mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-29 02:55:36 -05:00
23 lines
539 B
Text
23 lines
539 B
Text
uniform samplerCube _Cube;
|
|
uniform vec4 _LightColor0;
|
|
void main ()
|
|
{
|
|
vec4 c_1;
|
|
vec4 c_2;
|
|
c_2.xyz = ((textureCube (_Cube, gl_TexCoord[0].xyz).xyz * _LightColor0.xyz) * (max (0.0,
|
|
dot (gl_TexCoord[1].xyz, gl_TexCoord[2].xyz)
|
|
) * 2.0));
|
|
c_2.w = 0.0;
|
|
c_1.xyz = c_2.xyz;
|
|
c_1.w = 0.0;
|
|
gl_FragData[0] = c_1;
|
|
}
|
|
|
|
|
|
// stats: 7 alu 1 tex 0 flow
|
|
// inputs: 1
|
|
// #0: gl_TexCoord (high float) 4x1 [3] loc 4
|
|
// uniforms: 1 (total size: 0)
|
|
// #0: _LightColor0 (high float) 4x1 [-1]
|
|
// textures: 1
|
|
// #0: _Cube (high cube) 0x0 [-1]
|