHandle _fontHandle, const char* _string)
|
|
{
|
|
GlyphInfo glyph;
|
|
const FontInfo& font = m_fontManager->getFontInfo(_fontHandle);
|
|
|
|
if (m_vertexCount == 0)
|
|
{
|
|
m_originX = m_penX;
|
|
m_originY = m_penY;
|
|
m_lineDescender = 0; // font.m_descender;
|
|
m_lineAscender = 0; //font.m_ascender;
|
|
}
|
|
|
|
CodePoint codepoint = 0;
|
|
uint32_t state = 0;
|
|
|
|
for (; *_string; ++_string)
|
|
{
|
|
if (!utf8_decode(&state, (uint32_t*)&codepoint, *_string) )
|
|
{
|
|
if (m_fontManager->getGlyphInfo(_fontHandle, codepoint, glyph) )
|
|
{
|
|
appendGlyph(codepoint, font, glyph);
|
|
}
|
|
else
|
|
{
|
|
BX_CHECK(false, "Glyph not found");
|
|
}
|
|
}
|
|
}
|
|
|
|
if (state != UTF8_ACCEPT)
|
|
{
|
|
// assert(false && "The string is not well-formed");
|
|
return; //"The string is not well-formed\n"
|
|
}
|
|
}
|
|
|
|
void TextBuffer::appendText(FontHandle _fontHandle, const wchar_t* _string)
|
|
{
|
|
GlyphInfo glyph;
|
|
const FontInfo& font = m_fontManager->getFontInfo(_fontHandle);
|
|
|
|
if (m_vertexCount == 0)
|
|
{
|
|
m_originX = m_penX;
|
|
m_originY = m_penY;
|
|
m_lineDescender = 0; // font.m_descender;
|
|
m_lineAscender = 0; //font.m_ascender;
|
|
m_lineGap = 0;
|
|
}
|
|
|
|
for (uint32_t ii = 0, end = wcslen(_string); ii < end; ++ii)
|
|
{
|
|
uint32_t _codePoint = _string[ii];
|
|
if (m_fontManager->getGlyphInfo(_fontHandle, _codePoint, glyph) )
|
|
{
|
|
appendGlyph(_codePoint, font, glyph);
|
|
}
|
|
else
|
|
{
|
|
BX_CHECK(false, "Glyph not found");
|
|
}
|
|
}
|
|
}
|
|
void TextBuffer::appendAtlasFace(uint16_t _faceIndex)
|
|
{
|
|
float x0 = m_penX;
|
|
float y0 = m_penY;
|
|
float x1 = x0 + (float)m_fontManager->getAtlas()->getTextureSize();
|
|
float y1 = y0 + (float)m_fontManager->getAtlas()->getTextureSize();
|
|
|
|
m_fontManager->getAtlas()->packFaceLayerUV(_faceIndex, (uint8_t*)m_vertexBuffer, sizeof(TextVertex) * m_vertexCount + offsetof(TextVertex, u), sizeof(TextVertex) );
|
|
|
|
setVertex(m_vertexCount + 0, x0, y0, m_backgroundColor);
|
|
setVertex(m_vertexCount + 1, x0, y1, m_backgroundColor);
|
|
setVertex(m_vertexCount + 2, x1, y1, m_backgroundColor);
|
|
setVertex(m_vertexCount + 3, x1, y0, m_backgroundColor);
|
|
|
|
m_indexBuffer[m_indexCount + 0] = m_vertexCount + 0;
|
|
m_indexBuffer[m_indexCount + 1] = m_vertexCount + 1;
|
|
m_indexBuffer[m_indexCount + 2] = m_vertexCount + 2;
|
|
m_indexBuffer[m_indexCount + 3] = m_vertexCount + 0;
|
|
m_indexBuffer[m_indexCount + 4] = m_vertexCount + 2;
|
|
m_indexBuffer[m_indexCount + 5] = m_vertexCount + 3;
|
|
m_vertexCount += 4;
|
|
m_indexCount += 6;
|
|
}
|
|
|
|
void TextBuffer::clearTextBuffer()
|
|
{
|
|
m_vertexCount = 0;
|
|
m_indexCount = 0;
|
|
m_lineStartIndex = 0;
|
|
m_lineAscender = 0;
|
|
m_lineDescender = 0;
|
|
m_rectangle.width = 0;
|
|
m_rectangle.height = 0;
|
|
}
|
|
|
|
void TextBuffer::appendGlyph(CodePoint _codePoint, const FontInfo& _font, const GlyphInfo& _glyphInfo)
