bgfx/examples/runtime/shaders
2016-01-17 23:05:40 -08:00
..
dx9 removed z coord adjustment in shadow2D() shader builtin for HLSL versions 2016-01-17 23:05:40 -08:00
dx11 removed z coord adjustment in shadow2D() shader builtin for HLSL versions 2016-01-17 23:05:40 -08:00
gles removed z coord adjustment in shadow2D() shader builtin for HLSL versions 2016-01-17 23:05:40 -08:00
glsl removed z coord adjustment in shadow2D() shader builtin for HLSL versions 2016-01-17 23:05:40 -08:00
metal removed z coord adjustment in shadow2D() shader builtin for HLSL versions 2016-01-17 23:05:40 -08:00