/* * Copyright 2011-2013 Branimir Karadzic. All rights reserved. * License: http://www.opensource.org/licenses/BSD-2-Clause */ #include "bgfx_p.h" #if (BGFX_CONFIG_RENDERER_OPENGLES2|BGFX_CONFIG_RENDERER_OPENGLES3|BGFX_CONFIG_RENDERER_OPENGL) # include "renderer_gl.h" # if BGFX_USE_WGL namespace bgfx { PFNWGLGETPROCADDRESSPROC wglGetProcAddress; PFNWGLMAKECURRENTPROC wglMakeCurrent; PFNWGLCREATECONTEXTPROC wglCreateContext; PFNWGLDELETECONTEXTPROC wglDeleteContext; PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB; PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormatARB; PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB; # define GL_IMPORT(_optional, _proto, _func) _proto _func # include "glimports.h" # undef GL_IMPORT static HGLRC createContext(HDC _hdc) { PIXELFORMATDESCRIPTOR pfd; memset(&pfd, 0, sizeof(pfd) ); pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR); pfd.nVersion = 1; pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; pfd.iPixelType = PFD_TYPE_RGBA; pfd.cColorBits = 32; pfd.cAlphaBits = 8; pfd.cDepthBits = 24; pfd.cStencilBits = 8; pfd.iLayerType = PFD_MAIN_PLANE; int pixelFormat = ChoosePixelFormat(_hdc, &pfd); BGFX_FATAL(0 != pixelFormat, Fatal::UnableToInitialize, "ChoosePixelFormat failed!"); DescribePixelFormat(_hdc, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd); BX_TRACE("Pixel format:\n" "\tiPixelType %d\n" "\tcColorBits %d\n" "\tcAlphaBits %d\n" "\tcDepthBits %d\n" "\tcStencilBits %d\n" , pfd.iPixelType , pfd.cColorBits , pfd.cAlphaBits , pfd.cDepthBits , pfd.cStencilBits ); int result; result = SetPixelFormat(_hdc, pixelFormat, &pfd); BGFX_FATAL(0 != result, Fatal::UnableToInitialize, "SetPixelFormat failed!"); HGLRC context = wglCreateContext(_hdc); BGFX_FATAL(NULL != context, Fatal::UnableToInitialize, "wglCreateContext failed!"); result = wglMakeCurrent(_hdc, context); BGFX_FATAL(0 != result, Fatal::UnableToInitialize, "wglMakeCurrent failed!"); return context; } void GlContext::create(uint32_t _width, uint32_t _height) { m_opengl32dll = LoadLibrary("opengl32.dll"); BGFX_FATAL(NULL != m_opengl32dll, Fatal::UnableToInitialize, "Failed to load opengl32.dll."); wglGetProcAddress = (PFNWGLGETPROCADDRESSPROC)GetProcAddress(m_opengl32dll, "wglGetProcAddress"); BGFX_FATAL(NULL != wglGetProcAddress, Fatal::UnableToInitialize, "Failed get wglGetProcAddress."); wglMakeCurrent = (PFNWGLMAKECURRENTPROC)GetProcAddress(m_opengl32dll, "wglMakeCurrent"); BGFX_FATAL(NULL != wglMakeCurrent, Fatal::UnableToInitialize, "Failed get wglMakeCurrent."); wglCreateContext = (PFNWGLCREATECONTEXTPROC)GetProcAddress(m_opengl32dll, "wglCreateContext"); BGFX_FATAL(NULL != wglCreateContext, Fatal::UnableToInitialize, "Failed get wglCreateContext."); wglDeleteContext = (PFNWGLDELETECONTEXTPROC)GetProcAddress(m_opengl32dll, "wglDeleteContext"); BGFX_FATAL(NULL != wglDeleteContext, Fatal::UnableToInitialize, "Failed get wglDeleteContext."); m_hdc = GetDC(g_bgfxHwnd); BGFX_FATAL(NULL != m_hdc, Fatal::UnableToInitialize, "GetDC failed!"); // Dummy window to peek into WGL functionality. // // An application can only set the pixel format of a window one time. // Once a window's pixel format is set, it cannot be changed. // MSDN: http://msdn.microsoft.com/en-us/library/windows/desktop/dd369049%28v=vs.85%29.aspx HWND hwnd = CreateWindowA("STATIC" , "" , WS_POPUP|WS_DISABLED , -32000 , -32000 , 0 , 0 , NULL , NULL , GetModuleHandle(NULL) , 0 ); HDC hdc = GetDC(hwnd); BGFX_FATAL(NULL != hdc, Fatal::UnableToInitialize, "GetDC failed!"); HGLRC context = createContext(hdc); wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)wglGetProcAddress("wglGetExtensionsStringARB"); wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)wglGetProcAddress("wglChoosePixelFormatARB"); wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)wglGetProcAddress("wglCreateContextAttribsARB"); if (NULL != wglGetExtensionsStringARB) { BX_TRACE("WGL extensions:"); const char* extensions = (const char*)wglGetExtensionsStringARB(hdc); if (NULL != extensions) { char name[1024]; const char* pos = extensions; const char* end = extensions + strlen(extensions); while (pos < end) { uint32_t len; const char* space = strchr(pos, ' '); if (NULL != space) { len = uint32_min(sizeof(name), (uint32_t)(space - pos) ); } else { len = uint32_min(sizeof(name), (uint32_t)strlen(pos) ); } strncpy(name, pos, len); name[len] = '\0'; BX_TRACE("\t%s", name); pos += len+1; } } } if (NULL != wglChoosePixelFormatARB && NULL != wglCreateContextAttribsARB) { int32_t attrs[] = { WGL_SAMPLE_BUFFERS_ARB, 0, WGL_SAMPLES_ARB, 0, WGL_SUPPORT_OPENGL_ARB, true, WGL_PIXEL_TYPE_ARB, WGL_TYPE_RGBA_ARB, WGL_DRAW_TO_WINDOW_ARB, true, WGL_DOUBLE_BUFFER_ARB, true, WGL_COLOR_BITS_ARB, 32, WGL_DEPTH_BITS_ARB, 24, WGL_STENCIL_BITS_ARB, 8, 0 }; int result; int pixelFormat; uint32_t numFormats = 0; do { result = wglChoosePixelFormatARB(m_hdc, attrs, NULL, 1, &pixelFormat, &numFormats); if (0 == result || 0 == numFormats) { attrs[3] >>= 1; attrs[1] = attrs[3] == 0 ? 0 : 1; } } while (0 == numFormats); PIXELFORMATDESCRIPTOR pfd; DescribePixelFormat(m_hdc, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd); BX_TRACE("Pixel format:\n" "\tiPixelType %d\n" "\tcColorBits %d\n" "\tcAlphaBits %d\n" "\tcDepthBits %d\n" "\tcStencilBits %d\n" , pfd.iPixelType , pfd.cColorBits , pfd.cAlphaBits , pfd.cDepthBits , pfd.cStencilBits ); result = SetPixelFormat(m_hdc, pixelFormat, &pfd); BGFX_FATAL(0 != result, Fatal::UnableToInitialize, "SetPixelFormat failed (last err: 0x%08x)!", GetLastError() ); const int32_t contextAttrs[] = { #if 1 WGL_CONTEXT_MAJOR_VERSION_ARB, 2, WGL_CONTEXT_MINOR_VERSION_ARB, 1, #else WGL_CONTEXT_MAJOR_VERSION_ARB, 3, WGL_CONTEXT_MINOR_VERSION_ARB, 2, WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB, #endif // 1 #if BGFX_CONFIG_DEBUG WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_DEBUG_BIT_ARB, #endif // BGFX_CONFIG_DEBUG 0 }; m_context = wglCreateContextAttribsARB(m_hdc, 0, contextAttrs); BGFX_FATAL(NULL != m_context, Fatal::UnableToInitialize, "Failed to create context."); } wglMakeCurrent(NULL, NULL); wglDeleteContext(context); DestroyWindow(hwnd); if (NULL == m_context) { m_context = createContext(m_hdc); } int result = wglMakeCurrent(m_hdc, m_context); BGFX_FATAL(0 != result, Fatal::UnableToInitialize, "wglMakeCurrent failed!"); import(); } void GlContext::destroy() { wglMakeCurrent(NULL, NULL); wglDeleteContext(m_context); m_context = NULL; ReleaseDC(g_bgfxHwnd, m_hdc); m_hdc = NULL; FreeLibrary(m_opengl32dll); m_opengl32dll = NULL; } void GlContext::resize(uint32_t _width, uint32_t _height) { } void GlContext::swap() { wglMakeCurrent(m_hdc, m_context); SwapBuffers(m_hdc); } void GlContext::import() { # define GL_IMPORT(_optional, _proto, _func) \ { \ _func = (_proto)wglGetProcAddress(#_func); \ if (_func == NULL) \ { \ _func = (_proto)GetProcAddress(m_opengl32dll, #_func); \ } \ BGFX_FATAL(_optional || NULL != _func, Fatal::UnableToInitialize, "Failed to create OpenGL context. wglGetProcAddress(\"%s\")", #_func); \ } # include "glimports.h" # undef GL_IMPORT } } // namespace bgfx # endif // BGFX_USE_WGL #endif // (BGFX_CONFIG_RENDERER_OPENGLES2|BGFX_CONFIG_RENDERER_OPENGLES3|BGFX_CONFIG_RENDERER_OPENGL)