/* * Copyright 2011-2013 Branimir Karadzic. All rights reserved. * License: http://www.opensource.org/licenses/BSD-2-Clause */ // This code is based on: // // Copyright (c) 2009-2010 Mikko Mononen memon@inside.org // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would be // appreciated but is not required. // 2. Altered source versions must be plainly marked as such, and must not be // misrepresented as being the original software. // 3. This notice may not be removed or altered from any source distribution. // // Source altered and distributed from https://github.com/AdrienHerubel/imgui #ifndef __IMGUI_H__ #define __IMGUI_H__ enum imguiMouseButton { IMGUI_MBUT_LEFT = 0x01, IMGUI_MBUT_RIGHT = 0x02, }; enum imguiTextAlign { IMGUI_ALIGN_LEFT, IMGUI_ALIGN_CENTER, IMGUI_ALIGN_RIGHT, }; inline uint32_t imguiRGBA(uint8_t _r, uint8_t _g, uint8_t _b, uint8_t _a = 255) { return 0 | (uint32_t(_r) << 0) | (uint32_t(_g) << 8) | (uint32_t(_b) << 16) | (uint32_t(_a) << 24) ; } bool imguiCreate(void* _data, uint32_t _size); void imguiDestroy(); void imguiBeginFrame(int32_t _mx, int32_t _my, uint8_t _button, int32_t _scroll, uint16_t _width, uint16_t _height, uint8_t _view = 31); void imguiEndFrame(); bool imguiBeginScrollArea(const char* _name, int _x, int _y, int _width, int _height, int* _scroll); void imguiEndScrollArea(); void imguiIndent(); void imguiUnindent(); void imguiSeparator(); void imguiSeparatorLine(); bool imguiButton(const char* _text, bool _enabled = true); bool imguiItem(const char* _text, bool _enabled = true); bool imguiCheck(const char* _text, bool _checked, bool _enabled = true); bool imguiCollapse(const char* _text, const char* _subtext, bool _checked, bool _enabled = true); void imguiLabel(const char* _format, ...); void imguiValue(const char* _text); bool imguiSlider(const char* _text, float* val, float vmin, float vmax, float vinc, bool _enabled = true); void imguiDrawText(int _x, int _y, imguiTextAlign _align, const char* _text, uint32_t _argb); void imguiDrawLine(float _x0, float _y0, float _x1, float _y1, float _r, uint32_t _argb); void imguiDrawRoundedRect(float _x, float _y, float _w, float _h, float _r, uint32_t _argb); void imguiDrawRect(float _x, float _y, float _w, float _h, uint32_t _argb); #endif // __IMGUI_H__