mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-12-03 12:56:50 -05:00
193 lines
5.3 KiB
C++
193 lines
5.3 KiB
C++
// Scintilla source code edit control
|
|
/** @file Selection.h
|
|
** Classes maintaining the selection.
|
|
**/
|
|
// Copyright 2009 by Neil Hodgson <neilh@scintilla.org>
|
|
// The License.txt file describes the conditions under which this software may be distributed.
|
|
|
|
#ifndef SELECTION_H
|
|
#define SELECTION_H
|
|
|
|
#ifdef SCI_NAMESPACE
|
|
namespace Scintilla {
|
|
#endif
|
|
|
|
class SelectionPosition {
|
|
int position;
|
|
int virtualSpace;
|
|
public:
|
|
explicit SelectionPosition(int position_=INVALID_POSITION, int virtualSpace_=0) : position(position_), virtualSpace(virtualSpace_) {
|
|
PLATFORM_ASSERT(virtualSpace < 800000);
|
|
if (virtualSpace < 0)
|
|
virtualSpace = 0;
|
|
}
|
|
void Reset() {
|
|
position = 0;
|
|
virtualSpace = 0;
|
|
}
|
|
void MoveForInsertDelete(bool insertion, int startChange, int length);
|
|
bool operator ==(const SelectionPosition &other) const {
|
|
return position == other.position && virtualSpace == other.virtualSpace;
|
|
}
|
|
bool operator <(const SelectionPosition &other) const;
|
|
bool operator >(const SelectionPosition &other) const;
|
|
bool operator <=(const SelectionPosition &other) const;
|
|
bool operator >=(const SelectionPosition &other) const;
|
|
int Position() const {
|
|
return position;
|
|
}
|
|
void SetPosition(int position_) {
|
|
position = position_;
|
|
virtualSpace = 0;
|
|
}
|
|
int VirtualSpace() const {
|
|
return virtualSpace;
|
|
}
|
|
void SetVirtualSpace(int virtualSpace_) {
|
|
PLATFORM_ASSERT(virtualSpace_ < 800000);
|
|
if (virtualSpace_ >= 0)
|
|
virtualSpace = virtualSpace_;
|
|
}
|
|
void Add(int increment) {
|
|
position = position + increment;
|
|
}
|
|
bool IsValid() const {
|
|
return position >= 0;
|
|
}
|
|
};
|
|
|
|
// Ordered range to make drawing simpler
|
|
struct SelectionSegment {
|
|
SelectionPosition start;
|
|
SelectionPosition end;
|
|
SelectionSegment() : start(), end() {
|
|
}
|
|
SelectionSegment(SelectionPosition a, SelectionPosition b) {
|
|
if (a < b) {
|
|
start = a;
|
|
end = b;
|
|
} else {
|
|
start = b;
|
|
end = a;
|
|
}
|
|
}
|
|
bool Empty() const {
|
|
return start == end;
|
|
}
|
|
void Extend(SelectionPosition p) {
|
|
if (start > p)
|
|
start = p;
|
|
if (end < p)
|
|
end = p;
|
|
}
|
|
};
|
|
|
|
struct SelectionRange {
|
|
SelectionPosition caret;
|
|
SelectionPosition anchor;
|
|
|
|
SelectionRange() : caret(), anchor() {
|
|
}
|
|
explicit SelectionRange(SelectionPosition single) : caret(single), anchor(single) {
|
|
}
|
|
explicit SelectionRange(int single) : caret(single), anchor(single) {
|
|
}
|
|
SelectionRange(SelectionPosition caret_, SelectionPosition anchor_) : caret(caret_), anchor(anchor_) {
|
|
}
|
|
SelectionRange(int caret_, int anchor_) : caret(caret_), anchor(anchor_) {
|
|
}
|
|
bool Empty() const {
|
|
return anchor == caret;
|
|
}
|
|
int Length() const;
|
|
// int Width() const; // Like Length but takes virtual space into account
|
|
bool operator ==(const SelectionRange &other) const {
|
|
return caret == other.caret && anchor == other.anchor;
|
|
}
|
|
bool operator <(const SelectionRange &other) const {
|
|
return caret < other.caret || ((caret == other.caret) && (anchor < other.anchor));
|
|
}
|
|
void Reset() {
|
|
anchor.Reset();
|
|
caret.Reset();
|
|
}
|
|
void ClearVirtualSpace() {
|
|
anchor.SetVirtualSpace(0);
|
|
caret.SetVirtualSpace(0);
|
|
}
|
|
void MoveForInsertDelete(bool insertion, int startChange, int length);
|
|
bool Contains(int pos) const;
|
|
bool Contains(SelectionPosition sp) const;
|
|
bool ContainsCharacter(int posCharacter) const;
|
|
SelectionSegment Intersect(SelectionSegment check) const;
|
|
SelectionPosition Start() const {
|
|
return (anchor < caret) ? anchor : caret;
|
|
}
|
|
SelectionPosition End() const {
|
|
return (anchor < caret) ? caret : anchor;
|
|
}
|
|
bool Trim(SelectionRange range);
|
|
// If range is all virtual collapse to start of virtual space
|
|
void MinimizeVirtualSpace();
|
|
};
|
|
|
|
class Selection {
|
|
std::vector<SelectionRange> ranges;
|
|
std::vector<SelectionRange> rangesSaved;
|
|
SelectionRange rangeRectangular;
|
|
size_t mainRange;
|
|
bool moveExtends;
|
|
bool tentativeMain;
|
|
public:
|
|
enum selTypes { noSel, selStream, selRectangle, selLines, selThin };
|
|
selTypes selType;
|
|
|
|
Selection();
|
|
~Selection();
|
|
bool IsRectangular() const;
|
|
int MainCaret() const;
|
|
int MainAnchor() const;
|
|
SelectionRange &Rectangular();
|
|
SelectionSegment Limits() const;
|
|
// This is for when you want to move the caret in response to a
|
|
// user direction command - for rectangular selections, use the range
|
|
// that covers all selected text otherwise return the main selection.
|
|
SelectionSegment LimitsForRectangularElseMain() const;
|
|
size_t Count() const;
|
|
size_t Main() const;
|
|
void SetMain(size_t r);
|
|
SelectionRange &Range(size_t r);
|
|
const SelectionRange &Range(size_t r) const;
|
|
SelectionRange &RangeMain();
|
|
const SelectionRange &RangeMain() const;
|
|
SelectionPosition Start() const;
|
|
bool MoveExtends() const;
|
|
void SetMoveExtends(bool moveExtends_);
|
|
bool Empty() const;
|
|
SelectionPosition Last() const;
|
|
int Length() const;
|
|
void MovePositions(bool insertion, int startChange, int length);
|
|
void TrimSelection(SelectionRange range);
|
|
void SetSelection(SelectionRange range);
|
|
void AddSelection(SelectionRange range);
|
|
void AddSelectionWithoutTrim(SelectionRange range);
|
|
void DropSelection(size_t r);
|
|
void TentativeSelection(SelectionRange range);
|
|
void CommitTentative();
|
|
int CharacterInSelection(int posCharacter) const;
|
|
int InSelectionForEOL(int pos) const;
|
|
int VirtualSpaceFor(int pos) const;
|
|
void Clear();
|
|
void RemoveDuplicates();
|
|
void RotateMain();
|
|
bool Tentative() const { return tentativeMain; }
|
|
std::vector<SelectionRange> RangesCopy() const {
|
|
return ranges;
|
|
}
|
|
};
|
|
|
|
#ifdef SCI_NAMESPACE
|
|
}
|
|
#endif
|
|
|
|
#endif
|