mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-25 17:18:12 -05:00
645 lines
23 KiB
Text
645 lines
23 KiB
Text
#extension GL_EXT_shader_texture_lod : enable
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uniform sampler2D _MainTex;
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uniform highp vec4 _MainTex_TexelSize;
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varying highp vec2 xlv_TEXCOORD0;
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void main ()
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{
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highp vec2 fxaaQualityRcpFrame_1;
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fxaaQualityRcpFrame_1 = _MainTex_TexelSize.xy;
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highp vec4 tmpvar_2;
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highp float subpixH_3;
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highp float pixelOffset_4;
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highp float spanLengthRcp_5;
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bool goodSpanP_6;
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bool goodSpanN_7;
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highp float dstP_8;
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highp float dstN_9;
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bool doneNP_10;
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bool doneP_11;
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bool doneN_12;
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bool lumaMLTZero_13;
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highp float subpixF_14;
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highp float gradientScaled_15;
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highp float lumaEndP_16;
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highp float subpixE_17;
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highp float lumaEndN_18;
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highp float subpixD_19;
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highp vec2 posP_20;
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highp vec2 posN_21;
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highp vec2 posB_22;
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bool pairN_23;
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highp float lumaSS_24;
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highp float lumaNN_25;
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highp float gradientS_26;
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highp float gradientN_27;
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highp float subpixB_28;
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highp float subpixA_29;
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bool horzSpan_30;
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highp float lengthSign_31;
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highp float lumaNWSW_32;
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highp float lumaNESE_33;
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highp float subpixRcpRange_34;
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highp float lumaWE_35;
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highp float lumaNS_36;
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highp float range_37;
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highp float lumaN_38;
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highp float lumaS_39;
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highp vec4 rgbyM_40;
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highp vec2 posM_41;
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posM_41 = xlv_TEXCOORD0;
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lowp vec4 tmpvar_42;
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tmpvar_42 = texture2DLodEXT (_MainTex, xlv_TEXCOORD0, 0.0);
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rgbyM_40 = tmpvar_42;
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highp vec4 tmpvar_43;
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tmpvar_43.zw = vec2(0.0, 0.0);
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tmpvar_43.xy = (xlv_TEXCOORD0 + (vec2(0.0, 1.0) * _MainTex_TexelSize.xy));
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lowp vec4 tmpvar_44;
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tmpvar_44 = texture2DLodEXT (_MainTex, tmpvar_43.xy, 0.0);
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highp vec4 rgba_45;
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rgba_45 = tmpvar_44;
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lumaS_39 = rgba_45.w;
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highp vec4 tmpvar_46;