|
|
{
|
|
if (_codePoint == L'\n')
|
|
{
|
|
m_penX = m_originX;
|
|
m_penY -= m_lineDescender;
|
|
m_penY += m_lineGap;
|
|
m_lineDescender = 0;
|
|
m_lineAscender = 0;
|
|
m_lineStartIndex = m_vertexCount;
|
|
|
|
return;
|
|
}
|
|
|
|
if (_font.ascender > m_lineAscender
|
|
|| (_font.descender < m_lineDescender) )
|
|
{
|
|
if (_font.descender < m_lineDescender)
|
|
{
|
|
m_lineDescender = _font.descender;
|
|
m_lineGap = _font.lineGap;
|
|
}
|
|
|
|
float txtDecals = (_font.ascender - m_lineAscender);
|
|
m_lineAscender = _font.ascender;
|
|
m_lineGap = _font.lineGap;
|
|
|
|
m_penY += txtDecals;
|
|
verticalCenterLastLine( (txtDecals), (m_penY - m_lineAscender), (m_penY - m_lineDescender + m_lineGap) );
|
|
}
|
|
|
|
float kerning = 0;
|
|
m_penX += kerning * _font.scale;
|
|
|
|
GlyphInfo& blackGlyph = m_fontManager->getBlackGlyph();
|
|
|
|
if (m_styleFlags & STYLE_BACKGROUND
|
|
&& m_backgroundColor & 0xFF000000)
|
|
{
|
|
float x0 = (m_penX - kerning);
|
|
float y0 = (m_penY - m_lineAscender);
|
|
float x1 = ( (float)x0 + (_glyphInfo.advance_x) );
|
|
float y1 = (m_penY - m_lineDescender + m_lineGap);
|
|
|
|
m_fontManager->getAtlas()->packUV(blackGlyph.regionIndex, (uint8_t*)m_vertexBuffer, sizeof(TextVertex) * m_vertexCount + offsetof(TextVertex, u), sizeof(TextVertex) );
|
|
|
|
setVertex(m_vertexCount + 0, x0, y0, m_backgroundColor, STYLE_BACKGROUND);
|
|
setVertex(m_vertexCount + 1, x0, y1, m_backgroundColor, STYLE_BACKGROUND);
|
|
setVertex(m_vertexCount + 2, x1, y1, m_backgroundColor, STYLE_BACKGROUND);
|
|
setVertex(m_vertexCount + 3, x1, y0, m_backgroundColor, STYLE_BACKGROUND);
|
|
|
|
m_indexBuffer[m_indexCount + 0] = m_vertexCount + 0;
|
|
m_indexBuffer[m_indexCount + 1] = m_vertexCount + 1;
|
|
m_indexBuffer[m_indexCount + 2] = m_vertexCount + 2;
|
|
m_indexBuffer[m_indexCount + 3] = m_vertexCount + 0;
|
|
m_indexBuffer[m_indexCount + 4] = m_vertexCount + 2;
|
|
m_indexBuffer[m_indexCount + 5] = m_vertexCount + 3;
|
|
m_vertexCount += 4;
|
|
m_indexCount += 6;
|
|
}
|
|
|
|
if (m_styleFlags & STYLE_UNDERLINE
|
|
&& m_underlineColor & 0xFF000000)
|
|
{
|
|
float x0 = (m_penX - kerning);
|
|
float y0 = (m_penY - m_lineDescender / 2);
|
|
float x1 = ( (float)x0 + (_glyphInfo.advance_x) );
|
|
float y1 = y0 + _font.underlineThickness;
|
|
|
|
m_fontManager->getAtlas()->packUV(blackGlyph.regionIndex, (uint8_t*)m_vertexBuffer, sizeof(TextVertex) * m_vertexCount + offsetof(TextVertex, u), sizeof(TextVertex) );
|
|
|
|
setVertex(m_vertexCount + 0, x0, y0, m_underlineColor, STYLE_UNDERLINE);
|
|
setVertex(m_vertexCount + 1, x0, y1, m_underlineColor, STYLE_UNDERLINE);
|
|
setVertex(m_vertexCount + 2, x1, y1, m_underlineColor, STYLE_UNDERLINE);
|
|
setVertex(m_vertexCount + 3, x1, y0, m_underlineColor, STYLE_UNDERLINE);
|
|
|
|
m_indexBuffer[m_indexCount + 0] = m_vertexCount + 0;
|
|
m_indexBuffer[m_indexCount + 1] = m_vertexCount + 1;
|
|
