/* * Copyright 2011-2013 Branimir Karadzic. All rights reserved. * License: http://www.opensource.org/licenses/BSD-2-Clause */ #ifndef __RENDERER_D3D_H__ #define __RENDERER_D3D_H__ #if BGFX_CONFIG_DEBUG && BX_PLATFORM_WINDOWS && BX_COMPILER_MSVC # include # pragma comment(lib, "dxerr.lib") # define DX_CHECK_EXTRA_F " (%s): %s" # define DX_CHECK_EXTRA_ARGS , DXGetErrorString(__hr__), DXGetErrorDescription(__hr__) #else # define DX_CHECK_EXTRA_F "" # define DX_CHECK_EXTRA_ARGS #endif // BGFX_CONFIG_DEBUG && BX_PLATFORM_WINDOWS && BX_COMPILER_MSVC namespace bgfx { #define _DX_CHECK(_call) \ do { \ HRESULT __hr__ = _call; \ BX_CHECK(SUCCEEDED(__hr__), #_call " FAILED 0x%08x" DX_CHECK_EXTRA_F "\n" \ , (uint32_t)__hr__ \ DX_CHECK_EXTRA_ARGS \ ); \ } while (0) #if BGFX_CONFIG_DEBUG # define DX_CHECK(_call) _DX_CHECK(_call) #else # define DX_CHECK(_call) _call #endif // BGFX_CONFIG_DEBUG #if BGFX_CONFIG_DEBUG # define DX_RELEASE(_ptr, _expected) \ do { \ if (NULL != _ptr) \ { \ ULONG count = _ptr->Release(); \ BX_CHECK(_expected == count, "RefCount is %d (expected %d).", count, _expected); \ _ptr = NULL; \ } \ } while (0) #else # define DX_RELEASE(_ptr, _expected) \ do { \ if (NULL != _ptr) \ { \ _ptr->Release(); \ _ptr = NULL; \ } \ } while (0) #endif // BGFX_CONFIG_DEBUG } // namespace bgfx #endif // __RENDERER_D3D_H__