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tmpvar_46.zw = vec2(0.0, 0.0);
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tmpvar_46.xy = (xlv_TEXCOORD0 + (vec2(1.0, 0.0) * _MainTex_TexelSize.xy));
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lowp vec4 tmpvar_47;
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tmpvar_47 = texture2DLodEXT (_MainTex, tmpvar_46.xy, 0.0);
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highp float tmpvar_48;
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highp vec4 rgba_49;
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rgba_49 = tmpvar_47;
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tmpvar_48 = rgba_49.w;
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highp vec4 tmpvar_50;
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tmpvar_50.zw = vec2(0.0, 0.0);
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tmpvar_50.xy = (xlv_TEXCOORD0 + (vec2(0.0, -1.0) * _MainTex_TexelSize.xy));
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lowp vec4 tmpvar_51;
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tmpvar_51 = texture2DLodEXT (_MainTex, tmpvar_50.xy, 0.0);
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highp vec4 rgba_52;
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rgba_52 = tmpvar_51;
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lumaN_38 = rgba_52.w;
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highp vec4 tmpvar_53;
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tmpvar_53.zw = vec2(0.0, 0.0);
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tmpvar_53.xy = (xlv_TEXCOORD0 + (vec2(-1.0, 0.0) * _MainTex_TexelSize.xy));
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lowp vec4 tmpvar_54;
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tmpvar_54 = texture2DLodEXT (_MainTex, tmpvar_53.xy, 0.0);
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highp float tmpvar_55;
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highp vec4 rgba_56;
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rgba_56 = tmpvar_54;
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tmpvar_55 = rgba_56.w;
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highp float tmpvar_57;
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tmpvar_57 = max (max (rgba_52.w, rgba_56.w), max (max (rgba_49.w, rgba_45.w), rgbyM_40.w));
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range_37 = (tmpvar_57 - min (min (rgba_52.w, rgba_56.w), min (
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min (rgba_49.w, rgba_45.w)
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, rgbyM_40.w)));
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if ((range_37 < max (0.0833, (tmpvar_57 * 0.166)))) {
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tmpvar_2 = rgbyM_40;
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} else {
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highp vec4 tmpvar_58;
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tmpvar_58.zw = vec2(0.0, 0.0);
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tmpvar_58.xy = (xlv_TEXCOORD0 - _MainTex_TexelSize.xy);
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lowp vec4 tmpvar_59;
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tmpvar_59 = texture2DLodEXT (_MainTex, tmpvar_58.xy, 0.0);
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highp vec4 rgba_60;
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rgba_60 = tmpvar_59;
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highp vec4 tmpvar_61;
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tmpvar_61.zw = vec2(0.0, 0.0);
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tmpvar_61.xy = (xlv_TEXCOORD0 + _MainTex_TexelSize.xy);
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lowp vec4 tmpvar_62;
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tmpvar_62 = texture2DLodEXT (_MainTex, tmpvar_61.xy, 0.0);
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highp vec4 rgba_63;
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rgba_63 = tmpvar_62;
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highp vec4 tmpvar_64;
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tmpvar_64.zw = vec2(0.0, 0.0);
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tmpvar_64.xy = (xlv_TEXCOORD0 + (vec2(1.0, -1.0) * _MainTex_TexelSize.xy));
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lowp vec4 tmpvar_65;
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tmpvar_65 = texture2DLodEXT (_MainTex, tmpvar_64.xy, 0.0);
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highp vec4 rgba_66;
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rgba_66 = tmpvar_65;
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highp vec4 tmpvar_67;
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tmpvar_67.zw = vec2(0.0, 0.0);
