/* Copyright (c) 2014-2015, Conor Stokes All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef INDEX_BUFFER_COMPRESSION_FORMAT_H__ #define INDEX_BUFFER_COMPRESSION_FORMAT_H__ #pragma once enum IndexBufferCompressionFormat { // Per indice encoding - handles degenerates, but has worse compression/decompression speed and compression. IBCF_PER_INDICE_1 = 0, // Per triangle encoding - better compression/speed, does not handle degenerates. IBCF_PER_TRIANGLE_1 = 1, // Automatically pick the best encoding dependent on whether degenerate triangles are detected in the mesh. // Will take longer to compress (due to the degenerate triangle check). IBCF_AUTO = 2 }; #endif // -- INDEX_BUFFER_COMPRESSION_FORMAT_H__