Commit graph

74 commits

Author SHA1 Message Date
Branimir Karadžić
f936d4c05e Fixed clang warnings. 2015-09-22 15:19:39 -07:00
Branimir Karadžić
4470f7097c Fixed HLSL reflection for samplers. 2015-09-01 16:44:11 -07:00
Branimir Karadžić
4583769681 Cleanup. 2015-08-27 20:27:03 -07:00
Branimir Karadžić
1e66ff0440 Added DXSDK header files. 2015-08-19 18:33:56 -07:00
Branimir Karadžić
8adc099b02 Cleanup. 2015-07-30 11:36:26 -07:00
Branimir Karadžić
75244a0da8 Removed Win7 SDK define. 2015-06-30 14:55:02 -07:00
Branimir Karadžić
3c0134c167 OSX: Fixed amalgamated build. 2015-06-20 00:22:36 -07:00
Branimir Karadžić
a39ba04e26 Fixed Linux build. 2015-06-19 19:55:23 -07:00
Branimir Karadžić
d7a9b56dc6 Added ObjC amalgamated file. 2015-06-19 17:34:01 -07:00
Branimir Karadžić
4f356fd7da Updated shader makefile. 2015-06-12 21:10:29 -07:00
Branimir Karadžić
3dd3a86a4d Fixed amalgamated build. 2015-06-11 14:26:01 -07:00
Branimir Karadžić
f0b76697c5 Fixing GCC warnings. 2015-06-09 23:56:30 -07:00
ocornut
cf4f43b9f5 Scintilla: build with lexer enabled. 2015-06-09 15:05:26 -06:00
Branimir Karadžić
85e6bea936 Updated script. 2015-06-08 21:16:23 -07:00
Branimir Karadžić
a510b8f347 Added Scintilla imgui. 2015-06-08 17:07:35 -07:00
Branimir Karadžić
29001134ca Removed dxguid from shaderc, use INITGUID instead. 2015-05-26 12:08:12 -07:00
Mike Popoloski
4387bed7c2 Enabling WinRT / Windows Store apps for bgfx. 2015-05-24 13:16:18 -04:00
Branimir Karadžić
cea3815dff Fixed HLSL shader stripping. 2015-04-13 12:54:45 -07:00
Mike Popoloski
f919f7811f Cleanup 2015-04-10 22:01:58 -04:00
Miodrag Milanovic
b394570ff7 Updated so it can build for FreeBSD 2015-04-10 16:46:49 +02:00
Branimir Karadžić
a3fedf0e43 Fixed shaderc build with xcode. 2015-04-06 11:38:28 -07:00
Branimir Karadžić
7cd9af179f Fixed file names. 2015-04-05 11:55:04 -07:00
Branimir Karadžić
efed576e75 Fixed variable shadowing. 2015-04-04 19:45:45 -07:00
Miodrag Milanovic
97da6b5167 fixed my typo 2015-04-01 13:12:57 +02:00
Miodrag Milanovic
b5e2b068d3 remove usage of DXSDK for mingw, breaks compilation if included in some versions (nw) 2015-04-01 13:04:03 +02:00
Matthew Endsley
a8f715e279 Support Oculus SDK versions through 0.5.0.1-beta
Tested against the following SDKs:
 - 0.5.0-beta
 - 0.4.4-beta
 - 0.4.3-beta
 - 0.4.2-beta
 - 0.4.1-beta
 - 0.4.0-beta
2015-03-29 20:38:54 -07:00
Branimir Karadžić
4b60ddf44d Fixed GLFW3 integration on Linux. 2015-03-24 23:21:32 -07:00
Branimir Karadžić
0da6c77806 Added glfw entry. 2015-03-24 22:19:21 -07:00
Branimir Karadžić
32f4165aa9 Updated GENie script to remove *.bin.h from projects. 2015-03-21 17:42:46 -07:00
Branimir Karadžić
c20ec0449c Added C99 API example. 2015-03-18 16:23:38 -07:00
fysx
c758d294ed Linux: fixed building of shared libraries 2015-03-16 21:22:06 +01:00
Branimir Karadžić
c38af286b4 Cleanup. 2015-03-09 10:58:18 -07:00
Miodrag Milanovic
9a3f9a1c7c Added support for building on VS2012/13 targeting XP 2015-03-07 13:11:45 +01:00
Brett Vickers
bdd112289b bgfx genie scripts: use path.join to compose paths
Using path.join instead of string concatenation makes the scripts more
OS-neutral. It also protects against missing or doubled "/" characters
in paths.
2015-02-27 15:44:24 -08:00
Branimir Karadžić
e55bc9f103 Fixed issue #257. 2015-02-11 22:19:49 -08:00
Branimir Karadžić
9e34736c49 Moved ocornut-imgui from ProDBG source to examples-common. 2015-01-16 22:41:37 -08:00
Attila Kocsis
1fac08f3ef added separate ios/osx Xcode project generation
added ios/osx bundle resource loading
added info.plist for iOS Xcode examples
Xcode now uses only Universal target ( should use 'Standard' as it is default in Xcode projects - this will require modification of genie)
2015-01-14 19:50:45 +01:00
Branimir Karadžić
86765854b0 Fixed missing DX11 defines when building with MinGW on Linux. 2015-01-05 20:59:58 -08:00
Branimir Karadžić
649d7f74d2 Updated copyright year. 2015-01-02 14:43:11 -08:00
Branimir Karadžić
c6efb167ba Added index buffer compression support. 2014-12-31 16:11:07 -08:00
Branimir Karadzic
cf030314e6 Fixed shared lib build. 2014-12-25 14:51:11 -08:00
Miodrag Milanovic
3df7041cba Fixed compile and linking under mingw environment 2014-12-24 11:46:49 +01:00
Branimir Karadžić
83f151f71b Added 24-nbody compute shader example. 2014-12-19 21:09:58 -08:00
Branimir Karadžić
6ca52c5c10 Updated GENie script. 2014-12-06 12:52:14 -08:00
Branimir Karadzic
8ff44ece56 Fixed build. 2014-11-23 21:41:53 -08:00
Branimir Karadžić
a4b3c2ae36 Added 23-vectordisplay shaders and screenshot. 2014-11-15 17:00:51 -08:00
Branimir Karadzic
23c046cd8c Updated README. 2014-11-15 16:19:43 -08:00
Mike Popoloski
13ab852de4 Updating name of winphone 8.1 toolset. 2014-11-15 15:09:38 -05:00
Mike Popoloski
8bc0607d59 WinRT builds needs to static link against the D3D11 and DXGI libs. 2014-11-14 08:23:07 -05:00
Mike Popoloski
3d662e1211 Don't output debugdir for WinRT builds, since it messes up the emulator. 2014-11-10 20:39:21 -05:00