m_indexBuffer[m_indexCount + 2] = m_vertexCount + 2;
|
|
m_indexBuffer[m_indexCount + 3] = m_vertexCount + 0;
|
|
m_indexBuffer[m_indexCount + 4] = m_vertexCount + 2;
|
|
m_indexBuffer[m_indexCount + 5] = m_vertexCount + 3;
|
|
m_vertexCount += 4;
|
|
m_indexCount += 6;
|
|
}
|
|
|
|
if (m_styleFlags & STYLE_OVERLINE
|
|
&& m_overlineColor & 0xFF000000)
|
|
{
|
|
float x0 = (m_penX - kerning);
|
|
float y0 = (m_penY - _font.ascender);
|
|
float x1 = ( (float)x0 + (_glyphInfo.advance_x) );
|
|
float y1 = y0 + _font.underlineThickness;
|
|
|
|
m_fontManager->getAtlas()->packUV(blackGlyph.regionIndex, (uint8_t*)m_vertexBuffer, sizeof(TextVertex) * m_vertexCount + offsetof(TextVertex, u), sizeof(TextVertex) );
|
|
|
|
setVertex(m_vertexCount + 0, x0, y0, m_overlineColor, STYLE_OVERLINE);
|
|
setVertex(m_vertexCount + 1, x0, y1, m_overlineColor, STYLE_OVERLINE);
|
|
setVertex(m_vertexCount + 2, x1, y1, m_overlineColor, STYLE_OVERLINE);
|
|
setVertex(m_vertexCount + 3, x1, y0, m_overlineColor, STYLE_OVERLINE);
|
|
|
|
m_indexBuffer[m_indexCount + 0] = m_vertexCount + 0;
|
|
m_indexBuffer[m_indexCount + 1] = m_vertexCount + 1;
|
|
m_indexBuffer[m_indexCount + 2] = m_vertexCount + 2;
|
|
m_indexBuffer[m_indexCount + 3] = m_vertexCount + 0;
|
|
m_indexBuffer[m_indexCount + 4] = m_vertexCount + 2;
|
|
m_indexBuffer[m_indexCount + 5] = m_vertexCount + 3;
|
|
m_vertexCount += 4;
|
|
m_indexCount += 6;
|
|
}
|
|
|
|
if (m_styleFlags & STYLE_STRIKE_THROUGH
|
|
&& m_strikeThroughColor & 0xFF000000)
|
|
{
|
|
float x0 = (m_penX - kerning);
|
|
float y0 = (m_penY - _font.ascender / 3);
|
|
float x1 = ( (float)x0 + (_glyphInfo.advance_x) );
|
|
float y1 = y0 + _font.underlineThickness;
|
|
|
|
m_fontManager->getAtlas()->packUV(blackGlyph.regionIndex, (uint8_t*)m_vertexBuffer, sizeof(TextVertex) * m_vertexCount + offsetof(TextVertex, u), sizeof(TextVertex) );
|
|
|
|
setVertex(m_vertexCount + 0, x0, y0, m_strikeThroughColor, STYLE_STRIKE_THROUGH);
|
|
setVertex(m_vertexCount + 1, x0, y1, m_strikeThroughColor, STYLE_STRIKE_THROUGH);
|
|
setVertex(m_vertexCount + 2, x1, y1, m_strikeThroughColor, STYLE_STRIKE_THROUGH);
|
|
setVertex(m_vertexCount + 3, x1, y0, m_strikeThroughColor, STYLE_STRIKE_THROUGH);
|
|
|
|
m_indexBuffer[m_indexCount + 0] = m_vertexCount + 0;
|
|
m_indexBuffer[m_indexCount + 1] = m_vertexCount + 1;
|
|
m_indexBuffer[m_indexCount + 2] = m_vertexCount + 2;
|
|
m_indexBuffer[m_indexCount + 3] = m_vertexCount + 0;
|
|
m_indexBuffer[m_indexCount + 4] = m_vertexCount + 2;
|
|
m_indexBuffer[m_indexCount + 5] = m_vertexCount + 3;
|
|
m_vertexCount += 4;
|
|
m_indexCount += 6;
|
|
}
|
|
|
|
float x0_precise = m_penX + (_glyphInfo.offset_x);
|
|
float x0 = (x0_precise);
|
|
float y0 = (m_penY + (_glyphInfo.offset_y) );
|
|
float x1 = (x0 + _glyphInfo.width);
|
|
float y1 = (y0 + _glyphInfo.height);
|
|
|
|
