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46 lines
1.1 KiB
C
46 lines
1.1 KiB
C
/*
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* Copyright 2011-2015 Branimir Karadzic. All rights reserved.
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* License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
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*
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* vim: set tabstop=4 expandtab:
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*/
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#ifndef BGFX_PLATFORM_C99_H_HEADER_GUARD
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#define BGFX_PLATFORM_C99_H_HEADER_GUARD
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// NOTICE:
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// This header file contains platform specific interfaces. It is only
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// necessary to use this header in conjunction with creating windows.
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#include <bx/platform.h>
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typedef enum bgfx_render_frame
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{
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BGFX_RENDER_FRAME_NO_CONTEXT,
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BGFX_RENDER_FRAME_RENDER,
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BGFX_RENDER_FRAME_EXITING,
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BGFX_RENDER_FRAME_COUNT
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} bgfx_render_frame_t;
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/**
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* WARNING: This call should be only used on platforms that don't
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* allow creating separate rendering thread. If it is called before
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* to bgfx_init, render thread won't be created by bgfx_init call.
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*/
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BGFX_C_API bgfx_render_frame_t bgfx_render_frame();
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typedef struct bgfx_platform_data
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{
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void* ndt;
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void* nwh;
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void* context;
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void* backBuffer;
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void* backBufferDS;
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} bgfx_platform_data_t;
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BGFX_C_API void bgfx_set_platform_data(bgfx_platform_data_t* _pd);
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#endif // BGFX_PLATFORM_C99_H_HEADER_GUARD
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