mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-29 02:55:36 -05:00
1423 lines
37 KiB
C
1423 lines
37 KiB
C
//-----------------------------------------------------------------------------
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// Product: OpenCTM
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// File: openctm.c
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// Description: API functions.
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//-----------------------------------------------------------------------------
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// Copyright (c) 2009-2010 Marcus Geelnard
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would be
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// appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//-----------------------------------------------------------------------------
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#include <stdlib.h>
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#include <string.h>
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#include <stdio.h>
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#include <math.h>
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#include "openctm.h"
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#include "internal.h"
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// The C99 macro isfinite() is not supported on all platforms (specifically,
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// MS Visual Studio does not support C99)
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#if !defined(isfinite) && defined(_MSC_VER)
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#include <float.h>
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#define isfinite(x) _finite(x)
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#endif
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//-----------------------------------------------------------------------------
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// _ctmFreeMapList() - Free a float map list.
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//-----------------------------------------------------------------------------
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static void _ctmFreeMapList(_CTMcontext * self, _CTMfloatmap * aMapList)
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{
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_CTMfloatmap * map, * nextMap;
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map = aMapList;
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while(map)
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{
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// Free internally allocated array (if we are in import mode)
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if((self->mMode == CTM_IMPORT) && map->mValues)
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free(map->mValues);
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// Free map name
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if(map->mName)
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free(map->mName);
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// Free file name
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if(map->mFileName)
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free(map->mFileName);
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nextMap = map->mNext;
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free(map);
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map = nextMap;
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}
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}
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//-----------------------------------------------------------------------------
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// _ctmClearMesh() - Clear the mesh in a CTM context.
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//-----------------------------------------------------------------------------
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static void _ctmClearMesh(_CTMcontext * self)
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{
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// Free internally allocated mesh arrays
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if(self->mMode == CTM_IMPORT)
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{
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if(self->mVertices)
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free(self->mVertices);
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if(self->mIndices)
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free(self->mIndices);
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if(self->mNormals)
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free(self->mNormals);
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}
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// Clear externally assigned mesh arrays
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self->mVertices = (CTMfloat *) 0;
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self->mVertexCount = 0;
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self->mIndices = (CTMuint *) 0;
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self->mTriangleCount = 0;
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self->mNormals = (CTMfloat *) 0;
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// Free UV coordinate map list
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_ctmFreeMapList(self, self->mUVMaps);
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self->mUVMaps = (_CTMfloatmap *) 0;
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self->mUVMapCount = 0;
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// Free attribute map list
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_ctmFreeMapList(self, self->mAttribMaps);
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self->mAttribMaps = (_CTMfloatmap *) 0;
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self->mAttribMapCount = 0;
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}
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//-----------------------------------------------------------------------------
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// _ctmCheckMeshIntegrity() - Check if a mesh is valid (i.e. is non-empty, and
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// contains valid data).
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//-----------------------------------------------------------------------------
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static CTMint _ctmCheckMeshIntegrity(_CTMcontext * self)
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{
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CTMuint i;
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_CTMfloatmap * map;
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// Check that we have all the mandatory data
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if(!self->mVertices || !self->mIndices || (self->mVertexCount < 1) ||
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(self->mTriangleCount < 1))
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{
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return CTM_FALSE;
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}
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// Check that all indices are within range
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for(i = 0; i < (self->mTriangleCount * 3); ++ i)
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{
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if(self->mIndices[i] >= self->mVertexCount)
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{
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return CTM_FALSE;
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}
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}
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// Check that all vertices are finite (non-NaN, non-inf)
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for(i = 0; i < self->mVertexCount * 3; ++ i)
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{
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if(!isfinite(self->mVertices[i]))
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{
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return CTM_FALSE;
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}
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}
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// Check that all normals are finite (non-NaN, non-inf)
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if(self->mNormals)
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{
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for(i = 0; i < self->mVertexCount * 3; ++ i)
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{
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if(!isfinite(self->mNormals[i]))
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{
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return CTM_FALSE;
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}
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}
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}
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// Check that all UV maps are finite (non-NaN, non-inf)
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map = self->mUVMaps;
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while(map)
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{
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for(i = 0; i < self->mVertexCount * 2; ++ i)
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{
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if(!isfinite(map->mValues[i]))
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{
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return CTM_FALSE;
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}
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}
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map = map->mNext;
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}
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// Check that all attribute maps are finite (non-NaN, non-inf)
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map = self->mAttribMaps;
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while(map)
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{
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for(i = 0; i < self->mVertexCount * 4; ++ i)
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{
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if(!isfinite(map->mValues[i]))
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{
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return CTM_FALSE;
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}
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}
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map = map->mNext;
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}
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return CTM_TRUE;
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}
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//-----------------------------------------------------------------------------
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// ctmNewContext()
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//-----------------------------------------------------------------------------
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CTMEXPORT CTMcontext CTMCALL ctmNewContext(CTMenum aMode)
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{
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_CTMcontext * self;
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// Allocate memory for the new structure
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self = (_CTMcontext *) malloc(sizeof(_CTMcontext));
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// Initialize structure (set null pointers and zero array lengths)
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memset(self, 0, sizeof(_CTMcontext));
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self->mMode = aMode;
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self->mError = CTM_NONE;
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self->mMethod = CTM_METHOD_MG1;