m_fontManager->getAtlas()->packUV(_glyphInfo.regionIndex, (uint8_t*)m_vertexBuffer, sizeof(TextVertex) * m_vertexCount + offsetof(TextVertex, u), sizeof(TextVertex) );
|
|
|
|
setVertex(m_vertexCount + 0, x0, y0, m_textColor);
|
|
setVertex(m_vertexCount + 1, x0, y1, m_textColor);
|
|
setVertex(m_vertexCount + 2, x1, y1, m_textColor);
|
|
setVertex(m_vertexCount + 3, x1, y0, m_textColor);
|
|
|
|
m_indexBuffer[m_indexCount + 0] = m_vertexCount + 0;
|
|
m_indexBuffer[m_indexCount + 1] = m_vertexCount + 1;
|
|
m_indexBuffer[m_indexCount + 2] = m_vertexCount + 2;
|
|
m_indexBuffer[m_indexCount + 3] = m_vertexCount + 0;
|
|
m_indexBuffer[m_indexCount + 4] = m_vertexCount + 2;
|
|
m_indexBuffer[m_indexCount + 5] = m_vertexCount + 3;
|
|
m_vertexCount += 4;
|
|
m_indexCount += 6;
|
|
|
|
m_penX += _glyphInfo.advance_x;
|
|
if (m_penX > m_rectangle.width)
|
|
{
|
|
m_rectangle.width = m_penX;
|
|
}
|
|
|
|
if ( (m_penY - m_lineDescender) > m_rectangle.height)
|
|
{
|
|
m_rectangle.height = (m_penY - m_lineDescender);
|
|
}
|
|
}
|
|
|
|
void TextBuffer::verticalCenterLastLine(float _dy, float _top, float _bottom)
|
|
{
|
|
for (uint32_t ii = m_lineStartIndex; ii < m_vertexCount; ii += 4)
|
|
{
|
|
if (m_styleBuffer[ii] == STYLE_BACKGROUND)
|
|
{
|
|
m_vertexBuffer[ii + 0].y = _top;
|
|
m_vertexBuffer[ii + 1].y = _bottom;
|
|
m_vertexBuffer[ii + 2].y = _bottom;
|
|
m_vertexBuffer[ii + 3].y = _top;
|
|
}
|
|
else
|
|
{
|
|
m_vertexBuffer[ii + 0].y += _dy;
|
|
m_vertexBuffer[ii + 1].y += _dy;
|
|
m_vertexBuffer[ii + 2].y += _dy;
|
|
m_vertexBuffer[ii + 3].y += _dy;
|
|
}
|
|
}
|
|
}
|
|
|
|
TextBufferManager::TextBufferManager(FontManager* _fontManager)
|
|
: m_textBufferHandles(MAX_TEXT_BUFFER_COUNT)
|
|
, m_fontManager(_fontManager)
|
|
{
|
|
m_textBuffers = new BufferCache[MAX_TEXT_BUFFER_COUNT];
|
|
|
|
const bgfx::Memory* vs_font_basic;
|
|
const bgfx::Memory* fs_font_basic;
|
|
const bgfx::Memory* vs_font_distance_field;
|
|
const bgfx::Memory* fs_font_distance_field;
|
|
const bgfx::Memory* vs_font_distance_field_subpixel;
|
|
const bgfx::Memory* fs_font_distance_field_subpixel;
|
|
|
|
switch (bgfx::getRendererType() )
|
|
{
|
|
case bgfx::RendererType::Direct3D9:
|
|
vs_font_basic = bgfx::makeRef(vs_font_basic_dx9, sizeof(vs_font_basic_dx9) );
|
|
fs_font_basic = bgfx::makeRef(fs_font_basic_dx9, sizeof(fs_font_basic_dx9) );
|
|
vs_font_distance_field = bgfx::makeRef(vs_font_distance_field_dx9, sizeof(vs_font_distance_field_dx9) );
|
|
fs_font_distance_field = bgfx::makeRef(fs_font_distance_field_dx9, sizeof(fs_font_distance_field_dx9) );
|
|
vs_font_distance_field_subpixel = bgfx::makeRef(vs_font_distance_field_subpixel_dx9, sizeof(vs_font_distance_field_subpixel_dx9) );
|
|
fs_font_distance_field_subpixel = bgfx::makeRef(fs_font_distance_field_subpixel_dx9, sizeof(fs_font_distance_field_subpixel_dx9) );
|
|
break;
|
|
|
|
case bgfx::RendererType::Direct3D11:
|
|
vs_font_basic = bgfx::makeRef(vs_font_basic_dx11, sizeof(vs_font_basic_dx11) );
|
|
