-- -- Copyright 2010-2015 Branimir Karadzic. All rights reserved. -- License: http://www.opensource.org/licenses/BSD-2-Clause -- project ("example-common") uuid ("21cc0e26-bf62-11e2-a01e-0291bd4c8125") kind "StaticLib" includedirs { path.join(BX_DIR, "include"), path.join(BGFX_DIR, "include"), path.join(BGFX_DIR, "3rdparty"), } files { path.join(BGFX_DIR, "3rdparty/ib-compress/**.cpp"), path.join(BGFX_DIR, "3rdparty/ib-compress/**.h"), path.join(BGFX_DIR, "3rdparty/ocornut-imgui/**.cpp"), path.join(BGFX_DIR, "3rdparty/ocornut-imgui/**.h"), path.join(BGFX_DIR, "examples/common/**.cpp"), path.join(BGFX_DIR, "examples/common/**.h"), } if _OPTIONS["with-scintilla"] then defines { "SCI_NAMESPACE", } includedirs { path.join(BGFX_DIR, "3rdparty/scintilla/include"), path.join(BGFX_DIR, "3rdparty/scintilla/lexlib"), } files { path.join(BGFX_DIR, "3rdparty/scintilla/src/**.cxx"), path.join(BGFX_DIR, "3rdparty/scintilla/src/**.h"), path.join(BGFX_DIR, "3rdparty/scintilla/lexlib/**.cxx"), path.join(BGFX_DIR, "3rdparty/scintilla/lexlib/**.h"), path.join(BGFX_DIR, "3rdparty/scintilla/lexers/**.cxx"), } end if _OPTIONS["with-sdl"] then defines { "ENTRY_CONFIG_USE_SDL=1", } includedirs { "$(SDL2_DIR)/include", } end if _OPTIONS["with-glfw"] then defines { "ENTRY_CONFIG_USE_GLFW=1", } end configuration { "vs2008" } includedirs { "$(DXSDK_DIR)/include", } if (_OPTIONS["vs"] == "vs2012-xp") or (_OPTIONS["vs"] == "vs2013-xp") then configuration { "vs201*" } includedirs { "$(DXSDK_DIR)/include", } end configuration { "winphone8* or winstore8*"} linkoptions { "/ignore:4264" -- LNK4264: archiving object file compiled with /ZW into a static library; note that when authoring Windows Runtime types it is not recommended to link with a static library that contains Windows Runtime metadata } premake.vstudio.splashpath = "../../../examples/runtime/images/SplashScreen.png"