struct v2f { vec4 pos; vec2 uv; }; varying vec2 xlv_TEXCOORD0; uniform vec4 _MainTex_TexelSize; uniform sampler2D _MainTex; vec2 maxMag ( in vec2 a_1, in vec2 b_2 ) { float mb_3; float ma_4; float tmpvar_5; tmpvar_5 = dot (a_1, a_1); float tmpvar_6; tmpvar_6 = tmpvar_5; ma_4 = tmpvar_6; float tmpvar_7; tmpvar_7 = dot (b_2, b_2); float tmpvar_8; tmpvar_8 = tmpvar_7; mb_3 = tmpvar_8; float tmpvar_9; tmpvar_9 = step (ma_4, mb_3); vec2 tmpvar_10; tmpvar_10 = vec2(tmpvar_9); vec2 tmpvar_11; tmpvar_11 = mix (a_1, b_2, tmpvar_10); return tmpvar_11; } vec4 TileMax ( in v2f i_12 ) { int j_13; vec2 v_14; vec2 mx_15; vec2 uvCorner_16; vec2 tmpvar_17; tmpvar_17 = i_12.uv; uvCorner_16 = tmpvar_17; vec4 tmpvar_18; tmpvar_18 = texture2D (_MainTex, uvCorner_16); vec2 tmpvar_19; tmpvar_19 = tmpvar_18.xy; vec2 tmpvar_20; tmpvar_20 = tmpvar_19; mx_15 = tmpvar_20; int tmpvar_21; tmpvar_21 = 0; j_13 = tmpvar_21; while (true) { int l_22; if (!((j_13 < 8))) { break; }; int tmpvar_23; tmpvar_23 = 0; l_22 = tmpvar_23; while (true) { if (!((l_22 < 8))) { break; }; vec2 tmpvar_24; tmpvar_24.x = float(l_22); tmpvar_24.y = float(j_13); vec4 tmpvar_25; tmpvar_25 = texture2D (_MainTex, (uvCorner_16 + (tmpvar_24 * _MainTex_TexelSize.xy))); vec2 tmpvar_26; tmpvar_26 = tmpvar_25.xy; v_14 = tmpvar_26; vec2 tmpvar_27; tmpvar_27 = maxMag (mx_15, v_14); vec2 tmpvar_28; tmpvar_28 = tmpvar_27; mx_15 = tmpvar_28; int _post_incdec_tmp_29; _post_incdec_tmp_29 = l_22; int tmpvar_30; tmpvar_30 = (l_22 + 1); l_22 = tmpvar_30; }; int _post_incdec_tmp_31; _post_incdec_tmp_31 = j_13; int tmpvar_32; tmpvar_32 = (j_13 + 1); j_13 = tmpvar_32; }; vec4 tmpvar_33; tmpvar_33.zw = vec2(0.0, 0.0); tmpvar_33.xy = mx_15.xy; return tmpvar_33; } void main () { v2f ii_34; vec4 c_35; vec4 tmpvar_36; tmpvar_36 = vec4(0.0, 0.0, 0.0, 0.0); ii_34.pos = tmpvar_36; vec2 tmpvar_37; tmpvar_37 = xlv_TEXCOORD0; ii_34.uv = tmpvar_37; vec4 tmpvar_38; tmpvar_38 = TileMax (ii_34); vec4 tmpvar_39; tmpvar_39 = tmpvar_38; c_35 = tmpvar_39; vec4 tmpvar_40; tmpvar_40 = c_35; gl_FragData[0] = tmpvar_40; }