fs_font_basic = bgfx::makeRef(fs_font_basic_dx11, sizeof(fs_font_basic_dx11) );
|
|
vs_font_distance_field = bgfx::makeRef(vs_font_distance_field_dx11, sizeof(vs_font_distance_field_dx11) );
|
|
fs_font_distance_field = bgfx::makeRef(fs_font_distance_field_dx11, sizeof(fs_font_distance_field_dx11) );
|
|
vs_font_distance_field_subpixel = bgfx::makeRef(vs_font_distance_field_subpixel_dx11, sizeof(vs_font_distance_field_subpixel_dx11) );
|
|
fs_font_distance_field_subpixel = bgfx::makeRef(fs_font_distance_field_subpixel_dx11, sizeof(fs_font_distance_field_subpixel_dx11) );
|
|
break;
|
|
|
|
default:
|
|
vs_font_basic = bgfx::makeRef(vs_font_basic_glsl, sizeof(vs_font_basic_glsl) );
|
|
fs_font_basic = bgfx::makeRef(fs_font_basic_glsl, sizeof(fs_font_basic_glsl) );
|
|
vs_font_distance_field = bgfx::makeRef(vs_font_distance_field_glsl, sizeof(vs_font_distance_field_glsl) );
|
|
fs_font_distance_field = bgfx::makeRef(fs_font_distance_field_glsl, sizeof(fs_font_distance_field_glsl) );
|
|
vs_font_distance_field_subpixel = bgfx::makeRef(vs_font_distance_field_subpixel_glsl, sizeof(vs_font_distance_field_subpixel_glsl) );
|
|
fs_font_distance_field_subpixel = bgfx::makeRef(fs_font_distance_field_subpixel_glsl, sizeof(fs_font_distance_field_subpixel_glsl) );
|
|
break;
|
|
}
|
|
|
|
bgfx::VertexShaderHandle vsh;
|
|
bgfx::FragmentShaderHandle fsh;
|
|
|
|
vsh = bgfx::createVertexShader(vs_font_basic);
|
|
fsh = bgfx::createFragmentShader(fs_font_basic);
|
|
m_basicProgram = bgfx::createProgram(vsh, fsh);
|
|
bgfx::destroyVertexShader(vsh);
|
|
bgfx::destroyFragmentShader(fsh);
|
|
|
|
vsh = bgfx::createVertexShader(vs_font_distance_field);
|
|
fsh = bgfx::createFragmentShader(fs_font_distance_field);
|
|
m_distanceProgram = bgfx::createProgram(vsh, fsh);
|
|
bgfx::destroyVertexShader(vsh);
|
|
bgfx::destroyFragmentShader(fsh);
|
|
|
|
vsh = bgfx::createVertexShader(vs_font_distance_field_subpixel);
|
|
fsh = bgfx::createFragmentShader(fs_font_distance_field_subpixel);
|
|
m_distanceSubpixelProgram = bgfx::createProgram(vsh, fsh);
|
|
bgfx::destroyVertexShader(vsh);
|
|
bgfx::destroyFragmentShader(fsh);
|
|
|
|
m_vertexDecl.begin();
|
|
m_vertexDecl.add(bgfx::Attrib::Position, 2, bgfx::AttribType::Float);
|
|
m_vertexDecl.add(bgfx::Attrib::TexCoord0, 4, bgfx::AttribType::Int16, true);
|
|
m_vertexDecl.add(bgfx::Attrib::Color0, 4, bgfx::AttribType::Uint8, true);
|
|
m_vertexDecl.end();
|
|
|
|
u_texColor = bgfx::createUniform("u_texColor", bgfx::UniformType::Uniform1iv);
|
|
u_inverse_gamma = bgfx::createUniform("u_inverse_gamma", bgfx::UniformType::Uniform1f);
|
|
}
|
|
|
|
TextBufferManager::~TextBufferManager()
|
|
{
|
|
BX_CHECK(m_textBufferHandles.getNumHandles() == 0, "All the text buffers must be destroyed before destroying the manager");
|
|
delete[] m_textBuffers;
|
|
|
|
bgfx::destroyUniform(u_texColor);
|
|
bgfx::destroyUniform(u_inverse_gamma);
|
|
|
|
bgfx::destroyProgram(m_basicProgram);
