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16 lines
358 B
Text
16 lines
358 B
Text
void main ()
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{
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vec4 tmpvar_1;
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tmpvar_1 = vec4(0.0, 0.0, 0.0, 0.0);
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gl_FragData[0] = tmpvar_1;
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vec4 tmpvar_2;
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tmpvar_2 = vec4(0.1, 0.1, 0.1, 0.1);
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gl_FragData[1] = tmpvar_2;
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vec4 tmpvar_3;
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tmpvar_3 = vec4(0.2, 0.2, 0.2, 0.2);
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gl_FragData[2] = tmpvar_3;
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vec4 tmpvar_4;
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tmpvar_4 = vec4(0.3, 0.3, 0.3, 0.3);
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gl_FragData[3] = tmpvar_4;
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}
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