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tmpvar_67.xy = (xlv_TEXCOORD0 + (vec2(-1.0, 1.0) * _MainTex_TexelSize.xy));
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lowp vec4 tmpvar_68;
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tmpvar_68 = texture2DLodEXT (_MainTex, tmpvar_67.xy, 0.0);
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highp vec4 rgba_69;
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rgba_69 = tmpvar_68;
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lumaNS_36 = (rgba_52.w + rgba_45.w);
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lumaWE_35 = (rgba_56.w + rgba_49.w);
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subpixRcpRange_34 = (1.0/(range_37));
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lumaNESE_33 = (rgba_66.w + rgba_63.w);
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lumaNWSW_32 = (rgba_60.w + rgba_69.w);
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lengthSign_31 = fxaaQualityRcpFrame_1.x;
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horzSpan_30 = ((abs(
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((-2.0 * rgba_56.w) + lumaNWSW_32)
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) + (
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(abs(((-2.0 * rgbyM_40.w) + lumaNS_36)) * 2.0)
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+
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abs(((-2.0 * rgba_49.w) + lumaNESE_33))
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)) >= (abs(
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((-2.0 * rgba_45.w) + (rgba_69.w + rgba_63.w))
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) + (
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(abs(((-2.0 * rgbyM_40.w) + lumaWE_35)) * 2.0)
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+
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abs(((-2.0 * rgba_52.w) + (rgba_60.w + rgba_66.w)))
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)));
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subpixA_29 = (((lumaNS_36 + lumaWE_35) * 2.0) + (lumaNWSW_32 + lumaNESE_33));
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if (!(horzSpan_30)) {
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lumaN_38 = tmpvar_55;
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};
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if (!(horzSpan_30)) {
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lumaS_39 = tmpvar_48;
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};
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if (horzSpan_30) {
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lengthSign_31 = fxaaQualityRcpFrame_1.y;
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};
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subpixB_28 = ((subpixA_29 * 0.0833333) - rgbyM_40.w);
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gradientN_27 = (lumaN_38 - rgbyM_40.w);
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gradientS_26 = (lumaS_39 - rgbyM_40.w);
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lumaNN_25 = (lumaN_38 + rgbyM_40.w);
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lumaSS_24 = (lumaS_39 + rgbyM_40.w);
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pairN_23 = (abs(gradientN_27) >= abs(gradientS_26));
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highp float tmpvar_70;
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tmpvar_70 = max (abs(gradientN_27), abs(gradientS_26));
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if (pairN_23) {
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lengthSign_31 = -(lengthSign_31);
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};
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highp float tmpvar_71;
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tmpvar_71 = clamp ((abs(subpixB_28) * subpixRcpRange_34), 0.0, 1.0);
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posB_22 = xlv_TEXCOORD0;
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highp float tmpvar_72;
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if (!(horzSpan_30)) {
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tmpvar_72 = 0.0;
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} else {
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tmpvar_72 = fxaaQualityRcpFrame_1.x;
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};
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highp float tmpvar_73;
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if (horzSpan_30) {
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tmpvar_73 = 0.0;
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} else {
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tmpvar_73 = fxaaQualityRcpFrame_1.y;
