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22 lines
283 B
Text
22 lines
283 B
Text
varying lowp float xx;
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int func(inout float x)
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{
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x = x*2.0;
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return 0;
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}
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void main()
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{
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lowp float x = xx;
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int i = func(x); // side effects!
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if (x < 0.0)
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discard;
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lowp float c = 0.0;
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for (; i < 4; ++i)
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c += xx;
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gl_FragColor = vec4(c);
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}
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