bgfx/3rdparty/glsl-optimizer/tests/fragment/opt-grafting-precision-outES.txt
2014-02-10 23:06:13 -08:00

16 lines
332 B
Text

varying lowp vec3 normal;
varying lowp vec3 halfDir;
uniform mediump float specPower;
void main ()
{
lowp vec4 c_1;
lowp float tmpvar_2;
tmpvar_2 = dot (normal, halfDir);
mediump vec4 tmpvar_3;
tmpvar_3 = vec4(pow (tmpvar_2, specPower));
c_1 = tmpvar_3;
gl_FragColor = c_1;
}
// inputs: 2, stats: 2 alu 0 tex 0 flow