mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-29 19:15:37 -05:00
32 lines
979 B
Scala
32 lines
979 B
Scala
$input a_position, a_texcoord0
|
|
$output v_texcoord0, v_texcoord1, v_texcoord2, v_texcoord3, v_texcoord4
|
|
|
|
/*
|
|
* Copyright 2011-2015 Branimir Karadzic. All rights reserved.
|
|
* License: http://www.opensource.org/licenses/BSD-2-Clause
|
|
*/
|
|
|
|
#include "../common/common.sh"
|
|
|
|
uniform vec4 u_smSamplingParams;
|
|
#define u_xOffset u_smSamplingParams.z
|
|
|
|
void main()
|
|
{
|
|
float offset = u_viewTexel.x*u_xOffset;
|
|
|
|
gl_Position = mul(u_modelViewProj, vec4(a_position, 1.0) );
|
|
v_texcoord0 = a_texcoord0;
|
|
v_texcoord1 = vec4(a_texcoord0.x - offset*1.0, a_texcoord0.y,
|
|
a_texcoord0.x + offset*1.0, a_texcoord0.y
|
|
);
|
|
v_texcoord2 = vec4(a_texcoord0.x - offset*2.0, a_texcoord0.y,
|
|
a_texcoord0.x + offset*2.0, a_texcoord0.y
|
|
);
|
|
v_texcoord3 = vec4(a_texcoord0.x - offset*3.0, a_texcoord0.y,
|
|
a_texcoord0.x + offset*3.0, a_texcoord0.y
|
|
);
|
|
v_texcoord4 = vec4(a_texcoord0.x - offset*4.0, a_texcoord0.y,
|
|
a_texcoord0.x + offset*4.0, a_texcoord0.y
|
|
);
|
|
}
|