/* * Copyright 2011-2015 Branimir Karadzic. All rights reserved. * License: http://www.opensource.org/licenses/BSD-2-Clause */ #ifndef BGFX_RENDERER_D3D_H_HEADER_GUARD #define BGFX_RENDERER_D3D_H_HEADER_GUARD #if 0 // BGFX_CONFIG_DEBUG && BGFX_CONFIG_RENDERER_DIRECT3D9 && !(BX_COMPILER_GCC || BX_COMPILER_CLANG) # include # include # if BX_COMPILER_MSVC # pragma comment(lib, "dxerr.lib") # endif // BX_COMPILER_MSVC # define DX_CHECK_EXTRA_F " (%s): %s" # define DX_CHECK_EXTRA_ARGS , DXGetErrorString(__hr__), DXGetErrorDescription(__hr__) #else # define DX_CHECK_EXTRA_F "" # define DX_CHECK_EXTRA_ARGS #endif // BGFX_CONFIG_DEBUG && BGFX_CONFIG_RENDERER_DIRECT3D9 namespace bgfx { #define _DX_CHECK(_call) \ BX_MACRO_BLOCK_BEGIN \ HRESULT __hr__ = _call; \ BX_CHECK(SUCCEEDED(__hr__), #_call " FAILED 0x%08x" DX_CHECK_EXTRA_F "\n" \ , (uint32_t)__hr__ \ DX_CHECK_EXTRA_ARGS \ ); \ BX_MACRO_BLOCK_END #define _DX_RELEASE(_ptr, _expected, _check) \ BX_MACRO_BLOCK_BEGIN \ if (NULL != (_ptr) ) \ { \ ULONG count = (_ptr)->Release(); \ _check(isGraphicsDebuggerPresent() || _expected == count, "%p RefCount is %d (expected %d).", _ptr, count, _expected); BX_UNUSED(count); \ _ptr = NULL; \ } \ BX_MACRO_BLOCK_END #define _DX_CHECK_REFCOUNT(_ptr, _expected) \ BX_MACRO_BLOCK_BEGIN \ ULONG count = getRefCount(_ptr); \ BX_CHECK(isGraphicsDebuggerPresent() || _expected == count, "%p RefCount is %d (expected %d).", _ptr, count, _expected); \ BX_MACRO_BLOCK_END #define _DX_NAME(_ptr, _format, ...) setDebugObjectName(_ptr, _format, ##__VA_ARGS__) #if BGFX_CONFIG_DEBUG # define DX_CHECK(_call) _DX_CHECK(_call) # define DX_CHECK_REFCOUNT(_ptr, _expected) _DX_CHECK_REFCOUNT(_ptr, _expected) #else # define DX_CHECK(_call) _call # define DX_CHECK_REFCOUNT(_ptr, _expected) #endif // BGFX_CONFIG_DEBUG #if BGFX_CONFIG_DEBUG_OBJECT_NAME # define DX_NAME(_ptr, _format, ...) _DX_NAME(_ptr, _format, ##__VA_ARGS__) #else # define DX_NAME(_ptr, _format, ...) #endif // BGFX_CONFIG_DEBUG_OBJECT_NAME #define DX_RELEASE(_ptr, _expected) _DX_RELEASE(_ptr, _expected, BX_CHECK) #define DX_RELEASE_WARNONLY(_ptr, _expected) _DX_RELEASE(_ptr, _expected, BX_WARN) typedef int (WINAPI* PFN_D3DPERF_BEGIN_EVENT)(DWORD _color, LPCWSTR _wszName); typedef int (WINAPI* PFN_D3DPERF_END_EVENT)(); typedef void (WINAPI* PFN_D3DPERF_SET_MARKER)(DWORD _color, LPCWSTR _wszName); typedef void (WINAPI* PFN_D3DPERF_SET_REGION)(DWORD _color, LPCWSTR _wszName); typedef BOOL (WINAPI* PFN_D3DPERF_QUERY_REPEAT_FRAME)(); typedef void (WINAPI* PFN_D3DPERF_SET_OPTIONS)(DWORD _options); typedef DWORD (WINAPI* PFN_D3DPERF_GET_STATUS)(); typedef HRESULT (WINAPI* PFN_CREATE_DXGI_FACTORY)(REFIID _riid, void** _factory); typedef HRESULT (WINAPI* PFN_GET_DEBUG_INTERFACE)(REFIID _riid, void** _debug); typedef HRESULT (WINAPI* PFN_GET_DEBUG_INTERFACE1)(UINT _flags, REFIID _riid, void** _debug); #define _PIX_SETMARKER(_col, _name) D3DPERF_SetMarker(_col, _name) #define _PIX_BEGINEVENT(_col, _name) D3DPERF_BeginEvent(_col, _name) #define _PIX_ENDEVENT() D3DPERF_EndEvent() #if BGFX_CONFIG_DEBUG_PIX # define PIX_SETMARKER(_color, _name) _PIX_SETMARKER(_color, _name) # define PIX_BEGINEVENT(_color, _name) _PIX_BEGINEVENT(_color, _name) # define PIX_ENDEVENT() _PIX_ENDEVENT() #else # define PIX_SETMARKER(_color, _name) BX_UNUSED(_name) # define PIX_BEGINEVENT(_color, _name) BX_UNUSED(_name) # define PIX_ENDEVENT() #endif // BGFX_CONFIG_DEBUG_PIX inline int getRefCount(IUnknown* _interface) { _interface->AddRef(); return _interface->Release(); } template class StateCacheT { public: void add(uint64_t _id, Ty* _item) { invalidate(_id); m_hashMap.insert(stl::make_pair(_id, _item) ); } Ty* find(uint64_t _id) { typename HashMap::iterator it = m_hashMap.find(_id); if (it != m_hashMap.end() ) { return it->second; } return NULL; } void invalidate(uint64_t _id) { typename HashMap::iterator it = m_hashMap.find(_id); if (it != m_hashMap.end() ) { DX_RELEASE_WARNONLY(it->second, 0); m_hashMap.erase(it); } } void invalidate() { for (typename HashMap::iterator it = m_hashMap.begin(), itEnd = m_hashMap.end(); it != itEnd; ++it) { DX_CHECK_REFCOUNT(it->second, 1); it->second->Release(); } m_hashMap.clear(); } uint32_t getCount() const { return uint32_t(m_hashMap.size() ); } private: typedef stl::unordered_map HashMap; HashMap m_hashMap; }; class StateCache { public: void add(uint64_t _id, uint16_t _item) { invalidate(_id); m_hashMap.insert(stl::make_pair(_id, _item) ); } uint16_t find(uint64_t _id) { HashMap::iterator it = m_hashMap.find(_id); if (it != m_hashMap.end() ) { return it->second; } return UINT16_MAX; } void invalidate(uint64_t _id) { HashMap::iterator it = m_hashMap.find(_id); if (it != m_hashMap.end() ) { m_hashMap.erase(it); } } void invalidate() { m_hashMap.clear(); } uint32_t getCount() const { return uint32_t(m_hashMap.size() ); } private: typedef stl::unordered_map HashMap; HashMap m_hashMap; }; template class StateCacheLru { public: void add(uint64_t _hash, Ty _value) { uint16_t handle = m_alloc.alloc(); if (UINT16_MAX == handle) { uint16_t back = m_alloc.getBack(); m_alloc.free(back); HashMap::iterator it = m_hashMap.find(m_data[back].m_hash); if (it != m_hashMap.end() ) { m_hashMap.erase(it); } handle = m_alloc.alloc(); } BX_CHECK(UINT16_MAX != handle, "Failed to find handle."); Data& data = m_data[handle]; data.m_hash = _hash; data.m_value = _value; m_hashMap.insert(stl::make_pair(_hash, handle) ); } Ty* find(uint64_t _hash) { HashMap::iterator it = m_hashMap.find(_hash); if (it != m_hashMap.end() ) { return &m_data[it->second].m_value; } return NULL; } void invalidate() { m_hashMap.clear(); m_alloc.reset(); } uint32_t getCount() const { return uint32_t(m_hashMap.size() ); } private: typedef stl::unordered_map HashMap; HashMap m_hashMap; bx::HandleAllocLruT m_alloc; struct Data { uint64_t m_hash; Ty m_value; }; Data m_data[MaxHandleT]; }; } // namespace bgfx #endif // BGFX_RENDERER_D3D_H_HEADER_GUARD