|
|
bgfx::destroyProgram(m_distanceProgram);
|
|
bgfx::destroyProgram(m_distanceSubpixelProgram);
|
|
}
|
|
|
|
TextBufferHandle TextBufferManager::createTextBuffer(uint32_t _type, BufferType _bufferType)
|
|
{
|
|
uint16_t textIdx = m_textBufferHandles.alloc();
|
|
BufferCache& bc = m_textBuffers[textIdx];
|
|
|
|
bc.textBuffer = new TextBuffer(m_fontManager);
|
|
bc.fontType = _type;
|
|
bc.bufferType = _bufferType;
|
|
bc.indexBufferHandle = bgfx::invalidHandle;
|
|
bc.vertexBufferHandle = bgfx::invalidHandle;
|
|
|
|
TextBufferHandle ret = {textIdx};
|
|
return ret;
|
|
}
|
|
|
|
void TextBufferManager::destroyTextBuffer(TextBufferHandle _handle)
|
|
{
|
|
BX_CHECK(bgfx::invalidHandle != _handle.idx, "Invalid handle used");
|
|
|
|
BufferCache& bc = m_textBuffers[_handle.idx];
|
|
m_textBufferHandles.free(_handle.idx);
|
|
delete bc.textBuffer;
|
|
bc.textBuffer = NULL;
|
|
|
|
if (bc.vertexBufferHandle == bgfx::invalidHandle)
|
|
{
|
|
return;
|
|
}
|
|
|
|
switch (bc.bufferType)
|
|
{
|
|
case STATIC:
|
|
{
|
|
bgfx::IndexBufferHandle ibh;
|
|
bgfx::VertexBufferHandle vbh;
|
|
ibh.idx = bc.indexBufferHandle;
|
|
vbh.idx = bc.vertexBufferHandle;
|
|
bgfx::destroyIndexBuffer(ibh);
|
|
bgfx::destroyVertexBuffer(vbh);
|
|
}
|
|
|
|
break;
|
|
|
|
case DYNAMIC:
|
|
bgfx::DynamicIndexBufferHandle ibh;
|
|
bgfx::DynamicVertexBufferHandle vbh;
|
|
ibh.idx = bc.indexBufferHandle;
|
|
vbh.idx = bc.vertexBufferHandle;
|
|
bgfx::destroyDynamicIndexBuffer(ibh);
|
|
bgfx::destroyDynamicVertexBuffer(vbh);
|
|
|
|
break;
|
|
|
|
case TRANSIENT: //naturally destroyed
|
|
break;
|
|
}
|
|
}
|
|
|
|
void TextBufferManager::submitTextBuffer(TextBufferHandle _handle, uint8_t _id, int32_t _depth)
|
|
{
|
|
BX_CHECK(bgfx::invalidHandle != _handle.idx, "Invalid handle used");
|
|
BufferCache& bc = m_textBuffers[_handle.idx];
|
|
|
|
uint32_t indexSize = bc.textBuffer->getIndexCount() * bc.textBuffer->getIndexSize();
|
|
uint32_t vertexSize = bc.textBuffer->getVertexCount() * bc.textBuffer->getVertexSize();
|
|
const bgfx::Memory* mem;
|
|
|
|
bgfx::setTexture(0, u_texColor, m_fontManager->getAtlas()->getTextureHandle() );
|
|
float inverse_gamme = 1.0f / 2.2f;
|
|
bgfx::setUniform(u_inverse_gamma, &inverse_gamme);
|
|
|
|
switch (bc.fontType)
|
|
{
|
|
case FONT_TYPE_ALPHA:
|
|
bgfx::setProgram(m_basicProgram);
|
|
bgfx::setState(BGFX_STATE_RGB_WRITE | BGFX_STATE_BLEND_FUNC(BGFX_STATE_BLEND_SRC_ALPHA, BGFX_STATE_BLEND_INV_SRC_ALPHA) );
|
|
break;
|
|
|
|
case FONT_TYPE_DISTANCE:
|
|
bgfx::setProgram(m_distanceProgram);
|
|
bgfx::setState(BGFX_STATE_RGB_WRITE | BGFX_STATE_BLEND_FUNC(BGFX_STATE_BLEND_SRC_ALPHA, BGFX_STATE_BLEND_INV_SRC_ALPHA) );
|
|
break;
|
|
|
|
case FONT_TYPE_DISTANCE_SUBPIXEL:
|
|
bgfx::setProgram(m_distanceSubpixelProgram);
|
|
bgfx::setState(BGFX_STATE_RGB_WRITE | BGFX_STATE_BLEND_FUNC(BGFX_STATE_BLEND_FACTOR, BGFX_STATE_BLEND_INV_SRC_COLOR), bc.textBuffer->getTextColor() );
