mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-25 00:58:30 -05:00
250 lines
6.8 KiB
C++
250 lines
6.8 KiB
C++
/*
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* Copyright 2011-2015 Branimir Karadzic. All rights reserved.
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* License: http://www.opensource.org/licenses/BSD-2-Clause
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*/
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#include "bgfx_p.h"
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#if BX_PLATFORM_NACL && (BGFX_CONFIG_RENDERER_OPENGLES || BGFX_CONFIG_RENDERER_OPENGL)
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# include <bgfx/bgfxplatform.h>
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# include "renderer_gl.h"
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namespace bgfx { namespace gl
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{
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# define GL_IMPORT(_optional, _proto, _func, _import) _proto _func
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# include "glimports.h"
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void naclSwapCompleteCb(void* /*_data*/, int32_t /*_result*/);
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PP_CompletionCallback naclSwapComplete =
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{
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naclSwapCompleteCb,
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NULL,
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PP_COMPLETIONCALLBACK_FLAG_NONE
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};
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struct Ppapi
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{
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Ppapi()
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: m_context(0)
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, m_instance(0)
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, m_instInterface(NULL)
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, m_graphicsInterface(NULL)
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, m_instancedArrays(NULL)
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, m_query(NULL)
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, m_postSwapBuffers(NULL)
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, m_forceSwap(true)
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{
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}
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bool setInterfaces(PP_Instance _instance, const PPB_Instance* _instInterface, const PPB_Graphics3D* _graphicsInterface, PostSwapBuffersFn _postSwapBuffers);
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void resize(uint32_t _width, uint32_t _height, uint32_t /*_flags*/)
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{
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m_graphicsInterface->ResizeBuffers(m_context, _width, _height);
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}
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void swap()
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{
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glSetCurrentContextPPAPI(m_context);
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m_graphicsInterface->SwapBuffers(m_context, naclSwapComplete);
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}
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bool isValid() const
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{
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return 0 != m_context;
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}
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PP_Resource m_context;
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PP_Instance m_instance;
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const PPB_Instance* m_instInterface;
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const PPB_Graphics3D* m_graphicsInterface;
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const PPB_OpenGLES2InstancedArrays* m_instancedArrays;
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const PPB_OpenGLES2Query* m_query;
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PostSwapBuffersFn m_postSwapBuffers;
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bool m_forceSwap;
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};
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static Ppapi s_ppapi;
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void naclSwapCompleteCb(void* /*_data*/, int32_t /*_result*/)
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{
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// For NaCl bgfx doesn't create render thread, but rendering is always
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// multithreaded. Frame rendering is done on main thread, and context
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// is initialized when PPAPI interfaces are set. Force swap is there to
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// keep calling swap complete callback, so that initialization doesn't
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// deadlock on semaphores.
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if (s_ppapi.m_forceSwap)
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{
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s_ppapi.swap();
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}
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renderFrame();
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}
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static void GL_APIENTRY naclVertexAttribDivisor(GLuint _index, GLuint _divisor)
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{
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s_ppapi.m_instancedArrays->VertexAttribDivisorANGLE(s_ppapi.m_context, _index, _divisor);
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}
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static void GL_APIENTRY naclDrawArraysInstanced(GLenum _mode, GLint _first, GLsizei _count, GLsizei _primcount)
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{
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s_ppapi.m_instancedArrays->DrawArraysInstancedANGLE(s_ppapi.m_context, _mode, _first, _count, _primcount);
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}
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static void GL_APIENTRY naclDrawElementsInstanced(GLenum _mode, GLsizei _count, GLenum _type, const GLvoid* _indices, GLsizei _primcount)
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{
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s_ppapi.m_instancedArrays->DrawElementsInstancedANGLE(s_ppapi.m_context, _mode, _count, _type, _indices, _primcount);
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}
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static void GL_APIENTRY naclGenQueries(GLsizei _n, GLuint* _queries)
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{
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s_ppapi.m_query->GenQueriesEXT(s_ppapi.m_context, _n, _queries);
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}
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static void GL_APIENTRY naclDeleteQueries(GLsizei _n, const GLuint* _queries)
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{
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s_ppapi.m_query->DeleteQueriesEXT(s_ppapi.m_context, _n, _queries);
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}
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static void GL_APIENTRY naclBeginQuery(GLenum _target, GLuint _id)
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{
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BX_UNUSED(_target);
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s_ppapi.m_query->BeginQueryEXT(s_ppapi.m_context, GL_ANY_SAMPLES_PASSED_EXT, _id);
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}
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static void GL_APIENTRY naclEndQuery(GLenum _target)
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{
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BX_UNUSED(_target);
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s_ppapi.m_query->EndQueryEXT(s_ppapi.m_context, GL_ANY_SAMPLES_PASSED_EXT);
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}
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static void GL_APIENTRY naclGetQueryObjectiv(GLuint _id, GLenum _pname, GLint* _params)
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{
