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96 lines
3.1 KiB
C++
96 lines
3.1 KiB
C++
/* -*- c++ -*- */
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/*
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* Copyright © 2010 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#pragma once
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#ifndef IR_PRINT_VISITOR_H
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#define IR_PRINT_VISITOR_H
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#include "ir.h"
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#include "ir_visitor.h"
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extern "C" {
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#include "program/symbol_table.h"
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}
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extern void _mesa_print_ir(exec_list *instructions,
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struct _mesa_glsl_parse_state *state);
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/**
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* Abstract base class of visitors of IR instruction trees
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*/
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class ir_print_visitor : public ir_visitor {
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public:
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ir_print_visitor();
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virtual ~ir_print_visitor();
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void indent(void);
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/**
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* \name Visit methods
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*
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* As typical for the visitor pattern, there must be one \c visit method for
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* each concrete subclass of \c ir_instruction. Virtual base classes within
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* the hierarchy should not have \c visit methods.
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*/
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/*@{*/
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virtual void visit(ir_rvalue *);
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virtual void visit(ir_variable *);
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virtual void visit(ir_function_signature *);
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virtual void visit(ir_function *);
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virtual void visit(ir_expression *);
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virtual void visit(ir_texture *);
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virtual void visit(ir_swizzle *);
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virtual void visit(ir_dereference_variable *);
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virtual void visit(ir_dereference_array *);
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virtual void visit(ir_dereference_record *);
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virtual void visit(ir_assignment *);
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virtual void visit(ir_constant *);
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virtual void visit(ir_call *);
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virtual void visit(ir_return *);
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virtual void visit(ir_discard *);
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virtual void visit(ir_if *);
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virtual void visit(ir_loop *);
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virtual void visit(ir_loop_jump *);
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virtual void visit(ir_precision_statement *);
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/*@}*/
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private:
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/**
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* Fetch/generate a unique name for ir_variable.
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*
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* GLSL IR permits multiple ir_variables to share the same name. This works
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* fine until we try to print it, when we really need a unique one.
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*/
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const char *unique_name(ir_variable *var);
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/** A mapping from ir_variable * -> unique printable names. */
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hash_table *printable_names;
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_mesa_symbol_table *symbols;
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void *mem_ctx;
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int indentation;
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};
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#endif /* IR_PRINT_VISITOR_H */
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