|
|
break;
|
|
}
|
|
|
|
switch (bc.bufferType)
|
|
{
|
|
case STATIC:
|
|
{
|
|
bgfx::IndexBufferHandle ibh;
|
|
bgfx::VertexBufferHandle vbh;
|
|
|
|
if (bc.vertexBufferHandle == bgfx::invalidHandle)
|
|
{
|
|
mem = bgfx::alloc(indexSize);
|
|
memcpy(mem->data, bc.textBuffer->getIndexBuffer(), indexSize);
|
|
ibh = bgfx::createIndexBuffer(mem);
|
|
|
|
mem = bgfx::alloc(vertexSize);
|
|
memcpy(mem->data, bc.textBuffer->getVertexBuffer(), vertexSize);
|
|
vbh = bgfx::createVertexBuffer(mem, m_vertexDecl);
|
|
|
|
bc.indexBufferHandle = ibh.idx;
|
|
bc.vertexBufferHandle = vbh.idx;
|
|
}
|
|
else
|
|
{
|
|
ibh.idx = bc.indexBufferHandle;
|
|
vbh.idx = bc.vertexBufferHandle;
|
|
}
|
|
|
|
bgfx::setVertexBuffer(vbh, bc.textBuffer->getVertexCount() );
|
|
bgfx::setIndexBuffer(ibh, bc.textBuffer->getIndexCount() );
|
|
} break;
|
|
|
|
case DYNAMIC:
|
|
{
|
|
bgfx::DynamicIndexBufferHandle ibh;
|
|
bgfx::DynamicVertexBufferHandle vbh;
|
|
|
|
if (bc.vertexBufferHandle == bgfx::invalidHandle)
|
|
{
|
|
mem = bgfx::alloc(indexSize);
|
|
memcpy(mem->data, bc.textBuffer->getIndexBuffer(), indexSize);
|
|
ibh = bgfx::createDynamicIndexBuffer(mem);
|
|
|
|
mem = bgfx::alloc(vertexSize);
|
|
memcpy(mem->data, bc.textBuffer->getVertexBuffer(), vertexSize);
|
|
vbh = bgfx::createDynamicVertexBuffer(mem, m_vertexDecl);
|
|
|
|
bc.indexBufferHandle = ibh.idx;
|
|
bc.vertexBufferHandle = vbh.idx;
|
|
}
|
|
else
|
|
{
|
|
ibh.idx = bc.indexBufferHandle;
|
|
vbh.idx = bc.vertexBufferHandle;
|
|
|
|
mem = bgfx::alloc(indexSize);
|
|
memcpy(mem->data, bc.textBuffer->getIndexBuffer(), indexSize);
|
|
bgfx::updateDynamicIndexBuffer(ibh, mem);
|
|
|
|
mem = bgfx::alloc(vertexSize);
|
|
memcpy(mem->data, bc.textBuffer->getVertexBuffer(), vertexSize);
|
|
bgfx::updateDynamicVertexBuffer(vbh, mem);
|
|
}
|
|
|
|
bgfx::setVertexBuffer(vbh, bc.textBuffer->getVertexCount() );
|
|
bgfx::setIndexBuffer(ibh, bc.textBuffer->getIndexCount() );
|
|
} break;
|
|
|
|
case TRANSIENT:
|
|
{
|
|
bgfx::TransientIndexBuffer tib;
|
|
bgfx::TransientVertexBuffer tvb;
|
|
bgfx::allocTransientIndexBuffer(&tib, bc.textBuffer->getIndexCount() );
|
|
bgfx::allocTransientVertexBuffer(&tvb, bc.textBuffer->getVertexCount(), m_vertexDecl);
|
|
memcpy(tib.data, bc.textBuffer->getIndexBuffer(), indexSize);
|
|
memcpy(tvb.data, bc.textBuffer->getVertexBuffer(), vertexSize);
|
|
bgfx::setVertexBuffer(&tvb, bc.textBuffer->getVertexCount() );
|
|
bgfx::setIndexBuffer(&tib, bc.textBuffer->getIndexCount() );
|
|
} break;
|
|
}
|
|
|
|
bgfx::submit(_id, _depth);
|
|
}
|
|
|
|
void TextBufferManager::setStyle(TextBufferHandle _handle, uint32_t _flags)
|
|
{
|
|
BX_CHECK(bgfx::invalidHandle != _handle.idx, "Invalid handle used");
|
|
BufferCache& bc = m_textBuffers[_handle.idx];
|
|
bc.textBuffer->setStyle(_flags);
|
|
}
|
|
|
|
void TextBufferManager::setTextColor(TextBufferHandle _handle, uint32_t _rgba)
|
|
{
|
|
