#ifndef INDEX_BUFFER_COMPRESSION_FORMAT_H__ #define INDEX_BUFFER_COMPRESSION_FORMAT_H__ #pragma once enum IndexBufferCompressionFormat { // Per indice encoding - handles degenerates, but has worse compression/decompression speed and compression. IBCF_PER_INDICE_1 = 0, // Per triangle encoding - better compression/speed, does not handle degenerates. IBCF_PER_TRIANGLE_1 = 1, // Automatically pick the best encoding dependent on whether degenerate triangles are detected in the mesh. // Will take longer to compress (due to the degenerate triangle check). ICBF_AUTO = 2 }; #endif // -- INDEX_BUFFER_COMPRESSION_FORMAT_H__