mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-29 02:55:36 -05:00
42 lines
1.1 KiB
Text
42 lines
1.1 KiB
Text
uniform vec4 _MainTex_TexelSize;
|
|
void main ()
|
|
{
|
|
vec4 uv_1;
|
|
vec4 tmpvar_2;
|
|
tmpvar_2.zw = vec2(0.0, 0.0);
|
|
tmpvar_2.xy = gl_MultiTexCoord0.xy;
|
|
uv_1.xy = (gl_TextureMatrix[0] * tmpvar_2).xy;
|
|
uv_1.zw = vec2(0.0, 0.0);
|
|
float tmpvar_3;
|
|
tmpvar_3 = _MainTex_TexelSize.x;
|
|
float tmpvar_4;
|
|
tmpvar_4 = _MainTex_TexelSize.y;
|
|
vec4 tmpvar_5;
|
|
tmpvar_5.zw = vec2(0.0, 1.0);
|
|
float cse_6;
|
|
cse_6 = -(_MainTex_TexelSize.x);
|
|
tmpvar_5.x = cse_6;
|
|
float cse_7;
|
|
cse_7 = -(_MainTex_TexelSize.y);
|
|
tmpvar_5.y = cse_7;
|
|
vec4 tmpvar_8;
|
|
tmpvar_8.zw = vec2(0.0, 1.0);
|
|
tmpvar_8.x = tmpvar_3;
|
|
tmpvar_8.y = cse_7;
|
|
vec4 tmpvar_9;
|
|
tmpvar_9.zw = vec2(0.0, 1.0);
|
|
tmpvar_9.x = tmpvar_3;
|
|
tmpvar_9.y = tmpvar_4;
|
|
vec4 tmpvar_10;
|
|
tmpvar_10.zw = vec2(0.0, 1.0);
|
|
tmpvar_10.x = cse_6;
|
|
tmpvar_10.y = tmpvar_4;
|
|
gl_Position = (gl_ModelViewProjectionMatrix * gl_Vertex);
|
|
gl_TexCoord[0] = (uv_1 + tmpvar_5);
|
|
gl_TexCoord[1] = (uv_1 + tmpvar_8);
|
|
gl_TexCoord[2] = (uv_1 + tmpvar_9);
|
|
gl_TexCoord[3] = (uv_1 + tmpvar_10);
|
|
}
|
|
|
|
|
|
// inputs: 2, stats: 14 alu 0 tex 0 flow
|