BX_CHECK(bgfx::invalidHandle != _handle.idx, "Invalid handle used");
|
|
BufferCache& bc = m_textBuffers[_handle.idx];
|
|
bc.textBuffer->setTextColor(_rgba);
|
|
}
|
|
|
|
void TextBufferManager::setBackgroundColor(TextBufferHandle _handle, uint32_t _rgba)
|
|
{
|
|
BX_CHECK(bgfx::invalidHandle != _handle.idx, "Invalid handle used");
|
|
BufferCache& bc = m_textBuffers[_handle.idx];
|
|
bc.textBuffer->setBackgroundColor(_rgba);
|
|
}
|
|
|
|
void TextBufferManager::setOverlineColor(TextBufferHandle _handle, uint32_t _rgba)
|
|
{
|
|
BX_CHECK(bgfx::invalidHandle != _handle.idx, "Invalid handle used");
|
|
BufferCache& bc = m_textBuffers[_handle.idx];
|
|
bc.textBuffer->setOverlineColor(_rgba);
|
|
}
|
|
|
|
void TextBufferManager::setUnderlineColor(TextBufferHandle _handle, uint32_t _rgba)
|
|
{
|
|
BX_CHECK(bgfx::invalidHandle != _handle.idx, "Invalid handle used");
|
|
BufferCache& bc = m_textBuffers[_handle.idx];
|
|
bc.textBuffer->setUnderlineColor(_rgba);
|
|
}
|
|
|
|
void TextBufferManager::setStrikeThroughColor(TextBufferHandle _handle, uint32_t _rgba)
|
|
{
|
|
BX_CHECK(bgfx::invalidHandle != _handle.idx, "Invalid handle used");
|
|
BufferCache& bc = m_textBuffers[_handle.idx];
|
|
bc.textBuffer->setStrikeThroughColor(_rgba);
|
|
}
|
|
|
|
void TextBufferManager::setPenPosition(TextBufferHandle _handle, float _x, float _y)
|
|
{
|
|
BX_CHECK(bgfx::invalidHandle != _handle.idx, "Invalid handle used");
|
|
BufferCache& bc = m_textBuffers[_handle.idx];
|
|
bc.textBuffer->setPenPosition(_x, _y);
|
|
}
|
|
|
|
void TextBufferManager::appendText(TextBufferHandle _handle, FontHandle _fontHandle, const char* _string)
|
|
{
|
|
BX_CHECK(bgfx::invalidHandle != _handle.idx, "Invalid handle used");
|
|
BufferCache& bc = m_textBuffers[_handle.idx];
|
|
bc.textBuffer->appendText(_fontHandle, _string);
|
|
}
|
|
|
|
void TextBufferManager::appendText(TextBufferHandle _handle, FontHandle _fontHandle, const wchar_t* _string)
|
|
{
|
|
BX_CHECK(bgfx::invalidHandle != _handle.idx, "Invalid handle used");
|
|
BufferCache& bc = m_textBuffers[_handle.idx];
|
|
bc.textBuffer->appendText(_fontHandle, _string);
|
|
}
|
|
|
|
void TextBufferManager::appendAtlasFace(TextBufferHandle _handle, uint16_t _faceIndex)
|
|
{
|
|
BX_CHECK(bgfx::invalidHandle != _handle.idx, "Invalid handle used");
|
|
BufferCache& bc = m_textBuffers[_handle.idx];
|
|
bc.textBuffer->appendAtlasFace(_faceIndex);
|
|
}
|
|
|
|
void TextBufferManager::clearTextBuffer(TextBufferHandle _handle)
|
|
{
|
|
BX_CHECK(bgfx::invalidHandle != _handle.idx, "Invalid handle used");
|
|
BufferCache& bc = m_textBuffers[_handle.idx];
|
|
bc.textBuffer->clearTextBuffer();
|
|
}
|
|
|
|
TextRectangle TextBufferManager::getRectangle(TextBufferHandle _handle) const
|
|
{
|
|
BX_CHECK(bgfx::invalidHandle != _handle.idx, "Invalid handle used");
|
|
BufferCache& bc = m_textBuffers[_handle.idx];
|
|
return bc.textBuffer->getRectangle();
|
|
}
|