mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-12-12 01:01:30 -05:00
21 lines
684 B
Text
21 lines
684 B
Text
void main ()
|
|
{
|
|
mat3 tmpvar_1;
|
|
tmpvar_1[0] = gl_ModelViewMatrixInverseTranspose[0].xyz;
|
|
tmpvar_1[1] = gl_ModelViewMatrixInverseTranspose[1].xyz;
|
|
tmpvar_1[2] = gl_ModelViewMatrixInverseTranspose[2].xyz;
|
|
vec4 tmpvar_2;
|
|
tmpvar_2.w = 1.0;
|
|
tmpvar_2.xyz = (((tmpvar_1 * gl_Normal) * 0.5) + 0.5);
|
|
gl_Position = (gl_ModelViewProjectionMatrix * gl_Vertex);
|
|
gl_FrontColor = tmpvar_2;
|
|
}
|
|
|
|
|
|
// stats: 5 alu 0 tex 0 flow
|
|
// inputs: 2
|
|
// #0: gl_Normal (high float) 3x1 [-1] loc 2
|
|
// #1: gl_Vertex (high float) 4x1 [-1] loc 0
|
|
// uniforms: 2 (total size: 0)
|
|
// #0: gl_ModelViewMatrixInverseTranspose (high float) 4x4 [-1]
|
|
// #1: gl_ModelViewProjectionMatrix (high float) 4x4 [-1]
|