bgfx/examples/24-nbody/uniforms.sh
Branimir Karadžić 4bb2b623d3 Happy New Year!
2016-01-01 00:11:04 -08:00

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/*
* Copyright 2014 Stanlo Slasinski. All rights reserved.
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
*/
uniform vec4 u_params[3];
#define threadGroupUpdateSize 512
#define u_timeStep u_params[0].x
#define u_dispatchSize floatBitsToUint(u_params[0].y)
#define u_gravity u_params[0].z
#define u_damping u_params[0].w
#define u_particleIntensity u_params[1].x
#define u_particleSize u_params[1].y
#define u_baseSeed floatBitsToUint(u_params[1].z)
#define u_particlePower u_params[1].w
#define u_initialSpeed u_params[2].x
#define u_initialShape floatBitsToUint(u_params[2].y)
#define u_maxAcceleration u_params[2].z