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40 lines
853 B
C++
40 lines
853 B
C++
/*
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* Copyright 2011-2015 Branimir Karadzic. All rights reserved.
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* License: http://www.opensource.org/licenses/BSD-2-Clause
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*/
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#ifndef BGFX_VERTEXDECL_H_HEADER_GUARD
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#define BGFX_VERTEXDECL_H_HEADER_GUARD
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#include <bgfx.h>
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#include <bx/readerwriter.h>
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namespace bgfx
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{
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///
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void initAttribTypeSizeTable(RendererType::Enum _type);
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/// Returns attribute name.
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const char* getAttribName(Attrib::Enum _attr);
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/// Dump vertex declaration into debug output.
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void dump(const VertexDecl& _decl);
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///
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Attrib::Enum idToAttrib(uint16_t id);
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///
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uint16_t attribToId(Attrib::Enum _attr);
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///
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AttribType::Enum idToAttribType(uint16_t id);
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///
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int32_t write(bx::WriterI* _writer, const bgfx::VertexDecl& _decl);
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///
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int32_t read(bx::ReaderI* _reader, bgfx::VertexDecl& _decl);
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} // namespace bgfx
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#endif // BGFX_VERTEXDECL_H_HEADER_GUARD
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