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};
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if (!(horzSpan_30)) {
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posB_22.x = (xlv_TEXCOORD0.x + (lengthSign_31 * 0.5));
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};
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if (horzSpan_30) {
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posB_22.y = (xlv_TEXCOORD0.y + (lengthSign_31 * 0.5));
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};
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posN_21.x = (posB_22.x - tmpvar_72);
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posN_21.y = (posB_22.y - tmpvar_73);
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posP_20.x = (posB_22.x + tmpvar_72);
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posP_20.y = (posB_22.y + tmpvar_73);
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subpixD_19 = ((-2.0 * tmpvar_71) + 3.0);
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lowp vec4 tmpvar_74;
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tmpvar_74 = texture2DLodEXT (_MainTex, posN_21, 0.0);
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highp vec4 rgba_75;
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rgba_75 = tmpvar_74;
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lumaEndN_18 = rgba_75.w;
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subpixE_17 = (tmpvar_71 * tmpvar_71);
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lowp vec4 tmpvar_76;
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tmpvar_76 = texture2DLodEXT (_MainTex, posP_20, 0.0);
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highp vec4 rgba_77;
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rgba_77 = tmpvar_76;
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lumaEndP_16 = rgba_77.w;
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if (!(pairN_23)) {
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lumaNN_25 = lumaSS_24;
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};
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gradientScaled_15 = (tmpvar_70 / 4.0);
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subpixF_14 = (subpixD_19 * subpixE_17);
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lumaMLTZero_13 = ((rgbyM_40.w - (lumaNN_25 * 0.5)) < 0.0);
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lumaEndN_18 = (rgba_75.w - (lumaNN_25 * 0.5));
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lumaEndP_16 = (rgba_77.w - (lumaNN_25 * 0.5));
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doneN_12 = (abs(lumaEndN_18) >= gradientScaled_15);
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doneP_11 = (abs(lumaEndP_16) >= gradientScaled_15);
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if (!(doneN_12)) {
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posN_21.x = (posN_21.x - tmpvar_72);
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};
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if (!(doneN_12)) {
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posN_21.y = (posN_21.y - tmpvar_73);
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};
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doneNP_10 = !((doneN_12 && doneP_11));
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if (!(doneP_11)) {
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posP_20.x = (posP_20.x + tmpvar_72);
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};
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if (!(doneP_11)) {
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posP_20.y = (posP_20.y + tmpvar_73);
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};
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if (doneNP_10) {
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if (!(doneN_12)) {
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lowp vec4 tmpvar_78;
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tmpvar_78 = texture2DLodEXT (_MainTex, posN_21, 0.0);
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highp vec4 rgba_79;
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rgba_79 = tmpvar_78;
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lumaEndN_18 = rgba_79.w;
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};
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if (!(doneP_11)) {
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lowp vec4 tmpvar_80;
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tmpvar_80 = texture2DLodEXT (_MainTex, posP_20, 0.0);
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highp vec4 rgba_81;
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rgba_81 = tmpvar_80;
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lumaEndP_16 = rgba_81.w;
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};
