bgfx/3rdparty/glsl-optimizer/tests/fragment/bug-loop-null-from-out.txt
2014-02-10 23:06:13 -08:00

7 lines
106 B
Text

void main ()
{
gl_FragColor = vec4(12.0, 12.0, 12.0, 12.0);
}
// inputs: 0, stats: 1 alu 0 tex 0 flow