mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-12-11 00:31:28 -05:00
13 lines
335 B
Scala
13 lines
335 B
Scala
$input v_color0, v_texcoord0
|
|
|
|
#include <bgfx_shader.sh>
|
|
|
|
SAMPLER2D(s_textureSampler, 0);
|
|
|
|
uniform float u_compose_alpha;
|
|
uniform float u_compose_mult;
|
|
|
|
void main() {
|
|
gl_FragColor = texture2D(s_textureSampler, v_texcoord0.xy) *
|
|
vec4(u_compose_mult, u_compose_mult, u_compose_mult, u_compose_alpha*u_compose_mult);
|
|
}
|