/* * Copyright 2011-2013 Branimir Karadzic. All rights reserved. * License: http://www.opensource.org/licenses/BSD-2-Clause */ #ifndef __GLCONTEXT_PPAPI_H__ #define __GLCONTEXT_PPAPI_H__ #if BX_PLATFORM_NACL # include # include # include # include namespace bgfx { struct GlContext { GlContext() { } void create(uint32_t _width, uint32_t _height); void destroy(); void resize(uint32_t _width, uint32_t _height, bool _vsync); void swap(); void import(); bool isValid() const; }; } // namespace bgfx #endif // BX_PLATFORM_NACL #endif // __GLCONTEXT_PPAPI_H__