/* * Copyright 2011-2014 Branimir Karadzic. All rights reserved. * License: http://www.opensource.org/licenses/BSD-2-Clause */ #include "bgfx_p.h" #if (BGFX_CONFIG_RENDERER_OPENGLES|BGFX_CONFIG_RENDERER_OPENGL) # include "renderer_gl.h" # if BGFX_USE_WGL namespace bgfx { PFNWGLGETPROCADDRESSPROC wglGetProcAddress; PFNWGLMAKECURRENTPROC wglMakeCurrent; PFNWGLCREATECONTEXTPROC wglCreateContext; PFNWGLDELETECONTEXTPROC wglDeleteContext; PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB; PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormatARB; PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB; PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT; # define GL_IMPORT(_optional, _proto, _func, _import) _proto _func # include "glimports.h" struct SwapChainGL { SwapChainGL(void* _nwh) : m_hwnd( (HWND)_nwh) { m_hdc = GetDC(m_hwnd); } ~SwapChainGL() { wglMakeCurrent(NULL, NULL); wglDeleteContext(m_context); ReleaseDC(m_hwnd, m_hdc); } void makeCurrent() { wglMakeCurrent(m_hdc, m_context); GLenum err = glGetError(); BX_WARN(0 == err, "wglMakeCurrent failed with GL error: 0x%04x.", err); BX_UNUSED(err); } void swapBuffers() { SwapBuffers(m_hdc); } HWND m_hwnd; HDC m_hdc; HGLRC m_context; }; static HGLRC createContext(HDC _hdc) { PIXELFORMATDESCRIPTOR pfd; memset(&pfd, 0, sizeof(pfd) ); pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR); pfd.nVersion = 1; pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; pfd.iPixelType = PFD_TYPE_RGBA; pfd.cColorBits = 32; pfd.cAlphaBits = 8; pfd.cDepthBits = 24; pfd.cStencilBits = 8; pfd.iLayerType = PFD_MAIN_PLANE; int pixelFormat = ChoosePixelFormat(_hdc, &pfd); BGFX_FATAL(0 != pixelFormat, Fatal::UnableToInitialize, "ChoosePixelFormat failed!"); DescribePixelFormat(_hdc, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd); BX_TRACE("Pixel format:\n" "\tiPixelType %d\n" "\tcColorBits %d\n" "\tcAlphaBits %d\n" "\tcDepthBits %d\n" "\tcStencilBits %d\n" , pfd.iPixelType , pfd.cColorBits , pfd.cAlphaBits , pfd.cDepthBits , pfd.cStencilBits ); int result; result = SetPixelFormat(_hdc, pixelFormat, &pfd); BGFX_FATAL(0 != result, Fatal::UnableToInitialize, "SetPixelFormat failed!"); HGLRC context = wglCreateContext(_hdc); BGFX_FATAL(NULL != context, Fatal::UnableToInitialize, "wglCreateContext failed!"); result = wglMakeCurrent(_hdc, context); BGFX_FATAL(0 != result, Fatal::UnableToInitialize, "wglMakeCurrent failed!"); return context; } void GlContext::create(uint32_t /*_width*/, uint32_t /*_height*/) { m_opengl32dll = bx::dlopen("opengl32.dll"); BGFX_FATAL(NULL != m_opengl32dll, Fatal::UnableToInitialize, "Failed to load opengl32.dll."); wglGetProcAddress = (PFNWGLGETPROCADDRESSPROC)bx::dlsym(m_opengl32dll, "wglGetProcAddress"); BGFX_FATAL(NULL != wglGetProcAddress, Fatal::UnableToInitialize, "Failed get wglGetProcAddress."); // If g_bgfxHwnd is NULL, the assumption is that GL context was created // by user (for example, using SDL, GLFW, etc.) BX_WARN(NULL != g_bgfxHwnd , "bgfx::winSetHwnd with valid window is not called. This might " "be intentional when GL context is created by the user." ); if (NULL != g_bgfxHwnd) { wglMakeCurrent = (PFNWGLMAKECURRENTPROC)bx::dlsym(m_opengl32dll, "wglMakeCurrent"); BGFX_FATAL(NULL != wglMakeCurrent, Fatal::UnableToInitialize, "Failed get wglMakeCurrent."); wglCreateContext = (PFNWGLCREATECONTEXTPROC)bx::dlsym(m_opengl32dll, "wglCreateContext"); BGFX_FATAL(NULL != wglCreateContext, Fatal::UnableToInitialize, "Failed get wglCreateContext."); wglDeleteContext = (PFNWGLDELETECONTEXTPROC)bx::dlsym(m_opengl32dll, "wglDeleteContext"); BGFX_FATAL(NULL != wglDeleteContext, Fatal::UnableToInitialize, "Failed get wglDeleteContext."); m_hdc = GetDC(g_bgfxHwnd); BGFX_FATAL(NULL != m_hdc, Fatal::UnableToInitialize, "GetDC failed!"); // Dummy window to peek into WGL functionality. // // An application can only set the pixel format of a window one time. // Once a window's pixel format is set, it cannot be changed. // MSDN: http://msdn.microsoft.com/en-us/library/windows/desktop/dd369049%28v=vs.85%29.aspx HWND hwnd = CreateWindowA("STATIC" , "" , WS_POPUP|WS_DISABLED , -32000 , -32000 , 0 , 0 , NULL , NULL , GetModuleHandle(NULL) , 0 ); HDC hdc = GetDC(hwnd); BGFX_FATAL(NULL != hdc, Fatal::UnableToInitialize, "GetDC failed!"); HGLRC context = createContext(hdc); wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)wglGetProcAddress("wglGetExtensionsStringARB"); wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)wglGetProcAddress("wglChoosePixelFormatARB"); wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)wglGetProcAddress("wglCreateContextAttribsARB"); wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)wglGetProcAddress("wglSwapIntervalEXT"); if (NULL != wglGetExtensionsStringARB) { const char* extensions = (const char*)wglGetExtensionsStringARB(hdc); BX_TRACE("WGL extensions:"); dumpExtensions(extensions); } if (NULL != wglChoosePixelFormatARB && NULL != wglCreateContextAttribsARB) { int32_t attrs[] = { WGL_SAMPLE_BUFFERS_ARB, 0, WGL_SAMPLES_ARB, 0, WGL_SUPPORT_OPENGL_ARB, true, WGL_PIXEL_TYPE_ARB, WGL_TYPE_RGBA_ARB, WGL_DRAW_TO_WINDOW_ARB, true, WGL_DOUBLE_BUFFER_ARB, true, WGL_COLOR_BITS_ARB, 32, WGL_DEPTH_BITS_ARB, 24, WGL_STENCIL_BITS_ARB, 8, 0 }; int result; uint32_t numFormats = 0; do { result = wglChoosePixelFormatARB(m_hdc, attrs, NULL, 1, &m_pixelFormat, &numFormats); if (0 == result || 0 == numFormats) { attrs[3] >>= 1; attrs[1] = attrs[3] == 0 ? 0 : 1; } } while (0 == numFormats); DescribePixelFormat(m_hdc, m_pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &m_pfd); BX_TRACE("Pixel format:\n" "\tiPixelType %d\n" "\tcColorBits %d\n" "\tcAlphaBits %d\n" "\tcDepthBits %d\n" "\tcStencilBits %d\n" , m_pfd.iPixelType , m_pfd.cColorBits , m_pfd.cAlphaBits , m_pfd.cDepthBits , m_pfd.cStencilBits ); result = SetPixelFormat(m_hdc, m_pixelFormat, &m_pfd); // When window is created by SDL and SDL_WINDOW_OPENGL is set SetPixelFormat // will fail. Just warn and continue. In case it failed for some other reason // create context will fail and it will error out there. BX_WARN(result, "SetPixelFormat failed (last err: 0x%08x)!", GetLastError() ); int32_t flags = BGFX_CONFIG_DEBUG ? WGL_CONTEXT_DEBUG_BIT_ARB : 0; BX_UNUSED(flags); int32_t contextAttrs[9] = { #if BGFX_CONFIG_RENDERER_OPENGL >= 31 WGL_CONTEXT_MAJOR_VERSION_ARB, BGFX_CONFIG_RENDERER_OPENGL / 10, WGL_CONTEXT_MINOR_VERSION_ARB, BGFX_CONFIG_RENDERER_OPENGL % 10, WGL_CONTEXT_FLAGS_ARB, flags, WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB, #else WGL_CONTEXT_MAJOR_VERSION_ARB, 2, WGL_CONTEXT_MINOR_VERSION_ARB, 1, 0, 0, 0, 0, #endif // BGFX_CONFIG_RENDERER_OPENGL >= 31 0 }; m_context = wglCreateContextAttribsARB(m_hdc, 0, contextAttrs); if (NULL == m_context) { // nVidia doesn't like context profile mask for contexts below 3.2? contextAttrs[6] = WGL_CONTEXT_PROFILE_MASK_ARB == contextAttrs[6] ? 