Branimir Karadžić
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f47a26dcfa
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Cleanup.
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2015-10-24 22:34:11 -07:00 |
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Branimir Karadžić
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ff01992cb7
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Refactored uniform types.
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2015-05-28 15:27:00 -07:00 |
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Branimir Karadžić
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ecf1b5ee5a
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Rebuilt shaders.
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2015-04-02 23:31:57 -07:00 |
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Branimir Karadžić
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66890595b9
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Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders.
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2014-08-17 17:20:15 -07:00 |
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Branimir Karadžić
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376668a4b6
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Rebuilt shaders.
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2014-08-11 20:36:42 -07:00 |
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Branimir Karadžić
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e782f2f873
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Fixed preprocessor bug that trucnates macro arguments to first character when concatenating them.
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2014-07-28 20:15:01 -07:00 |
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Branimir Karadžić
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bc36c29f2a
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Added ability to retrieve uniforms used by shader.
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2014-04-15 19:10:56 -07:00 |
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Branimir Karadžić
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557dcef3dd
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Updated glsl-optimizer.
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2014-02-10 23:06:13 -08:00 |
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bkaradzic
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7e656fa4ef
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Added GL 3.1 core profile shader patching.
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2013-12-20 19:51:17 -08:00 |
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bkaradzic
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6752a421a2
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Fixed LOD shader.
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2013-05-18 22:55:43 -07:00 |
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bkaradzic
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71fb00a298
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Updated 12-lod.
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2013-05-18 09:34:36 -07:00 |
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