mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-12-12 09:11:18 -05:00
48 lines
1.4 KiB
Text
48 lines
1.4 KiB
Text
uniform vec4 _ProjectionParams;
|
|
uniform vec4 unity_LightmapFade;
|
|
uniform vec4 unity_LightmapST;
|
|
varying vec4 xlv_FOG;
|
|
void main ()
|
|
{
|
|
vec3 tmpvar_1;
|
|
vec4 pos_2;
|
|
pos_2 = (gl_ModelViewProjectionMatrix * gl_Vertex);
|
|
vec4 o_3;
|
|
o_3 = (pos_2 * 0.5);
|
|
vec2 tmpvar_4;
|
|
tmpvar_4.x = o_3.x;
|
|
tmpvar_4.y = (o_3.y * _ProjectionParams.x);
|
|
o_3.xy = (tmpvar_4 + o_3.w);
|
|
o_3.zw = pos_2.zw;
|
|
tmpvar_1.xy = ((gl_MultiTexCoord1.xy * unity_LightmapST.xy) + unity_LightmapST.zw);
|
|
tmpvar_1.z = ((-(
|
|
(gl_ModelViewMatrix * gl_Vertex)
|
|
.z) * unity_LightmapFade.z) + unity_LightmapFade.w);
|
|
gl_Position = pos_2;
|
|
vec4 tmpvar_5;
|
|
tmpvar_5.yzw = vec3(0.0, 0.0, 0.0);
|
|
tmpvar_5.x = pos_2.z;
|
|
xlv_FOG = tmpvar_5;
|
|
vec4 tmpvar_6;
|
|
tmpvar_6.w = 0.0;
|
|
tmpvar_6.xyz = ((gl_Normal * 0.5) + 0.5);
|
|
gl_TexCoord[0] = tmpvar_6;
|
|
gl_TexCoord[1] = o_3;
|
|
vec4 tmpvar_7;
|
|
tmpvar_7.w = 0.0;
|
|
tmpvar_7.xyz = tmpvar_1;
|
|
gl_TexCoord[2] = tmpvar_7;
|
|
}
|
|
|
|
|
|
// stats: 15 alu 0 tex 0 flow
|
|
// inputs: 3
|
|
// #0: gl_MultiTexCoord1 (high float) 4x1 [-1] loc 9
|
|
// #1: gl_Normal (high float) 3x1 [-1] loc 2
|
|
// #2: gl_Vertex (high float) 4x1 [-1] loc 0
|
|
// uniforms: 5 (total size: 0)
|
|
// #0: gl_ModelViewProjectionMatrix (high float) 4x4 [-1]
|
|
// #1: gl_ModelViewMatrix (high float) 4x4 [-1]
|
|
// #2: _ProjectionParams (high float) 4x1 [-1]
|
|
// #3: unity_LightmapFade (high float) 4x1 [-1]
|
|
// #4: unity_LightmapST (high float) 4x1 [-1]
|