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if (!(doneN_12)) {
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lumaEndN_18 = (lumaEndN_18 - (lumaNN_25 * 0.5));
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};
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if (!(doneP_11)) {
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lumaEndP_16 = (lumaEndP_16 - (lumaNN_25 * 0.5));
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};
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doneN_12 = (abs(lumaEndN_18) >= gradientScaled_15);
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doneP_11 = (abs(lumaEndP_16) >= gradientScaled_15);
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if (!(doneN_12)) {
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posN_21.x = (posN_21.x - tmpvar_72);
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};
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if (!(doneN_12)) {
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posN_21.y = (posN_21.y - tmpvar_73);
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};
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doneNP_10 = !((doneN_12 && doneP_11));
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if (!(doneP_11)) {
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posP_20.x = (posP_20.x + tmpvar_72);
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};
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if (!(doneP_11)) {
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posP_20.y = (posP_20.y + tmpvar_73);
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};
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if (doneNP_10) {
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if (!(doneN_12)) {
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lowp vec4 tmpvar_82;
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tmpvar_82 = texture2DLodEXT (_MainTex, posN_21, 0.0);
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highp vec4 rgba_83;
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rgba_83 = tmpvar_82;
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lumaEndN_18 = rgba_83.w;
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};
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if (!(doneP_11)) {
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lowp vec4 tmpvar_84;
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tmpvar_84 = texture2DLodEXT (_MainTex, posP_20, 0.0);
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highp vec4 rgba_85;
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rgba_85 = tmpvar_84;
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lumaEndP_16 = rgba_85.w;
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};
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if (!(doneN_12)) {
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lumaEndN_18 = (lumaEndN_18 - (lumaNN_25 * 0.5));
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};
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if (!(doneP_11)) {
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lumaEndP_16 = (lumaEndP_16 - (lumaNN_25 * 0.5));
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};
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doneN_12 = (abs(lumaEndN_18) >= gradientScaled_15);
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doneP_11 = (abs(lumaEndP_16) >= gradientScaled_15);
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if (!(doneN_12)) {
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posN_21.x = (posN_21.x - tmpvar_72);
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};
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if (!(doneN_12)) {
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posN_21.y = (posN_21.y - tmpvar_73);
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};
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doneNP_10 = !((doneN_12 && doneP_11));
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if (!(doneP_11)) {
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posP_20.x = (posP_20.x + tmpvar_72);
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};
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if (!(doneP_11)) {
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posP_20.y = (posP_20.y + tmpvar_73);
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};
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if (doneNP_10) {
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if (!(doneN_12)) {
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lowp vec4 tmpvar_86;
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tmpvar_86 = texture2DLodEXT (_MainTex, posN_21, 0.0);
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highp vec4 rgba_87;
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rgba_87 = tmpvar_86;
