mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-12-01 11:56:58 -05:00
23 lines
610 B
Text
23 lines
610 B
Text
uniform sampler2D texlow;
|
|
uniform mediump sampler2D texmed;
|
|
uniform highp sampler2D texhigh;
|
|
uniform samplerCube cubelow;
|
|
uniform mediump samplerCube cubemed;
|
|
uniform highp samplerCube cubehigh;
|
|
|
|
mediump vec4 xlat_main(in highp vec4 uv) {
|
|
mediump vec4 c;
|
|
c = texture2D(texlow, uv.xy);
|
|
c += texture2D(texmed, uv.xy);
|
|
c += texture2D(texhigh, uv.xy);
|
|
c += textureCube(cubelow, uv.xyz);
|
|
c += textureCube(cubemed, uv.xyz);
|
|
c += textureCube(cubehigh, uv.xyz);
|
|
return c;
|
|
}
|
|
varying highp vec4 varUV;
|
|
void main() {
|
|
mediump vec4 r;
|
|
r = xlat_main(varUV);
|
|
gl_FragData[0] = r;
|
|
}
|