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self->mCompressionLevel = 1;
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self->mVertexPrecision = 1.0f / 1024.0f;
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self->mNormalPrecision = 1.0f / 256.0f;
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return (CTMcontext) self;
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}
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//-----------------------------------------------------------------------------
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// ctmFreeContext()
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//-----------------------------------------------------------------------------
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CTMEXPORT void CTMCALL ctmFreeContext(CTMcontext aContext)
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{
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_CTMcontext * self = (_CTMcontext *) aContext;
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if(!self) return;
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// Free all mesh resources
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_ctmClearMesh(self);
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// Free the file comment
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if(self->mFileComment)
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free(self->mFileComment);
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// Free the context
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free(self);
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}
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//-----------------------------------------------------------------------------
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// ctmGetError()
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//-----------------------------------------------------------------------------
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CTMEXPORT CTMenum CTMCALL ctmGetError(CTMcontext aContext)
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{
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_CTMcontext * self = (_CTMcontext *) aContext;
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CTMenum err;
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if(!self) return CTM_INVALID_CONTEXT;
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// Get error code and reset error state
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err = self->mError;
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self->mError = CTM_NONE;
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return err;
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}
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//-----------------------------------------------------------------------------
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// ctmErrorString()
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//-----------------------------------------------------------------------------
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CTMEXPORT const char * CTMCALL ctmErrorString(CTMenum aError)
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{
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switch(aError)
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{
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case CTM_INVALID_CONTEXT:
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return "CTM_INVALID_CONTEXT";
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case CTM_INVALID_ARGUMENT:
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return "CTM_INVALID_ARGUMENT";
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case CTM_INVALID_OPERATION:
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return "CTM_INVALID_OPERATION";
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case CTM_INVALID_MESH:
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return "CTM_INVALID_MESH";
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case CTM_OUT_OF_MEMORY:
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return "CTM_OUT_OF_MEMORY";
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case CTM_FILE_ERROR:
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return "CTM_FILE_ERROR";
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case CTM_BAD_FORMAT:
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return "CTM_BAD_FORMAT";
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case CTM_LZMA_ERROR:
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return "CTM_LZMA_ERROR";
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case CTM_INTERNAL_ERROR:
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return "CTM_INTERNAL_ERROR";
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case CTM_UNSUPPORTED_FORMAT_VERSION:
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return "CTM_UNSUPPORTED_FORMAT_VERSION";
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default:
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return "Unknown error code";
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}
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}
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//-----------------------------------------------------------------------------
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// ctmGetInteger()
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//-----------------------------------------------------------------------------
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CTMEXPORT CTMuint CTMCALL ctmGetInteger(CTMcontext aContext, CTMenum aProperty)
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{
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_CTMcontext * self = (_CTMcontext *) aContext;
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if(!self) return 0;
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switch(aProperty)
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{
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case CTM_VERTEX_COUNT:
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return self->mVertexCount;
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case CTM_TRIANGLE_COUNT:
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return self->mTriangleCount;
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case CTM_UV_MAP_COUNT:
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return self->mUVMapCount;
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case CTM_ATTRIB_MAP_COUNT:
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return self->mAttribMapCount;
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case CTM_HAS_NORMALS:
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return self->mNormals ? CTM_TRUE : CTM_FALSE;
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case CTM_COMPRESSION_METHOD:
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return (CTMuint) self->mMethod;
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default:
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self->mError = CTM_INVALID_ARGUMENT;
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}
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return 0;
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}
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//-----------------------------------------------------------------------------
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// ctmGetFloat()
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//-----------------------------------------------------------------------------
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CTMEXPORT CTMfloat CTMCALL ctmGetFloat(CTMcontext aContext, CTMenum aProperty)
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{
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_CTMcontext * self = (_CTMcontext *) aContext;
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if(!self) return 0.0f;
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switch(aProperty)
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{
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case CTM_VERTEX_PRECISION:
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return self->mVertexPrecision;
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case CTM_NORMAL_PRECISION:
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return self->mNormalPrecision;
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default:
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self->mError = CTM_INVALID_ARGUMENT;
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}
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return 0.0f;
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}
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//-----------------------------------------------------------------------------
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// ctmGetIntegerArray()
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//-----------------------------------------------------------------------------
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CTMEXPORT const CTMuint * CTMCALL ctmGetIntegerArray(CTMcontext aContext,
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CTMenum aProperty)
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{
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_CTMcontext * self = (_CTMcontext *) aContext;
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if(!self) return (CTMuint *) 0;
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switch(aProperty)
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{
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case CTM_INDICES:
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return self->mIndices;
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default:
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self->mError = CTM_INVALID_ARGUMENT;
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}
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return (CTMuint *) 0;
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}
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//-----------------------------------------------------------------------------
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// ctmGetFloatArray()
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//-----------------------------------------------------------------------------
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CTMEXPORT const CTMfloat * CTMCALL ctmGetFloatArray(CTMcontext aContext,
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CTMenum aProperty)
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{
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_CTMcontext * self = (_CTMcontext *) aContext;
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_CTMfloatmap * map;
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CTMuint i;
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if(!self) return (CTMfloat *) 0;
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// Did the user request a UV map?
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if((aProperty >= CTM_UV_MAP_1) &&
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((CTMuint)(aProperty - CTM_UV_MAP_1) < self->mUVMapCount))
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{
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map = self->mUVMaps;
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i = CTM_UV_MAP_1;
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while(map && (i != aProperty))
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{
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map = map->mNext;
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++ i;
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}
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if(!map)
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{
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self->mError = CTM_INTERNAL_ERROR;
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return (CTMfloat *) 0;
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}
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return map->mValues;
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}
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// Did the user request an attribute map?