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lumaEndN_18 = rgba_87.w;
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};
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if (!(doneP_11)) {
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lowp vec4 tmpvar_88;
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tmpvar_88 = texture2DLodEXT (_MainTex, posP_20, 0.0);
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highp vec4 rgba_89;
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rgba_89 = tmpvar_88;
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lumaEndP_16 = rgba_89.w;
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};
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if (!(doneN_12)) {
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lumaEndN_18 = (lumaEndN_18 - (lumaNN_25 * 0.5));
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};
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if (!(doneP_11)) {
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lumaEndP_16 = (lumaEndP_16 - (lumaNN_25 * 0.5));
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};
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doneN_12 = (abs(lumaEndN_18) >= gradientScaled_15);
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doneP_11 = (abs(lumaEndP_16) >= gradientScaled_15);
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if (!(doneN_12)) {
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posN_21.x = (posN_21.x - tmpvar_72);
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};
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if (!(doneN_12)) {
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posN_21.y = (posN_21.y - tmpvar_73);
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};
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doneNP_10 = !((doneN_12 && doneP_11));
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if (!(doneP_11)) {
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posP_20.x = (posP_20.x + tmpvar_72);
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};
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if (!(doneP_11)) {
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posP_20.y = (posP_20.y + tmpvar_73);
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};
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if (doneNP_10) {
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if (!(doneN_12)) {
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lowp vec4 tmpvar_90;
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tmpvar_90 = texture2DLodEXT (_MainTex, posN_21, 0.0);
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highp vec4 rgba_91;
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rgba_91 = tmpvar_90;
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lumaEndN_18 = rgba_91.w;
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};
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if (!(doneP_11)) {
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lowp vec4 tmpvar_92;
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tmpvar_92 = texture2DLodEXT (_MainTex, posP_20, 0.0);
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highp vec4 rgba_93;
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rgba_93 = tmpvar_92;
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lumaEndP_16 = rgba_93.w;
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};
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if (!(doneN_12)) {
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lumaEndN_18 = (lumaEndN_18 - (lumaNN_25 * 0.5));
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};
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if (!(doneP_11)) {
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lumaEndP_16 = (lumaEndP_16 - (lumaNN_25 * 0.5));
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};
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doneN_12 = (abs(lumaEndN_18) >= gradientScaled_15);
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doneP_11 = (abs(lumaEndP_16) >= gradientScaled_15);
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if (!(doneN_12)) {
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posN_21.x = (posN_21.x - (tmpvar_72 * 1.5));
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};
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if (!(doneN_12)) {
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posN_21.y = (posN_21.y - (tmpvar_73 * 1.5));
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};
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doneNP_10 = !((doneN_12 && doneP_11));
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if (!(doneP_11)) {
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posP_20.x = (posP_20.x + (tmpvar_72 * 1.5));
