mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-12-11 00:31:28 -05:00
21 lines
477 B
Scala
21 lines
477 B
Scala
$input v_texcoord0
|
|
|
|
/*
|
|
* Copyright 2014 Dario Manesku. All rights reserved.
|
|
* License: http://www.opensource.org/licenses/BSD-2-Clause
|
|
*/
|
|
|
|
#include <bgfx_shader.sh>
|
|
|
|
uniform vec4 u_imageLodEnabled;
|
|
SAMPLER2D(s_texColor, 0);
|
|
|
|
#define u_imageLod u_imageLodEnabled.x
|
|
#define u_imageEnabled u_imageLodEnabled.y
|
|
|
|
void main()
|
|
{
|
|
vec3 color = texture2DLod(s_texColor, v_texcoord0, u_imageLod).xyz;
|
|
float alpha = 0.2 + 0.8*u_imageEnabled;
|
|
gl_FragColor = vec4(color, alpha);
|
|
}
|