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if((aProperty >= CTM_ATTRIB_MAP_1) &&
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((CTMuint)(aProperty - CTM_ATTRIB_MAP_1) < self->mAttribMapCount))
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{
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map = self->mAttribMaps;
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i = CTM_ATTRIB_MAP_1;
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while(map && (i != aProperty))
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{
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map = map->mNext;
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++ i;
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}
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if(!map)
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{
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self->mError = CTM_INTERNAL_ERROR;
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return (CTMfloat *) 0;
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}
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return map->mValues;
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}
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switch(aProperty)
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{
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case CTM_VERTICES:
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return self->mVertices;
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case CTM_NORMALS:
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return self->mNormals;
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default:
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self->mError = CTM_INVALID_ARGUMENT;
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}
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return (CTMfloat *) 0;
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}
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//-----------------------------------------------------------------------------
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// ctmGetNamedUVMap()
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//-----------------------------------------------------------------------------
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CTMEXPORT CTMenum CTMCALL ctmGetNamedUVMap(CTMcontext aContext,
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const char * aName)
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{
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_CTMcontext * self = (_CTMcontext *) aContext;
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_CTMfloatmap * map;
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CTMuint result;
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if(!self) return CTM_NONE;
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map = self->mUVMaps;
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result = CTM_UV_MAP_1;
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while(map && (strcmp(aName, map->mName) != 0))
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{
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map = map->mNext;
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++ result;
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}
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if(!map)
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{
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return CTM_NONE;
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}
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return result;
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}
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//-----------------------------------------------------------------------------
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// ctmGetUVMapString()
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//-----------------------------------------------------------------------------
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CTMEXPORT const char * CTMCALL ctmGetUVMapString(CTMcontext aContext,
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CTMenum aUVMap, CTMenum aProperty)
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{
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_CTMcontext * self = (_CTMcontext *) aContext;
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_CTMfloatmap * map;
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CTMuint i;
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if(!self) return (const char *) 0;
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// Find the indicated map
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map = self->mUVMaps;
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i = CTM_UV_MAP_1;
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while(map && (i != aUVMap))
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{
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++ i;
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map = map->mNext;
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}
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if(!map)
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{
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self->mError = CTM_INVALID_ARGUMENT;
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return (const char *) 0;
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}
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// Get the requested string
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switch(aProperty)
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{
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case CTM_NAME:
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return (const char *) map->mName;
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case CTM_FILE_NAME:
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return (const char *) map->mFileName;
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default:
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self->mError = CTM_INVALID_ARGUMENT;
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}
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return (const char *) 0;
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}
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//-----------------------------------------------------------------------------
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// ctmGetUVMapFloat()
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//-----------------------------------------------------------------------------
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CTMEXPORT CTMfloat CTMCALL ctmGetUVMapFloat(CTMcontext aContext,
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CTMenum aUVMap, CTMenum aProperty)
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{
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_CTMcontext * self = (_CTMcontext *) aContext;
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_CTMfloatmap * map;
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CTMuint i;
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if(!self) return 0.0f;
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// Find the indicated map
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map = self->mUVMaps;
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i = CTM_UV_MAP_1;
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while(map && (i != aUVMap))
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{
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++ i;
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map = map->mNext;
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}
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if(!map)
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{
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self->mError = CTM_INVALID_ARGUMENT;
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return 0.0f;
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}
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// Get the requested string
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switch(aProperty)
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{
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case CTM_PRECISION:
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return map->mPrecision;
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default:
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self->mError = CTM_INVALID_ARGUMENT;
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}
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return 0.0f;
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}
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//-----------------------------------------------------------------------------
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// ctmGetAttribMapString()
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//-----------------------------------------------------------------------------
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CTMEXPORT const char * CTMCALL ctmGetAttribMapString(CTMcontext aContext,
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CTMenum aAttribMap, CTMenum aProperty)
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{
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_CTMcontext * self = (_CTMcontext *) aContext;
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_CTMfloatmap * map;
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CTMuint i;
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if(!self) return (const char *) 0;
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// Find the indicated map
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map = self->mAttribMaps;
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i = CTM_ATTRIB_MAP_1;
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while(map && (i != aAttribMap))
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{
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++ i;
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map = map->mNext;
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}
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if(!map)
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{
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self->mError = CTM_INVALID_ARGUMENT;
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return (const char *) 0;
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}
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// Get the requested string
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switch(aProperty)
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{
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case CTM_NAME:
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return (const char *) map->mName;
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default:
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self->mError = CTM_INVALID_ARGUMENT;
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}
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return (const char *) 0;
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}
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//-----------------------------------------------------------------------------
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// ctmGetAttribMapFloat()
