/* * Copyright 2011-2012 Branimir Karadzic. All rights reserved. */ #include #include #include #include "bgfx_p.h" using namespace bgfx; #include "dds.h" #if 0 # define BX_TRACE(_format, ...) fprintf(stderr, "" _format "\n", ##__VA_ARGS__) #endif // DEBUG #define BX_NAMESPACE 1 #include #include #include HWND bgfxHwnd; long int fsize(FILE* _file) { long int pos = ftell(_file); fseek(_file, 0L, SEEK_END); long int size = ftell(_file); fseek(_file, pos, SEEK_SET); return size; } int main(int _argc, const char* _argv[]) { CommandLine cmdLine(_argc, _argv); FILE* file = fopen(_argv[1], "rb"); uint32_t size = fsize(file); const Memory* mem = bgfx::alloc(size); fread(mem->data, 1, size, file); fclose(file); Dds dds; if (parseDds(dds, mem) ) { bool decompress = cmdLine.hasArg('d'); if (decompress || 0 == dds.m_type) { uint32_t width = dds.m_width; uint32_t height = dds.m_height; for (uint32_t lod = 0, num = dds.m_numMips; lod < num; ++lod) { width = uint32_max(1, width); height = uint32_max(1, height); Mip mip; if (getRawImageData(dds, lod, mem, mip) ) { uint32_t dstpitch = width*4; uint8_t* bits = (uint8_t*)malloc(dstpitch*height); if (width != mip.m_width || height != mip.m_height) { uint8_t* temp = (uint8_t*)realloc(NULL, mip.m_width*mip.m_height*4); mip.decode(temp); uint32_t srcpitch = mip.m_width*4; for (uint32_t yy = 0; yy < height; ++yy) { uint8_t* src = &temp[yy*srcpitch]; uint8_t* dst = &bits[yy*dstpitch]; for (uint32_t xx = 0; xx < width; ++xx) { memcpy(dst, src, 4); dst += 4; src += 4; } } free(temp); } else { mip.decode(bits); } char filePath[256]; _snprintf(filePath, sizeof(filePath), "mip%d.tga", lod); bgfx::saveTga(filePath, width, height, dstpitch, bits); free(bits); } width >>= 1; height >>= 1; } } else { for (uint32_t lod = 0, num = dds.m_numMips; lod < num; ++lod) { Mip mip; if (getRawImageData(dds, lod, mem, mip) ) { char filePath[256]; _snprintf(filePath, sizeof(filePath), "mip%d.bin", lod); file = fopen(filePath, "wb"); fwrite(mip.m_data, 1, mip.m_size, file); fclose(file); } } } } return EXIT_FAILURE; }