bgfx/examples/runtime/shaders
2016-02-29 01:34:16 +01:00
..
dx9 Tools cleanup. 2016-01-30 16:15:25 -08:00
dx11 Tools cleanup. 2016-01-30 16:15:25 -08:00
gles Tools cleanup. 2016-01-30 16:15:25 -08:00
glsl Fixing wireframe opacity. Winding seems to be flipped. 2016-02-29 01:34:16 +01:00
metal removed z coord adjustment in shadow2D() shader builtin for HLSL versions 2016-01-17 23:05:40 -08:00