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//-----------------------------------------------------------------------------
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CTMEXPORT CTMfloat CTMCALL ctmGetAttribMapFloat(CTMcontext aContext,
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CTMenum aAttribMap, CTMenum aProperty)
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{
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_CTMcontext * self = (_CTMcontext *) aContext;
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_CTMfloatmap * map;
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CTMuint i;
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if(!self) return 0.0f;
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// Find the indicated map
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map = self->mAttribMaps;
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i = CTM_ATTRIB_MAP_1;
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while(map && (i != aAttribMap))
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{
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++ i;
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map = map->mNext;
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}
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if(!map)
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{
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self->mError = CTM_INVALID_ARGUMENT;
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return 0.0f;
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}
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|
// Get the requested string
|
|
switch(aProperty)
|
|
{
|
|
case CTM_PRECISION:
|
|
return map->mPrecision;
|
|
|
|
default:
|
|
self->mError = CTM_INVALID_ARGUMENT;
|
|
}
|
|
|
|
return 0.0f;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// ctmGetNamedAttribMap()
|
|
//-----------------------------------------------------------------------------
|
|
CTMEXPORT CTMenum CTMCALL ctmGetNamedAttribMap(CTMcontext aContext,
|
|
const char * aName)
|
|
{
|
|
_CTMcontext * self = (_CTMcontext *) aContext;
|
|
_CTMfloatmap * map;
|
|
CTMuint result;
|
|
if(!self) return CTM_NONE;
|
|
|
|
map = self->mAttribMaps;
|
|
result = CTM_ATTRIB_MAP_1;
|
|
while(map && (strcmp(aName, map->mName) != 0))
|
|
{
|
|
map = map->mNext;
|
|
++ result;
|
|
}
|
|
if(!map)
|
|
{
|
|
return CTM_NONE;
|
|
}
|
|
return result;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// ctmGetString()
|
|
//-----------------------------------------------------------------------------
|
|
CTMEXPORT const char * CTMCALL ctmGetString(CTMcontext aContext,
|
|
CTMenum aProperty)
|
|
{
|
|
_CTMcontext * self = (_CTMcontext *) aContext;
|
|
if(!self) return 0;
|
|
|
|
switch(aProperty)
|
|
{
|
|
case CTM_FILE_COMMENT:
|
|
return (const char *) self->mFileComment;
|
|
|
|
default:
|
|
self->mError = CTM_INVALID_ARGUMENT;
|
|
}
|
|
|
|
return (const char *) 0;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// ctmCompressionMethod()
|
|
//-----------------------------------------------------------------------------
|
|
CTMEXPORT void CTMCALL ctmCompressionMethod(CTMcontext aContext,
|
|
CTMenum aMethod)
|
|
{
|
|
_CTMcontext * self = (_CTMcontext *) aContext;
|
|
if(!self) return;
|
|
|
|
// You are only allowed to change compression attributes in export mode
|
|
if(self->mMode != CTM_EXPORT)
|
|
{
|
|
self->mError = CTM_INVALID_OPERATION;
|
|
return;
|
|
}
|
|
|
|
// Check arguments
|
|
if((aMethod != CTM_METHOD_RAW) && (aMethod != CTM_METHOD_MG1) &&
|
|
(aMethod != CTM_METHOD_MG2))
|
|
{
|
|
self->mError = CTM_INVALID_ARGUMENT;
|
|
return;
|
|
}
|
|
|
|
// Set method
|
|
self->mMethod = aMethod;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// ctmCompressionLevel()
|
|
//-----------------------------------------------------------------------------
|
|
CTMEXPORT void CTMCALL ctmCompressionLevel(CTMcontext aContext,
|
|
CTMuint aLevel)
|
|
{
|
|
_CTMcontext * self = (_CTMcontext *) aContext;
|
|
if(!self) return;
|
|
|
|
// You are only allowed to change compression attributes in export mode
|
|
if(self->mMode != CTM_EXPORT)
|
|
{
|
|
self->mError = CTM_INVALID_OPERATION;
|
|
return;
|
|
}
|
|
|
|
// Check arguments
|
|
if(aLevel > 9)
|
|
{
|
|
self->mError = CTM_INVALID_ARGUMENT;
|
|
return;
|
|
}
|
|
|
|
// Set the compression level
|
|
self->mCompressionLevel = aLevel;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// ctmVertexPrecision()
|
|
//-----------------------------------------------------------------------------
|
|
CTMEXPORT void CTMCALL ctmVertexPrecision(CTMcontext aContext,
|
|
CTMfloat aPrecision)
|
|
{
|
|
_CTMcontext * self = (_CTMcontext *) aContext;
|
|
if(!self) return;
|
|
|
|
// You are only allowed to change compression attributes in export mode
|
|
if(self->mMode != CTM_EXPORT)
|
|
{
|
|
self->mError = CTM_INVALID_OPERATION;
|
|
return;
|
|
}
|
|
|
|
// Check arguments
|
|
if(aPrecision <= 0.0f)
|
|
{
|
|
self->mError = CTM_INVALID_ARGUMENT;
|
|
return;
|
|
}
|
|
|
|
// Set precision
|
|
self->mVertexPrecision = aPrecision;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// ctmVertexPrecisionRel()
|
|
//-----------------------------------------------------------------------------
|
|
CTMEXPORT void CTMCALL ctmVertexPrecisionRel(CTMcontext aContext,
|
|
CTMfloat aRelPrecision)
|
|
{
|
|
_CTMcontext * self = (_CTMcontext *) aContext;
|
|
CTMfloat avgEdgeLength, * p1, * p2;
|
|
CTMuint edgeCount, i, j;
|
|
if(!self) return;
|
|
|
|
// You are only allowed to change compression attributes in export mode
|
|
if(self->mMode != CTM_EXPORT)
|
|
{
|
|
self->mError = CTM_INVALID_OPERATION;
|
|
return;
|
|
}
|
|
|
|
// Check arguments
|
|
if(aRelPrecision <= 0.0f)
|
|
{
|
|
self->mError = CTM_INVALID_ARGUMENT;
|
|
return;
|
|
}
|
|
|
|
