$input v_color0 /* * Copyright 2011-2014 Branimir Karadzic. All rights reserved. * License: http://www.opensource.org/licenses/BSD-2-Clause */ #include "bgfx_shader.sh" void main() { gl_FragData[0] = v_color0; gl_FragData[1] = v_color0; gl_FragData[2] = v_color0; gl_FragData[3] = v_color0; }