$input a_position, a_color0 $output v_color0 /* * Copyright 2011-2013 Branimir Karadzic. All rights reserved. * License: http://www.opensource.org/licenses/BSD-2-Clause */ #include "bgfx_shader.sh" void main() { gl_Position = vec4(a_position, 1.0); v_color0 = a_color0; }