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};
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if (!(doneP_11)) {
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posP_20.y = (posP_20.y + (tmpvar_73 * 1.5));
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};
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if (doneNP_10) {
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if (!(doneN_12)) {
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lowp vec4 tmpvar_94;
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tmpvar_94 = texture2DLodEXT (_MainTex, posN_21, 0.0);
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highp vec4 rgba_95;
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rgba_95 = tmpvar_94;
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lumaEndN_18 = rgba_95.w;
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};
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if (!(doneP_11)) {
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lowp vec4 tmpvar_96;
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tmpvar_96 = texture2DLodEXT (_MainTex, posP_20, 0.0);
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highp vec4 rgba_97;
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rgba_97 = tmpvar_96;
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lumaEndP_16 = rgba_97.w;
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};
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if (!(doneN_12)) {
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lumaEndN_18 = (lumaEndN_18 - (lumaNN_25 * 0.5));
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};
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if (!(doneP_11)) {
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lumaEndP_16 = (lumaEndP_16 - (lumaNN_25 * 0.5));
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};
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doneN_12 = (abs(lumaEndN_18) >= gradientScaled_15);
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doneP_11 = (abs(lumaEndP_16) >= gradientScaled_15);
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if (!(doneN_12)) {
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posN_21.x = (posN_21.x - (tmpvar_72 * 2.0));
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};
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if (!(doneN_12)) {
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posN_21.y = (posN_21.y - (tmpvar_73 * 2.0));
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};
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doneNP_10 = !((doneN_12 && doneP_11));
|
|
if (!(doneP_11)) {
|
|
posP_20.x = (posP_20.x + (tmpvar_72 * 2.0));
|
|
};
|
|
if (!(doneP_11)) {
|
|
posP_20.y = (posP_20.y + (tmpvar_73 * 2.0));
|
|
};
|
|
if (doneNP_10) {
|
|
if (!(doneN_12)) {
|
|
lowp vec4 tmpvar_98;
|
|
tmpvar_98 = texture2DLodEXT (_MainTex, posN_21, 0.0);
|
|
highp vec4 rgba_99;
|
|
rgba_99 = tmpvar_98;
|
|
lumaEndN_18 = rgba_99.w;
|
|
};
|
|
if (!(doneP_11)) {
|
|
lowp vec4 tmpvar_100;
|
|
tmpvar_100 = texture2DLodEXT (_MainTex, posP_20, 0.0);
|
|
highp vec4 rgba_101;
|
|
rgba_101 = tmpvar_100;
|
|
lumaEndP_16 = rgba_101.w;
|
|
};
|
|
if (!(doneN_12)) {
|
|
lumaEndN_18 = (lumaEndN_18 - (lumaNN_25 * 0.5));
|
|
};
|
|
if (!(doneP_11)) {
|
|
lumaEndP_16 = (lumaEndP_16 - (lumaNN_25 * 0.5));
|
|
};
|
|
doneN_12 = (abs(lumaEndN_18) >= gradientScaled_15);
|
|
doneP_11 = (abs(lumaEndP_16) >= gradientScaled_15);
|
|
if (!(doneN_12)) {
|
|
posN_21.x = (posN_21.x - (tmpvar_72 * 2.0));
|
|
};
|
|
if (!(doneN_12)) {
|
|
posN_21.y = (posN_21.y - (tmpvar_73 * 2.0));
|
|
};
|
|
doneNP_10 = !((doneN_12 && doneP_11));
|
|
if (!(doneP_11)) {
|
|
posP_20.x = (posP_20.x + (tmpvar_72 * 2.0));
|
|
};
|
|
if (!(doneP_11)) {
|
|
posP_20.y = (posP_20.y + (tmpvar_73 * 2.0));
|
|
};
|
|
if (doneNP_10) {
|
|
if (!(doneN_12)) {
|
|
lowp vec4 tmpvar_102;
|
|
tmpvar_102 = texture2DLodEXT (_MainTex, posN_21, 0.0);
|
|
highp vec4 rgba_103;
|
|
rgba_103 = tmpvar_102;
|
|
lumaEndN_18 = rgba_103.w;
|
|
};
|
|
if (!(doneP_11)) {
|
|
lowp vec4 tmpvar_104;
|
|
tmpvar_104 = texture2DLodEXT (_MainTex, posP_20, 0.0);
|
|
highp vec4 rgba_105;
|
|
rgba_105 = tmpvar_104;
|
|
lumaEndP_16 = rgba_105.w;
|
|
};
|
|
if (!(doneN_12)) {
|
|
lumaEndN_18 = (lumaEndN_18 - (lumaNN_25 * 0.5));
|
|
};
|
|
if (!(doneP_11)) {
|
|
lumaEndP_16 = (lumaEndP_16 - (lumaNN_25 * 0.5));
|
|
};
|
|
doneN_12 = (abs(lumaEndN_18) >= gradientScaled_15);
|
|
doneP_11 = (abs(lumaEndP_16) >= gradientScaled_15);
|
|
if (!(doneN_12)) {
|
|
posN_21.x = (posN_21.x - (tmpvar_72 * 2.0));
|
|
};
|
|
if (!(doneN_12)) {
|
|
posN_21.y = (posN_21.y - (tmpvar_73 * 2.0));
|
|
};
|
|
doneNP_10 = !((doneN_12 && doneP_11));
|
|
if (!(doneP_11)) {
|
|
posP_20.x = (posP_20.x + (tmpvar_72 * 2.0));
|
|
};
|
|
if (!(doneP_11)) {
|
|
posP_20.y = (posP_20.y + (tmpvar_73 * 2.0));