0 : contextAttrs[6]; m_context = wglCreateContextAttribsARB(m_hdc, 0, contextAttrs); } BGFX_FATAL(NULL != m_context, Fatal::UnableToInitialize, "Failed to create context 0x%08x.", GetLastError() ); BX_STATIC_ASSERT(sizeof(contextAttrs) == sizeof(m_contextAttrs) ); memcpy(m_contextAttrs, contextAttrs, sizeof(contextAttrs) ); } wglMakeCurrent(NULL, NULL); wglDeleteContext(context); DestroyWindow(hwnd); if (NULL == m_context) { m_context = createContext(m_hdc); } int result = wglMakeCurrent(m_hdc, m_context); BGFX_FATAL(0 != result, Fatal::UnableToInitialize, "wglMakeCurrent failed!"); if (NULL != wglSwapIntervalEXT) { wglSwapIntervalEXT(0); } } import(); } void GlContext::destroy() { if (NULL != g_bgfxHwnd) { wglMakeCurrent(NULL, NULL); wglDeleteContext(m_context); m_context = NULL; ReleaseDC(g_bgfxHwnd, m_hdc); m_hdc = NULL; } bx::dlclose(m_opengl32dll); m_opengl32dll = NULL; } void GlContext::resize(uint32_t /*_width*/, uint32_t /*_height*/, bool _vsync) { if (NULL != wglSwapIntervalEXT) { wglSwapIntervalEXT(_vsync ? 1 : 0); } } bool GlContext::isSwapChainSupported() { return true; } SwapChainGL* GlContext::createSwapChain(void* _nwh) { SwapChainGL* swapChain = BX_NEW(g_allocator, SwapChainGL)(_nwh); int result = SetPixelFormat(swapChain->m_hdc, m_pixelFormat, &m_pfd); BX_WARN(result, "SetPixelFormat failed (last err: 0x%08x)!", GetLastError() ); BX_UNUSED(result); swapChain->m_context = wglCreateContextAttribsARB(swapChain->m_hdc, m_context, m_contextAttrs); BX_CHECK(NULL != swapChain->m_context, "Create swap chain failed: %x", glGetError() ); return swapChain; } void GlContext::destroySwapChain(SwapChainGL* _swapChain) { BX_DELETE(g_allocator, _swapChain); } void GlContext::makeCurrent(SwapChainGL* _swapChain) { if (NULL == _swapChain) { wglMakeCurrent(m_hdc, m_context); GLenum err = glGetError(); BX_WARN(0 == err, "wglMakeCurrent failed with GL error: 0x%04x.", err); BX_UNUSED(err); } else { _swapChain->makeCurrent(); } } void GlContext::swap(SwapChainGL* _swapChain) { if (NULL == _swapChain) { if (NULL != g_bgfxHwnd) { wglMakeCurrent(m_hdc, m_context); SwapBuffers(m_hdc); } } else { _swapChain->makeCurrent(); _swapChain->swapBuffers(); } } void GlContext::import() { BX_TRACE("Import:"); # define GL_EXTENSION(_optional, _proto, _func, _import) \ { \ if (NULL == _func) \ { \ _func = (_proto)wglGetProcAddress(#_import); \ if (_func == NULL) \ { \ _func = (_proto)bx::dlsym(m_opengl32dll, #_import); \ BX_TRACE(" %p " #_func " (" #_import ")", _func); \ } \ else \ { \ BX_TRACE("wgl %p " #_func " (" #_import ")", _func); \ } \ BGFX_FATAL(BX_IGNORE_C4127(_optional) || NULL != _func, Fatal::UnableToInitialize, "Failed to create OpenGL context. wglGetProcAddress(\"%s\")", #_import); \ } \ } # include "glimports.h" } } // namespace bgfx # endif // BGFX_USE_WGL #endif // (BGFX_CONFIG_RENDERER_OPENGLES|BGFX_CONFIG_RENDERER_OPENGL)