// Calculate the average edge length (Note: we actually sum up all the half-
|
|
// edges, so in a proper solid mesh all connected edges are counted twice)
|
|
avgEdgeLength = 0.0f;
|
|
edgeCount = 0;
|
|
for(i = 0; i < self->mTriangleCount; ++ i)
|
|
{
|
|
p1 = &self->mVertices[self->mIndices[i * 3 + 2] * 3];
|
|
for(j = 0; j < 3; ++ j)
|
|
{
|
|
p2 = &self->mVertices[self->mIndices[i * 3 + j] * 3];
|
|
avgEdgeLength += sqrtf((p2[0] - p1[0]) * (p2[0] - p1[0]) +
|
|
(p2[1] - p1[1]) * (p2[1] - p1[1]) +
|
|
(p2[2] - p1[2]) * (p2[2] - p1[2]));
|
|
p1 = p2;
|
|
++ edgeCount;
|
|
}
|
|
}
|
|
if(edgeCount == 0)
|
|
{
|
|
self->mError = CTM_INVALID_MESH;
|
|
return;
|
|
}
|
|
avgEdgeLength /= (CTMfloat) edgeCount;
|
|
|
|
// Set precision
|
|
self->mVertexPrecision = aRelPrecision * avgEdgeLength;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// ctmNormalPrecision()
|
|
//-----------------------------------------------------------------------------
|
|
CTMEXPORT void CTMCALL ctmNormalPrecision(CTMcontext aContext,
|
|
CTMfloat aPrecision)
|
|
{
|
|
_CTMcontext * self = (_CTMcontext *) aContext;
|
|
if(!self) return;
|
|
|
|
// You are only allowed to change compression attributes in export mode
|
|
if(self->mMode != CTM_EXPORT)
|
|
{
|
|
self->mError = CTM_INVALID_OPERATION;
|
|
return;
|
|
}
|
|
|
|
// Check arguments
|
|
if(aPrecision <= 0.0f)
|
|
{
|
|
self->mError = CTM_INVALID_ARGUMENT;
|
|
return;
|
|
}
|
|
|
|
// Set precision
|
|
self->mNormalPrecision = aPrecision;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// ctmUVCoordPrecision()
|
|
//-----------------------------------------------------------------------------
|
|
CTMEXPORT void CTMCALL ctmUVCoordPrecision(CTMcontext aContext,
|
|
CTMenum aUVMap, CTMfloat aPrecision)
|
|
{
|
|
_CTMcontext * self = (_CTMcontext *) aContext;
|
|
_CTMfloatmap * map;
|
|
CTMuint i;
|
|
if(!self) return;
|
|
|
|
// You are only allowed to change compression attributes in export mode
|
|
if(self->mMode != CTM_EXPORT)
|
|
{
|
|
self->mError = CTM_INVALID_OPERATION;
|
|
return;
|
|
}
|
|
|
|
// Check arguments
|
|
if(aPrecision <= 0.0f)
|
|
{
|
|
self->mError = CTM_INVALID_ARGUMENT;
|
|
return;
|
|
}
|
|
|
|
// Find the indicated map
|
|
map = self->mUVMaps;
|
|
i = CTM_UV_MAP_1;
|
|
while(map && (i != aUVMap))
|
|
{
|
|
++ i;
|
|
map = map->mNext;
|
|
}
|
|
if(!map)
|
|
{
|
|
self->mError = CTM_INVALID_ARGUMENT;
|
|
return;
|
|
}
|
|
|
|
// Update the precision
|
|
map->mPrecision = aPrecision;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// ctmAttribPrecision()
|
|
//-----------------------------------------------------------------------------
|
|
CTMEXPORT void CTMCALL ctmAttribPrecision(CTMcontext aContext,
|
|
CTMenum aAttribMap, CTMfloat aPrecision)
|
|
{
|
|
_CTMcontext * self = (_CTMcontext *) aContext;
|
|
_CTMfloatmap * map;
|
|
CTMuint i;
|
|
if(!self) return;
|
|
|
|
// You are only allowed to change compression attributes in export mode
|
|
if(self->mMode != CTM_EXPORT)
|
|
{
|
|
self->mError = CTM_INVALID_OPERATION;
|
|
return;
|
|
}
|
|
|
|
// Check arguments
|
|
if(aPrecision <= 0.0f)
|
|
{
|
|
self->mError = CTM_INVALID_ARGUMENT;
|
|
return;
|
|
}
|
|
|
|
// Find the indicated map
|
|
map = self->mAttribMaps;
|
|
i = CTM_ATTRIB_MAP_1;
|
|
while(map && (i != aAttribMap))
|
|
{
|
|
++ i;
|
|
map = map->mNext;
|
|
}
|
|
if(!map)
|
|
{
|
|
self->mError = CTM_INVALID_ARGUMENT;
|
|
return;
|
|
}
|
|
|
|
// Update the precision
|
|
map->mPrecision = aPrecision;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// ctmFileComment()
|
|
//-----------------------------------------------------------------------------
|
|
CTMEXPORT void CTMCALL ctmFileComment(CTMcontext aContext,
|
|
const char * aFileComment)
|
|
{
|
|
_CTMcontext * self = (_CTMcontext *) aContext;
|
|
int len;
|
|
if(!self) return;
|
|
|
|
// You are only allowed to change file attributes in export mode
|
|
if(self->mMode != CTM_EXPORT)
|
|
{
|
|
self->mError = CTM_INVALID_OPERATION;
|
|
return;
|
|
}
|
|
|
|
// Free the old comment string, if necessary
|
|
if(self->mFileComment)
|
|
{
|
|
free(self->mFileComment);
|
|
self->mFileComment = (char *) 0;
|
|
}
|
|
|
|
// Get length of string (if empty, do nothing)
|
|
if(!aFileComment)
|
|
return;
|
|
len = strlen(aFileComment);
|
|
if(!len)
|
|
return;
|
|
|
|
// Copy the string
|
|
self->mFileComment = (char *) malloc(len + 1);
|
|
if(!self->mFileComment)
|
|
{
|
|
self->mError = CTM_OUT_OF_MEMORY;
|
|
return;
|
|
}
|
|
strcpy(self->mFileComment, aFileComment);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// ctmDefineMesh()
|
|
//-----------------------------------------------------------------------------
|
|
CTMEXPORT void CTMCALL ctmDefineMesh(CTMcontext aContext,
|
|
const CTMfloat * aVertices, CTMuint aVertexCount, const CTMuint * aIndices,
|
|
CTMuint aTriangleCount, const CTMfloat * aNormals)
|
|
{
|
|
_CTMcontext * self = (_CTMcontext *) aContext;
|
|
if(!self) return;
|
|
|
|
// You are only allowed to (re)define the mesh in export mode
|
|
if(self->mMode != CTM_EXPORT)
|
|
{
|
|
self->mError = CTM_INVALID_OPERATION;
|
|
return;
|
|
}
|
|
|
|
// Check arguments
|
|
if(!aVertices || !aIndices || !aVertexCount || !aTriangleCount)
|
|
{
|
|
self->mError = CTM_INVALID_ARGUMENT;
|
|
return;
|
|
}
|
|
|
|
// Clear the old mesh, if any
|
|
_ctmClearMesh(self);
|
|
|
|
// Set vertex array pointer
|
|
self->mVertices = (CTMfloat *) aVertices;
|
|
self->mVertexCount = aVertexCount;
|
|
|
|
// Set index array pointer
|
|
self->mIndices = (CTMuint *) aIndices;
|
|
self->mTriangleCount = aTriangleCount;
|
|
|
|
// Set normal array pointer
|
|
self->mNormals = (CTMfloat *) aNormals;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// _ctmAddFloatMap()
|
|
//-----------------------------------------------------------------------------
|
|
static _CTMfloatmap * _ctmAddFloatMap(_CTMcontext * self,