|
|
};
|
|
if (doneNP_10) {
|
|
if (!(doneN_12)) {
|
|
lowp vec4 tmpvar_106;
|
|
tmpvar_106 = texture2DLodEXT (_MainTex, posN_21, 0.0);
|
|
highp vec4 rgba_107;
|
|
rgba_107 = tmpvar_106;
|
|
lumaEndN_18 = rgba_107.w;
|
|
};
|
|
if (!(doneP_11)) {
|
|
lowp vec4 tmpvar_108;
|
|
tmpvar_108 = texture2DLodEXT (_MainTex, posP_20, 0.0);
|
|
highp vec4 rgba_109;
|
|
rgba_109 = tmpvar_108;
|
|
lumaEndP_16 = rgba_109.w;
|
|
};
|
|
if (!(doneN_12)) {
|
|
lumaEndN_18 = (lumaEndN_18 - (lumaNN_25 * 0.5));
|
|
};
|
|
if (!(doneP_11)) {
|
|
lumaEndP_16 = (lumaEndP_16 - (lumaNN_25 * 0.5));
|
|
};
|
|
doneN_12 = (abs(lumaEndN_18) >= gradientScaled_15);
|
|
doneP_11 = (abs(lumaEndP_16) >= gradientScaled_15);
|
|
if (!(doneN_12)) {
|
|
posN_21.x = (posN_21.x - (tmpvar_72 * 2.0));
|
|
};
|
|
if (!(doneN_12)) {
|
|
posN_21.y = (posN_21.y - (tmpvar_73 * 2.0));
|
|
};
|
|
doneNP_10 = !((doneN_12 && doneP_11));
|
|
if (!(doneP_11)) {
|
|
posP_20.x = (posP_20.x + (tmpvar_72 * 2.0));
|
|
};
|
|
if (!(doneP_11)) {
|
|
posP_20.y = (posP_20.y + (tmpvar_73 * 2.0));
|
|
};
|
|
if (doneNP_10) {
|
|
if (!(doneN_12)) {
|
|
lowp vec4 tmpvar_110;
|
|
tmpvar_110 = texture2DLodEXT (_MainTex, posN_21, 0.0);
|
|
highp vec4 rgba_111;
|
|
rgba_111 = tmpvar_110;
|
|
lumaEndN_18 = rgba_111.w;
|
|
};
|
|
if (!(doneP_11)) {
|
|
lowp vec4 tmpvar_112;
|
|
tmpvar_112 = texture2DLodEXT (_MainTex, posP_20, 0.0);
|
|
highp vec4 rgba_113;
|
|
rgba_113 = tmpvar_112;
|
|
lumaEndP_16 = rgba_113.w;
|
|
};
|
|
if (!(doneN_12)) {
|
|
lumaEndN_18 = (lumaEndN_18 - (lumaNN_25 * 0.5));
|
|
};
|
|
if (!(doneP_11)) {
|
|
lumaEndP_16 = (lumaEndP_16 - (lumaNN_25 * 0.5));
|
|
};
|
|
doneN_12 = (abs(lumaEndN_18) >= gradientScaled_15);
|
|
doneP_11 = (abs(lumaEndP_16) >= gradientScaled_15);
|
|
if (!(doneN_12)) {
|
|
posN_21.x = (posN_21.x - (tmpvar_72 * 4.0));
|
|
};
|
|
if (!(doneN_12)) {
|
|
posN_21.y = (posN_21.y - (tmpvar_73 * 4.0));
|
|
};
|
|
doneNP_10 = !((doneN_12 && doneP_11));
|
|
if (!(doneP_11)) {
|
|
posP_20.x = (posP_20.x + (tmpvar_72 * 4.0));
|
|
};
|
|
if (!(doneP_11)) {
|
|
posP_20.y = (posP_20.y + (tmpvar_73 * 4.0));
|
|
};
|
|
if (doneNP_10) {
|
|
if (!(doneN_12)) {
|
|
lowp vec4 tmpvar_114;
|
|
tmpvar_114 = texture2DLodEXT (_MainTex, posN_21, 0.0);
|
|
highp vec4 rgba_115;
|
|
rgba_115 = tmpvar_114;
|
|
lumaEndN_18 = rgba_115.w;
|
|
};
|
|
if (!(doneP_11)) {
|
|
lowp vec4 tmpvar_116;
|
|
tmpvar_116 = texture2DLodEXT (_MainTex, posP_20, 0.0);
|
|
highp vec4 rgba_117;
|
|
rgba_117 = tmpvar_116;
|
|
lumaEndP_16 = rgba_117.w;
|
|
};
|
|
if (!(doneN_12)) {
|
|
lumaEndN_18 = (lumaEndN_18 - (lumaNN_25 * 0.5));
|
|
};
|
|
if (!(doneP_11)) {
|
|
lumaEndP_16 = (lumaEndP_16 - (lumaNN_25 * 0.5));
|
|
};
|
|
doneN_12 = (abs(lumaEndN_18) >= gradientScaled_15);
|
|
doneP_11 = (abs(lumaEndP_16) >= gradientScaled_15);
|
|
if (!(doneN_12)) {
|
|
posN_21.x = (posN_21.x - (tmpvar_72 * 8.0));
|
|
};
|
|
if (!(doneN_12)) {
|
|
posN_21.y = (posN_21.y - (tmpvar_73 * 8.0));
|
|
};
|
|
doneNP_10 = !((doneN_12 && doneP_11));
|
|
if (!(doneP_11)) {
|
|
posP_20.x = (posP_20.x + (tmpvar_72 * 8.0));
|
|
};
|
|
if (!(doneP_11)) {
|
|
posP_20.y = (posP_20.y + (tmpvar_73 * 8.0));
|
|
};
|
|
};
|
|
};
|
|
};
|
|
};
|
|
};
|
|
};
|
|
};
|
|
};
|
|
};
|
|
};
|
|
dstN_9 = (xlv_TEXCOORD0.x - posN_21.x);
|
|
dstP_8 = (posP_20.x - xlv_TEXCOORD0.x);
|
|
if (!(horzSpan_30)) {
|
|
dstN_9 = (xlv_TEXCOORD0.y - posN_21.y);
|
|
};
|
|
if (!(horzSpan_30)) {
|
|
dstP_8 = (posP_20.y - xlv_TEXCOORD0.y);
|
|
};
|
|
goodSpanN_7 = ((lumaEndN_18 < 0.0) != lumaMLTZero_13);
|
|
goodSpanP_6 = ((lumaEndP_16 < 0.0) != lumaMLTZero_13);
|
|
spanLengthRcp_5 = (1.0/((dstP_8 + dstN_9)));
|
|
highp float tmpvar_118;
|
|
tmpvar_118 = min (dstN_9, dstP_8);
|
|
bool tmpvar_119;
|
|
if ((dstN_9 < dstP_8)) {
|
|
tmpvar_119 = goodSpanN_7;
|
|
} else {
|
|
tmpvar_119 = goodSpanP_6;
|
|
};
|
|
pixelOffset_4 = ((tmpvar_118 * -(spanLengthRcp_5)) + 0.5);
|
|
subpixH_3 = ((subpixF_14 * subpixF_14) * 0.75);
|
|
highp float tmpvar_120;
|
|
if (tmpvar_119) {
|
|
tmpvar_120 = pixelOffset_4;
|
|
} else {
|
|
tmpvar_120 = 0.0;
|
|
};
|
|
highp float tmpvar_121;
|
|
tmpvar_121 = max (tmpvar_120, subpixH_3);
|
|
if (!(horzSpan_30)) {
|
|
posM_41.x = (xlv_TEXCOORD0.x + (tmpvar_121 * lengthSign_31));
|
|
};
|
|
if (horzSpan_30) {
|
|
posM_41.y = (xlv_TEXCOORD0.y + (tmpvar_121 * lengthSign_31));
|
|
};
|
|
lowp vec4 tmpvar_122;
|
|
tmpvar_122 = texture2DLodEXT (_MainTex, posM_41, 0.0);
|
|
highp vec4 tmpvar_123;
|
|
tmpvar_123.xyz = tmpvar_122.xyz;
|
|
tmpvar_123.w = rgbyM_40.w;
|
|
tmpvar_2 = tmpvar_123;
|
|
};
|
|
gl_FragData[0] = tmpvar_2;
|
|
}
|
|
|
|
|
|
// stats: 401 alu 32 tex 110 flow
|
|
// inputs: 1
|
|
// #0: xlv_TEXCOORD0 (high float) 2x1 [-1]
|
|
// uniforms: 1 (total size: 0)
|
|
// #0: _MainTex_TexelSize (high float) 4x1 [-1]
|
|
// textures: 1
|
|
// #0: _MainTex (low 2d) 0x0 [-1]
|