.. |
bgfx.cpp
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Updated screenshots.
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2014-01-13 20:36:33 -08:00 |
bgfx_p.h
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Increased BGFX_CONFIG_MAX_DRAW_CALLS to 64K.
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2014-01-12 21:43:47 -08:00 |
bgfx_shader.sh
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DX11: MSAA wip.
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2013-04-10 21:42:00 -07:00 |
charset.h
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Added makefile for embedded shaders.
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2013-04-22 23:33:32 -07:00 |
config.h
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Increased BGFX_CONFIG_MAX_DRAW_CALLS to 64K.
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2014-01-12 21:43:47 -08:00 |
fs_clear.bin.h
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Added makefile for embedded shaders.
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2013-04-22 23:33:32 -07:00 |
fs_clear.sc
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Fixed embedded shaders.
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2013-04-14 14:10:32 -07:00 |
fs_debugfont.bin.h
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Added makefile for embedded shaders.
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2013-04-22 23:33:32 -07:00 |
fs_debugfont.sc
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Fixed embedded shaders.
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2013-04-14 14:10:32 -07:00 |
glcontext_eagl.h
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Using language compliant header guards.
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2013-11-13 21:54:36 -08:00 |
glcontext_eagl.mm
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OSX/iOS: Updated to Xcode5.
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2013-12-07 10:19:54 -08:00 |
glcontext_egl.cpp
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Android fixed RGBA16F texture format.
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2013-12-10 22:18:00 -08:00 |
glcontext_egl.h
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Using language compliant header guards.
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2013-11-13 21:54:36 -08:00 |
glcontext_glx.cpp
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Fixed GCC warning.
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2013-12-07 10:26:17 -08:00 |
glcontext_glx.h
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Using language compliant header guards.
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2013-11-13 21:54:36 -08:00 |
glcontext_ios.h
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Using language compliant header guards.
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2013-11-13 21:54:36 -08:00 |
glcontext_nsgl.h
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Using language compliant header guards.
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2013-11-13 21:54:36 -08:00 |
glcontext_nsgl.mm
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OSX/iOS: Updated to Xcode5.
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2013-12-07 10:19:54 -08:00 |
glcontext_ppapi.cpp
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Fixed GL imports.
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2013-12-07 22:01:32 -08:00 |
glcontext_ppapi.h
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Using language compliant header guards.
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2013-11-13 21:54:36 -08:00 |
glcontext_wgl.cpp
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Fixed GL imports.
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2013-12-07 22:01:32 -08:00 |
glcontext_wgl.h
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Using language compliant header guards.
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2013-11-13 21:54:36 -08:00 |
glimports.h
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Added GL 3.1 core profile shader patching.
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2013-12-20 19:51:17 -08:00 |
image.cpp
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Added depth stencil texture formats.
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2014-01-12 13:51:26 -08:00 |
image.h
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Added depth stencil texture formats.
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2014-01-12 13:51:26 -08:00 |
makefile
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Added makefile for embedded shaders.
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2013-04-22 23:33:32 -07:00 |
renderer_d3d.h
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Using language compliant header guards.
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2013-11-13 21:54:36 -08:00 |
renderer_d3d9.cpp
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Added depth stencil texture formats.
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2014-01-12 13:51:26 -08:00 |
renderer_d3d9.h
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Using language compliant header guards.
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2013-11-13 21:54:36 -08:00 |
renderer_d3d11.cpp
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Added depth stencil texture formats.
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2014-01-12 13:51:26 -08:00 |
renderer_d3d11.h
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Fixed DX11.
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2013-11-16 10:58:15 -08:00 |
renderer_gl.cpp
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GL: Disable scissor before FB blit.
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2014-01-16 08:33:25 -08:00 |
renderer_gl.h
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Merge.
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2014-01-12 14:55:18 -08:00 |
renderer_null.cpp
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Added ability to specify arbitrary source pitch when uploading textures.
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2013-11-07 23:00:53 -08:00 |
varying.def.sc
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Normalized line endings.
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2013-02-21 21:07:31 -08:00 |
vertexdecl.cpp
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Fixing bgfx::weldVertices().
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2013-11-20 05:50:11 +01:00 |
vertexdecl.h
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Using language compliant header guards.
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2013-11-13 21:54:36 -08:00 |
vs_clear.bin.h
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Added makefile for embedded shaders.
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2013-04-22 23:33:32 -07:00 |
vs_clear.sc
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Fixed embedded shaders.
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2013-04-14 14:10:32 -07:00 |
vs_debugfont.bin.h
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Added makefile for embedded shaders.
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2013-04-22 23:33:32 -07:00 |
vs_debugfont.sc
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Fixed embedded shaders.
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2013-04-14 14:10:32 -07:00 |