struct v2f { highp vec4 vertex; lowp vec4 color; mediump vec2 texcoord; }; struct appdata_t { highp vec4 vertex; lowp vec4 color; highp vec2 texcoord; }; varying mediump vec2 xlv_TEXCOORD0; varying lowp vec4 xlv_COLOR; uniform highp mat4 glstate_matrix_mvp; uniform highp vec4 _MainTex_ST; attribute lowp vec4 _glesColor; attribute highp vec4 _glesMultiTexCoord1; attribute highp vec4 _glesMultiTexCoord0; attribute mediump vec3 _glesNormal; attribute highp vec4 _glesVertex; v2f xlat_main ( in appdata_t v_1 ) { v2f o_2; highp vec4 tmpvar_3; tmpvar_3 = (glstate_matrix_mvp * v_1.vertex); o_2.vertex = tmpvar_3; lowp vec4 tmpvar_4; tmpvar_4 = v_1.color; o_2.color = tmpvar_4; highp vec2 tmpvar_5; tmpvar_5 = ((v_1.texcoord.xy * _MainTex_ST.xy) + _MainTex_ST.zw); o_2.texcoord = tmpvar_5; return o_2; } void main () { appdata_t xlt_v_6; v2f xl_retval_7; highp vec4 tmpvar_8; tmpvar_8 = _glesVertex.xyzw; highp vec4 tmpvar_9; tmpvar_9 = tmpvar_8; xlt_v_6.vertex = tmpvar_9; lowp vec4 tmpvar_10; tmpvar_10 = _glesColor.xyzw; lowp vec4 tmpvar_11; tmpvar_11 = tmpvar_10; xlt_v_6.color = tmpvar_11; highp vec2 tmpvar_12; tmpvar_12 = _glesMultiTexCoord0.xy; highp vec2 tmpvar_13; tmpvar_13 = tmpvar_12; xlt_v_6.texcoord = tmpvar_13; v2f tmpvar_14; tmpvar_14 = xlat_main (xlt_v_6); v2f tmpvar_15; tmpvar_15 = tmpvar_14; xl_retval_7 = tmpvar_15; highp vec4 tmpvar_16; tmpvar_16 = xl_retval_7.vertex.xyzw; highp vec4 tmpvar_17; tmpvar_17 = tmpvar_16; gl_Position = tmpvar_17; lowp vec4 tmpvar_18; tmpvar_18 = xl_retval_7.color.xyzw; lowp vec4 tmpvar_19; tmpvar_19 = tmpvar_18; xlv_COLOR = tmpvar_19; mediump vec2 tmpvar_20; tmpvar_20 = xl_retval_7.texcoord.xy; mediump vec2 tmpvar_21; tmpvar_21 = tmpvar_20; xlv_TEXCOORD0 = tmpvar_21; }