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s_ppapi.m_query->GetQueryivEXT(s_ppapi.m_context, GL_ANY_SAMPLES_PASSED_EXT, GL_CURRENT_QUERY_EXT, _params);
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}
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static void GL_APIENTRY naclGetQueryObjectui64v(GLuint _id, GLenum _pname, GLuint64* _params)
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{
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GLint params;
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s_ppapi.m_query->GetQueryivEXT(s_ppapi.m_context, GL_ANY_SAMPLES_PASSED_EXT, GL_CURRENT_QUERY_EXT, ¶ms);
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*_params = params;
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}
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bool Ppapi::setInterfaces(PP_Instance _instance, const PPB_Instance* _instInterface, const PPB_Graphics3D* _graphicsInterface, PostSwapBuffersFn _postSwapBuffers)
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{
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BX_TRACE("PPAPI Interfaces");
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m_instance = _instance;
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m_instInterface = _instInterface;
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m_graphicsInterface = _graphicsInterface;
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m_instancedArrays = glGetInstancedArraysInterfacePPAPI();
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m_query = glGetQueryInterfacePPAPI();
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m_postSwapBuffers = _postSwapBuffers;
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int32_t attribs[] =
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{
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PP_GRAPHICS3DATTRIB_ALPHA_SIZE, 8,
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PP_GRAPHICS3DATTRIB_DEPTH_SIZE, 24,
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PP_GRAPHICS3DATTRIB_STENCIL_SIZE, 8,
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PP_GRAPHICS3DATTRIB_SAMPLES, 0,
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PP_GRAPHICS3DATTRIB_SAMPLE_BUFFERS, 0,
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PP_GRAPHICS3DATTRIB_WIDTH, BGFX_DEFAULT_WIDTH,
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PP_GRAPHICS3DATTRIB_HEIGHT, BGFX_DEFAULT_HEIGHT,
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PP_GRAPHICS3DATTRIB_NONE
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};
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m_context = m_graphicsInterface->Create(m_instance, 0, attribs);
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if (0 == m_context)
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{
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BX_TRACE("Failed to create context!");
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return false;
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}
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m_instInterface->BindGraphics(m_instance, m_context);
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glSetCurrentContextPPAPI(m_context);
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m_graphicsInterface->SwapBuffers(m_context, naclSwapComplete);
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if (NULL != m_instancedArrays)
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{
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glVertexAttribDivisor = naclVertexAttribDivisor;
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glDrawArraysInstanced = naclDrawArraysInstanced;
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glDrawElementsInstanced = naclDrawElementsInstanced;
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}
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if (NULL != m_query)
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{
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glGenQueries = naclGenQueries;
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glDeleteQueries = naclDeleteQueries;
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glBeginQuery = naclBeginQuery;
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glEndQuery = naclEndQuery;
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glGetQueryObjectiv = naclGetQueryObjectiv;
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glGetQueryObjectui64v = naclGetQueryObjectui64v;
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}
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// Prevent render thread creation.
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RenderFrame::Enum result = renderFrame();
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return RenderFrame::NoContext == result;
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}
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void GlContext::create(uint32_t _width, uint32_t _height)
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{
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BX_UNUSED(_width, _height);
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BX_TRACE("GlContext::create");
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}
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void GlContext::destroy()
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{
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}
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void GlContext::resize(uint32_t _width, uint32_t _height, uint32_t _flags)
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{
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s_ppapi.m_forceSwap = false;
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s_ppapi.resize(_width, _height, _flags);
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}
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uint64_t GlContext::getCaps() const
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{
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return 0;
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}
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SwapChainGL* GlContext::createSwapChain(void* /*_nwh*/)
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{
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BX_CHECK(false, "Shouldn't be called!");
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return NULL;
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}
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void GlContext::destroySwapChain(SwapChainGL* /*_swapChain*/)
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{
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BX_CHECK(false, "Shouldn't be called!");
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}
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void GlContext::swap(SwapChainGL* /*_swapChain*/)
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{
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s_ppapi.swap();
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}
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void GlContext::makeCurrent(SwapChainGL* /*_swapChain*/)
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{
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}
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void GlContext::import()
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{
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}
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bool GlContext::isValid() const
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{
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return s_ppapi.isValid();
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}
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} /* namespace gl */ } // namespace bgfx
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namespace bgfx
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{
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bool naclSetInterfaces(PP_Instance _instance, const PPB_Instance* _instInterface, const PPB_Graphics3D* _graphicsInterface, PostSwapBuffersFn _postSwapBuffers)
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{
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return gl::s_ppapi.setInterfaces( _instance, _instInterface, _graphicsInterface, _postSwapBuffers);
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}
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} // namespace bgfx
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#endif // BX_PLATFORM_NACL && (BGFX_CONFIG_RENDERER_OPENGLES || BGFX_CONFIG_RENDERER_OPENGL)
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