|
|
const CTMfloat * aValues, const char * aName, const char * aFileName,
|
|
_CTMfloatmap ** aList)
|
|
{
|
|
_CTMfloatmap * map;
|
|
CTMuint len;
|
|
|
|
// Allocate memory for a new map list item and append it to the list
|
|
if(!*aList)
|
|
{
|
|
*aList = (_CTMfloatmap *) malloc(sizeof(_CTMfloatmap));
|
|
map = *aList;
|
|
}
|
|
else
|
|
{
|
|
map = *aList;
|
|
while(map->mNext)
|
|
map = map->mNext;
|
|
map->mNext = (_CTMfloatmap *) malloc(sizeof(_CTMfloatmap));
|
|
map = map->mNext;
|
|
}
|
|
if(!map)
|
|
{
|
|
self->mError = CTM_OUT_OF_MEMORY;
|
|
return (_CTMfloatmap *) 0;
|
|
}
|
|
|
|
// Init the map item
|
|
memset(map, 0, sizeof(_CTMfloatmap));
|
|
map->mPrecision = 1.0f / 1024.0f;
|
|
map->mValues = (CTMfloat *) aValues;
|
|
|
|
// Set name of the map
|
|
if(aName)
|
|
{
|
|
// Get length of string (if empty, do nothing)
|
|
len = strlen(aName);
|
|
if(len)
|
|
{
|
|
// Copy the string
|
|
map->mName = (char *) malloc(len + 1);
|
|
if(!map->mName)
|
|
{
|
|
self->mError = CTM_OUT_OF_MEMORY;
|
|
free(map);
|
|
return (_CTMfloatmap *) 0;
|
|
}
|
|
strcpy(map->mName, aName);
|
|
}
|
|
}
|
|
|
|
// Set file name reference for the map
|
|
if(aFileName)
|
|
{
|
|
// Get length of string (if empty, do nothing)
|
|
len = strlen(aFileName);
|
|
if(len)
|
|
{
|
|
// Copy the string
|
|
map->mFileName = (char *) malloc(len + 1);
|
|
if(!map->mFileName)
|
|
{
|
|
self->mError = CTM_OUT_OF_MEMORY;
|
|
if(map->mName)
|
|
free(map->mName);
|
|
free(map);
|
|
return (_CTMfloatmap *) 0;
|
|
}
|
|
strcpy(map->mFileName, aFileName);
|
|
}
|
|
}
|
|
|
|
return map;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// ctmAddUVMap()
|
|
//-----------------------------------------------------------------------------
|
|
CTMEXPORT CTMenum CTMCALL ctmAddUVMap(CTMcontext aContext,
|
|
const CTMfloat * aUVCoords, const char * aName, const char * aFileName)
|
|
{
|
|
_CTMcontext * self = (_CTMcontext *) aContext;
|
|
_CTMfloatmap * map;
|
|
if(!self) return CTM_NONE;
|
|
|
|
// Add a new UV map to the UV map list
|
|
map = _ctmAddFloatMap(self, aUVCoords, aName, aFileName, &self->mUVMaps);
|
|
if(!map)
|
|
return CTM_NONE;
|
|
else
|
|
{
|
|
// The default UV coordinate precision is 2^-12
|
|
map->mPrecision = 1.0f / 4096.0f;
|
|
++ self->mUVMapCount;
|
|
return CTM_UV_MAP_1 + self->mUVMapCount - 1;
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// ctmAddAttribMap()
|
|
//-----------------------------------------------------------------------------
|
|
CTMEXPORT CTMenum CTMCALL ctmAddAttribMap(CTMcontext aContext,
|
|
const CTMfloat * aAttribValues, const char * aName)
|
|
{
|
|
_CTMcontext * self = (_CTMcontext *) aContext;
|
|
_CTMfloatmap * map;
|
|
if(!self) return CTM_NONE;
|
|
|
|
// Add a new attribute map to the attribute map list
|
|
map = _ctmAddFloatMap(self, aAttribValues, aName, (const char *) 0,
|
|
&self->mAttribMaps);
|
|
if(!map)
|
|
return CTM_NONE;
|
|
else
|
|
{
|
|
// The default vertex attribute precision is 2^-8
|
|
map->mPrecision = 1.0f / 256.0f;
|
|
++ self->mAttribMapCount;
|
|
return CTM_ATTRIB_MAP_1 + self->mAttribMapCount - 1;
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// _ctmDefaultRead()
|
|
//-----------------------------------------------------------------------------
|
|
static CTMuint CTMCALL _ctmDefaultRead(void * aBuf, CTMuint aCount,
|
|
void * aUserData)
|
|
{
|
|
return (CTMuint) fread(aBuf, 1, (size_t) aCount, (FILE *) aUserData);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// ctmLoad()
|
|
//-----------------------------------------------------------------------------
|
|
CTMEXPORT void CTMCALL ctmLoad(CTMcontext aContext, const char * aFileName)
|
|
{
|
|
_CTMcontext * self = (_CTMcontext *) aContext;
|
|
FILE * f;
|
|
if(!self) return;
|
|
|
|
// You are only allowed to load data in import mode
|
|
if(self->mMode != CTM_IMPORT)
|
|
{
|
|
self->mError = CTM_INVALID_OPERATION;
|
|
return;
|
|
}
|
|
|
|
// Open file stream
|
|
f = fopen(aFileName, "rb");
|
|
if(!f)
|
|
{
|
|
self->mError = CTM_FILE_ERROR;
|
|
return;
|
|
}
|
|
|
|
// Load the file
|
|
ctmLoadCustom(self, _ctmDefaultRead, (void *) f);
|
|
|
|
// Close file stream
|
|
fclose(f);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// _ctmAllocateFloatMaps()
|
|
//-----------------------------------------------------------------------------
|
|
static CTMuint _ctmAllocateFloatMaps(_CTMcontext * self,
|
|
_CTMfloatmap ** aMapListPtr, CTMuint aCount, CTMuint aChannels)
|
|
{
|
|
_CTMfloatmap ** mapListPtr;
|
|
CTMuint i, size;
|
|
|
|
mapListPtr = aMapListPtr;
|
|
for(i = 0; i < aCount; ++ i)
|
|
{
|
|
// Allocate & clear memory for this map
|
|
*mapListPtr = (_CTMfloatmap *) malloc(sizeof(_CTMfloatmap));
|
|
if(!*mapListPtr)
|
|
{
|
|
self->mError = CTM_OUT_OF_MEMORY;
|
|
return CTM_FALSE;
|
|
}
|
|
memset(*mapListPtr, 0, sizeof(_CTMfloatmap));
|
|
|
|
// Allocate & clear memory for the float array
|
|
size = aChannels * sizeof(CTMfloat) * self->mVertexCount;
|
|
(*mapListPtr)->mValues = (CTMfloat *) malloc(size);
|
|
if(!(*mapListPtr)->mValues)
|
|
{
|
|
self->mError = CTM_OUT_OF_MEMORY;
|
|
return CTM_FALSE;
|
|
}
|
|
memset((*mapListPtr)->mValues, 0, size);
|
|
|
|
// Next map...
|
|
mapListPtr = &(*mapListPtr)->mNext;
|
|
}
|
|
|
|
return CTM_TRUE;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// ctmLoadCustom()
|
|
//-----------------------------------------------------------------------------
|
|
CTMEXPORT void CTMCALL ctmLoadCustom(CTMcontext aContext, CTMreadfn aReadFn,
|
|
void * aUserData)
|
|
{
|
|
_CTMcontext * self = (_CTMcontext *) aContext;
|
|
CTMuint formatVersion, flags, method;
|
|
if(!self) return;
|
|
|
|
// You are only allowed to load data in import mode
|
|
if(self->mMode != CTM_IMPORT)
|
|
{
|
|
self->mError = CTM_INVALID_OPERATION;
|
|
return;
|
|
}
|
|
|
|
// Initialize stream
|
|
