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14 lines
188 B
Text
14 lines
188 B
Text
varying lowp float xx;
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void main()
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{
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int i = 0;
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if (xx < 0.0)
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discard;
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lowp float c = 0.0;
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for (; i < 4; ++i)
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c += xx;
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gl_FragColor = vec4(c);
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}
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