/* * Copyright 2011-2014 Branimir Karadzic. All rights reserved. * License: http://www.opensource.org/licenses/BSD-2-Clause */ #include "bgfx_p.h" #if BGFX_CONFIG_RENDERER_DIRECT3D12 #else namespace bgfx { RendererContextI* rendererCreateD3D12() { return NULL; } void rendererDestroyD3D12() { } } // namespace bgfx #endif // BGFX_CONFIG_RENDERER_DIRECT3D12