self->mReadFn = aReadFn;
|
|
self->mUserData = aUserData;
|
|
|
|
// Clear any old mesh arrays
|
|
_ctmClearMesh(self);
|
|
|
|
// Read header from stream
|
|
if(_ctmStreamReadUINT(self) != FOURCC("OCTM"))
|
|
{
|
|
self->mError = CTM_BAD_FORMAT;
|
|
return;
|
|
}
|
|
formatVersion = _ctmStreamReadUINT(self);
|
|
if(formatVersion != _CTM_FORMAT_VERSION)
|
|
{
|
|
self->mError = CTM_UNSUPPORTED_FORMAT_VERSION;
|
|
return;
|
|
}
|
|
method = _ctmStreamReadUINT(self);
|
|
if(method == FOURCC("RAW\0"))
|
|
self->mMethod = CTM_METHOD_RAW;
|
|
else if(method == FOURCC("MG1\0"))
|
|
self->mMethod = CTM_METHOD_MG1;
|
|
else if(method == FOURCC("MG2\0"))
|
|
self->mMethod = CTM_METHOD_MG2;
|
|
else
|
|
{
|
|
self->mError = CTM_BAD_FORMAT;
|
|
return;
|
|
}
|
|
self->mVertexCount = _ctmStreamReadUINT(self);
|
|
if(self->mVertexCount == 0)
|
|
{
|
|
self->mError = CTM_BAD_FORMAT;
|
|
return;
|
|
}
|
|
self->mTriangleCount = _ctmStreamReadUINT(self);
|
|
if(self->mTriangleCount == 0)
|
|
{
|
|
self->mError = CTM_BAD_FORMAT;
|
|
return;
|
|
}
|
|
self->mUVMapCount = _ctmStreamReadUINT(self);
|
|
self->mAttribMapCount = _ctmStreamReadUINT(self);
|
|
flags = _ctmStreamReadUINT(self);
|
|
_ctmStreamReadSTRING(self, &self->mFileComment);
|
|
|
|
// Allocate memory for the mesh arrays
|
|
self->mVertices = (CTMfloat *) malloc(self->mVertexCount * sizeof(CTMfloat) * 3);
|
|
if(!self->mVertices)
|
|
{
|
|
self->mError = CTM_OUT_OF_MEMORY;
|
|
return;
|
|
}
|
|
self->mIndices = (CTMuint *) malloc(self->mTriangleCount * sizeof(CTMuint) * 3);
|
|
if(!self->mIndices)
|
|
{
|
|
_ctmClearMesh(self);
|
|
self->mError = CTM_OUT_OF_MEMORY;
|
|
return;
|
|
}
|
|
if(flags & _CTM_HAS_NORMALS_BIT)
|
|
{
|
|
self->mNormals = (CTMfloat *) malloc(self->mVertexCount * sizeof(CTMfloat) * 3);
|
|
if(!self->mNormals)
|
|
{
|
|
_ctmClearMesh(self);
|
|
self->mError = CTM_OUT_OF_MEMORY;
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Allocate memory for the UV and attribute maps (if any)
|
|
if(!_ctmAllocateFloatMaps(self, &self->mUVMaps, self->mUVMapCount, 2))
|
|
{
|
|
_ctmClearMesh(self);
|
|
self->mError = CTM_OUT_OF_MEMORY;
|
|
return;
|
|
}
|
|
if(!_ctmAllocateFloatMaps(self, &self->mAttribMaps, self->mAttribMapCount, 4))
|
|
{
|
|
_ctmClearMesh(self);
|
|
self->mError = CTM_OUT_OF_MEMORY;
|
|
return;
|
|
}
|
|
|
|
// Uncompress from stream
|
|
switch(self->mMethod)
|
|
{
|
|
case CTM_METHOD_RAW:
|
|
_ctmUncompressMesh_RAW(self);
|
|
break;
|
|
|
|
case CTM_METHOD_MG1:
|
|
_ctmUncompressMesh_MG1(self);
|
|
break;
|
|
|
|
case CTM_METHOD_MG2:
|
|
_ctmUncompressMesh_MG2(self);
|
|
break;
|
|
|
|
default:
|
|
self->mError = CTM_INTERNAL_ERROR;
|
|
}
|
|
|
|
// Check mesh integrity
|
|
if(!_ctmCheckMeshIntegrity(self))
|
|
{
|
|
self->mError = CTM_INVALID_MESH;
|
|
return;
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// _ctmDefaultWrite()
|
|
//-----------------------------------------------------------------------------
|
|
static CTMuint CTMCALL _ctmDefaultWrite(const void * aBuf, CTMuint aCount,
|
|
void * aUserData)
|
|
{
|
|
return (CTMuint) fwrite(aBuf, 1, (size_t) aCount, (FILE *) aUserData);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// ctmSave()
|
|
//-----------------------------------------------------------------------------
|
|
CTMEXPORT void CTMCALL ctmSave(CTMcontext aContext, const char * aFileName)
|
|
{
|
|
_CTMcontext * self = (_CTMcontext *) aContext;
|
|
FILE * f;
|
|
if(!self) return;
|
|
|
|
// You are only allowed to save data in export mode
|
|
if(self->mMode != CTM_EXPORT)
|
|
{
|
|
self->mError = CTM_INVALID_OPERATION;
|
|
return;
|
|
}
|
|
|
|
// Open file stream
|
|
f = fopen(aFileName, "wb");
|
|
if(!f)
|
|
{
|
|
self->mError = CTM_FILE_ERROR;
|
|
return;
|
|
}
|
|
|
|
// Save the file
|
|
ctmSaveCustom(self, _ctmDefaultWrite, (void *) f);
|
|
|
|
// Close file stream
|
|
fclose(f);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// ctmSaveCustom()
|
|
//-----------------------------------------------------------------------------
|
|
void CTMCALL ctmSaveCustom(CTMcontext aContext, CTMwritefn aWriteFn,
|
|
void * aUserData)
|
|
{
|
|
_CTMcontext * self = (_CTMcontext *) aContext;
|
|
CTMuint flags;
|
|
if(!self) return;
|
|
|
|
// You are only allowed to save data in export mode
|
|
if(self->mMode != CTM_EXPORT)
|
|
{
|
|
self->mError = CTM_INVALID_OPERATION;
|
|
return;
|
|
}
|
|
|
|
// Check mesh integrity
|
|
if(!_ctmCheckMeshIntegrity(self))
|
|
{
|
|
self->mError = CTM_INVALID_MESH;
|
|
return;
|
|
}
|
|
|
|
// Initialize stream
|
|
self->mWriteFn = aWriteFn;
|
|
self->mUserData = aUserData;
|
|
|
|
// Determine flags
|
|
flags = 0;
|
|
if(self->mNormals)
|
|
flags |= _CTM_HAS_NORMALS_BIT;
|
|
|
|
// Write header to stream
|
|
_ctmStreamWrite(self, (void *) "OCTM", 4);
|
|
_ctmStreamWriteUINT(self, _CTM_FORMAT_VERSION);
|
|
switch(self->mMethod)
|
|
{
|
|
case CTM_METHOD_RAW:
|
|
_ctmStreamWrite(self, (void *) "RAW\0", 4);
|
|
break;
|
|
|
|
case CTM_METHOD_MG1:
|
|
_ctmStreamWrite(self, (void *) "MG1\0", 4);
|
|
break;
|
|
|
|
case CTM_METHOD_MG2:
|
|
_ctmStreamWrite(self, (void *) "MG2\0", 4);
|
|
break;
|
|
|
|
default:
|
|
self->mError = CTM_INTERNAL_ERROR;
|
|
return;
|
|
}
|
|
_ctmStreamWriteUINT(self, self->mVertexCount);
|
|
_ctmStreamWriteUINT(self, self->mTriangleCount);
|
|
_ctmStreamWriteUINT(self, self->mUVMapCount);
|
|
_ctmStreamWriteUINT(self, self->mAttribMapCount);
|
|
_ctmStreamWriteUINT(self, flags);
|
|
_ctmStreamWriteSTRING(self, self->mFileComment);
|
|
|
|
// Compress to stream
|
|
switch(self->mMethod)
|
|
{
|
|
case CTM_METHOD_RAW:
|
|
_ctmCompressMesh_RAW(self);
|
|
break;
|
|
|
|
case CTM_METHOD_MG1:
|
|
_ctmCompressMesh_MG1(self);
|
|
break;
|
|
|
|
case CTM_METHOD_MG2:
|
|
_ctmCompressMesh_MG2(self);
|
|
break;
|
|
|
|
default:
|
|
self->mError = CTM_INTERNAL_ERROR;
|
|
return;
|
|
}
|
|
}
|