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28 lines
411 B
Text
28 lines
411 B
Text
varying lowp float xx;
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void main ()
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{
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lowp float c_1;
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int i_2;
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int tmpvar_3;
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if ((xx > 0.5)) {
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tmpvar_3 = 2;
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} else {
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tmpvar_3 = 4;
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};
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i_2 = tmpvar_3;
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if ((tmpvar_3 < 2)) {
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discard;
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};
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c_1 = 0.0;
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while (true) {
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if ((i_2 >= 4)) {
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break;
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};
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c_1 = (c_1 + xx);
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i_2 = (i_2 + 1);
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};
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lowp vec4 tmpvar_4;
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tmpvar_4 = vec4(c_1);
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gl_FragColor = tmpvar_4;
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}
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